Player Matchup

Fenrir
Fenrir
BP_AParkedBus
Fenrir
Level 133
God Stats
28W - 13L
1,663 SR
Queue Stats
470W - 472L
1,500 Elo+
Party 2
Tiamat
Tiamat
ImpulseValex
Tiamat
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 24L
954 Elo+
Solo
Neith
Neith
Mrholyswoleness
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,101 Elo+
Party 2
Hera
Hera
TioTopland
Hera
Level 27
God Stats
1W - 5L
1,004 SR
Queue Stats
92W - 132L
1,235 Elo+
Solo
Vamana
Vamana
simistropo
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,404 Elo+
Solo
Team Averages
Level 40
1,434 SR
1,239 Elo+

VS

Team Averages
Level 25
1,492 SR
1,387 Elo+
Chaac
Chaac
BackWater12331
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 235L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
Lubstur
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,439 Elo+
Party 1
Loki
Loki
NAMOR20
Loki
Level 24
God Stats
9W - 15L
1,502 SR
Queue Stats
110W - 99L
1,467 Elo+
Solo
Hel
Hel
RonniRoux
Hel
Level 23
God Stats
6W - 11L
1,373 SR
Queue Stats
97W - 103L
1,101 Elo+
Party 3
Rama
Rama
Xinful1
Rama
Level 24
God Stats
1W - 5L
1,586 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 0
5,740
574
4,616
7,235
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
9
1 / 1 / 1
5,887
589
1,611
5,192
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 1
5,415
542
1,384
4,727
1,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 1
5,195
520
2,591
2,217
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
simistropo
Vamana
11
3 / 1 / 3
6,284
628
5,117
7,346
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,886
489
2,757
6,682
2,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Lubstur
Cabrakan
8
1 / 2 / 1
5,346
535
2,869
6,089
2,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
NAMOR20
Loki
7
2 / 1 / 0
4,833
483
2,251
4,393
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
4,576
458
1,264
3,865
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Xinful1
Rama
7
0 / 4 / 0
4,626
463
2,209
4,537
1,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
1
3
1
0.5
W
Tiamat
1
1
1
1.5
L
Cabrakan
Lubstur
Cabrakan
1
2
1
0.75
W
1
1
1
1.5
L
Loki
NAMOR20
Loki
2
1
0
2
L
0
2
1
0.25
W
1
0
1
1.5
L
Rama
Xinful1
Rama
0
4
0
0
W
Vamana
simistropo
Vamana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,319
Damage
11,350
26,717
Taken
25,566
9,700
Mitigated
8,601
11,960
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,616
751
0
4,161
7,235
2,191
0
1,593
5,600
0
25,238
L
2,757
480
0
2,407
6,682
2,256
0
566
6,032
0
15,329
W
Tiamat
1,611
61
0
1,850
5,192
1,771
703
1,344
3,710
23,462
0
L
Cabrakan
Lubstur
Cabrakan
2,869
408
96
890
6,089
2,914
0
989
4,968
22,483
0
W
1,384
422
0
1,609
4,727
1,333
1,423
0
4,727
0
27,296
L
Loki
NAMOR20
Loki
2,251
617
0
850
4,393
1,282
0
839
3,425
0
13,316
L
1,264
0
0
928
3,865
943
0
1,207
2,402
19,313
0
W
2,591
649
0
1,206
2,217
558
815
591
1,626
17,371
0
L
Rama
Xinful1
Rama
2,209
2,113
0
296
4,537
1,206
713
0
4,537
0
18,297
W
Vamana
simistropo
Vamana
5,117
1,530
0
3,134
7,346
3,847
0
425
6,921
0
33,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
24,267
240
Minions Killed
168
0
Camps Cleared
0
944,991
Distance Traveled
979,458
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,740
574
46
5
0
208,034
2
L
Chaac
4,886
489
21
2
0
210,789
1
W
Tiamat
5,887
589
55
6
0
178,725
1
L
Cabrakan
5,346
535
45
5
0
199,623
2
W
Neith
5,415
542
42
4
0
169,373
2
L
Loki
4,833
483
29
3
0
177,837
3
L
Hel
4,576
458
39
4
0
207,000
2
W
Hera
5,195
520
42
4
0
182,876
1
L
Rama
4,626
463
34
3
0
184,209
0
W
Vamana
6,284
628
55
6
0
205,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role