Player Matchup

Danzaburou
Danzaburou
Aetherns
Danzaburou
Level 120
God Stats
2W - 2L
1,699 SR
Queue Stats
421W - 415L
1,564 Elo+
Party 1
Hel
Hel
BLANKll162
Hel
Level 63
God Stats
2W - 2L
1,398 SR
Queue Stats
254W - 237L
1,543 Elo+
Party 1
Ra
Ra
BigKoc2018
Ra
Level 42
God Stats
13W - 12L
1,390 SR
Queue Stats
434W - 416L
1,437 Elo+
Party 1
Chaac
Chaac
Judge_Mobuscus
Chaac
Level 22
God Stats
2W - 0L
1,568 SR
Queue Stats
37W - 31L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
Rimmuncher69420
Sun Wukong
Level 110
God Stats
1W - 6L
1,415 SR
Queue Stats
316W - 317L
1,429 Elo+
Party 1
Team Averages
Level 71
1,494 SR
1,492 Elo+

VS

Team Averages
Level 74
1,494 SR
1,510 Elo+
Olorun
Olorun
Arlequuin
Olorun
Level 122
God Stats
2W - 3L
1,573 SR
Queue Stats
556W - 561L
1,542 Elo+
Party 2
Nike
Nike
StagnantBanjo1
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 2
Ullr
Ullr
The Klutter
Ullr
Level 128
God Stats
0W - 2L
1,231 SR
Queue Stats
78W - 88L
1,395 Elo+
Party 3
Sun Wukong
Sun Wukong
WatermelonTyger
Sun Wukong
Level 66
God Stats
3W - 6L
1,450 SR
Queue Stats
125W - 150L
1,461 Elo+
Party 2
Hera
Hera
ZapAttack01
Hera
Level 47
God Stats
0W - 1L
1,715 SR
Queue Stats
37W - 37L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aetherns
Danzaburou
20
9 / 4 / 2
14,123
642
16,254
16,237
6,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 9
11,061
503
9,510
15,498
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 5
10,883
495
8,488
15,759
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 4
9,807
446
5,778
16,874
13,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Rimmuncher69420
Sun Wukong
19
5 / 3 / 6
11,994
545
15,670
24,427
13,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arlequuin
Olorun
18
6 / 8 / 7
11,499
523
17,408
22,722
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 1 / 3
8,443
384
7,950
8,818
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 3
10,610
482
6,980
21,330
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
WatermelonTyger
Sun Wukong
20
7 / 3 / 3
11,865
539
15,577
21,125
14,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 7 / 4
9,350
425
14,583
11,098
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
23
Kills
22
22
Deaths
23
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aetherns
Danzaburou
9
4
2
2.5
L
Olorun
Arlequuin
Olorun
6
8
7
1.19
W
4
5
9
1.7
W
4
5
5
1.3
W
1
5
4
0.6
W
Sun Wukong
Rimmuncher69420
Sun Wukong
5
3
6
2.67
L
4
1
3
5.5
L
4
4
3
1.38
L
Sun Wukong
WatermelonTyger
Sun Wukong
7
3
3
2.83
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
62,498
88,795
Taken
85,093
50,681
Mitigated
41,484
35,390
Healing
29,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aetherns
Danzaburou
16,254
7,350
0
3,751
16,237
6,161
3,798
8,591
7,316
0
100,725
L
Olorun
Arlequuin
Olorun
17,408
9,442
1,075
8,868
22,722
8,589
962
3,247
19,475
87,381
0
W
9,510
617
3,144
6,505
15,498
10,345
253
7,595
7,774
33,148
0
W
8,488
1,224
1,877
5,240
15,759
7,050
172
8,836
6,863
67,884
0
W
5,778
1,418
0
7,088
16,874
13,630
587
2,271
14,603
0
40,407
W
Sun Wukong
Rimmuncher69420
Sun Wukong
15,670
3,556
0
7,785
24,427
13,495
224
7,034
17,213
0
104,942
L
7,950
796
0
1,390
8,818
6,123
0
2,340
6,478
8,155
18,800
L
6,980
3,897
0
7,556
21,330
8,150
638
3,912
17,418
0
72,134
L
Sun Wukong
WatermelonTyger
Sun Wukong
15,577
4,400
0
9,998
21,125
14,819
325
2,542
18,583
0
79,278
L
14,583
2,353
0
231
11,098
3,803
703
5,957
5,141
57,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,868
Gold Earned
51,767
578
Minions Killed
516
0
Camps Cleared
0
1,942,474
Distance Traveled
1,693,828
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,123
642
163
7
0
420,541
1
L
Olorun
11,499
523
127
6
0
326,174
5
W
Hel
11,061
503
43
2
0
374,539
0
W
Ra
10,883
495
127
6
0
406,310
0
W
Chaac
9,807
446
90
4
0
322,238
0
W
Sun Wukong
11,994
545
155
7
0
418,846
0
L
Nike
8,443
384
33
2
0
287,572
1
L
Ullr
10,610
482
121
6
0
334,362
1
L
Sun Wukong
11,865
539
144
7
0
392,118
1
L
Hera
9,350
425
91
4
0
353,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role