Player Matchup

Vulcan
Vulcan
DixieNormis83
Vulcan
Level 27
God Stats
4W - 4L
1,657 SR
Queue Stats
136W - 172L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
JClemente_61
Danzaburou
Level 28
God Stats
59W - 36L
1,586 SR
Queue Stats
144W - 117L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
The-Rictator
Sun Wukong
Level 28
God Stats
19W - 22L
1,663 SR
Queue Stats
138W - 219L
1,351 Elo+
Solo
Thanatos
Thanatos
VampireOutkast
Thanatos
Level 23
God Stats
16W - 11L
1,659 SR
Queue Stats
48W - 50L
1,340 Elo+
Party 1
Aphrodite
Aphrodite
strawberrychocom
Aphrodite
Level 18
God Stats
23W - 18L
1,372 SR
Queue Stats
110W - 132L
1,373 Elo+
Party 1
Team Averages
Level 25
1,587 SR
1,396 Elo+

VS

Team Averages
Level 14
1,504 SR
1,293 Elo+
Cthulhu
Cthulhu
BigBoi85
Cthulhu
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,179 Elo+
Solo
Arachne
Arachne
Chi-K9_
Arachne
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
4W - 7L
1,419 Elo+
Solo
Discordia
Discordia
SlenderCurve50
Discordia
Level 3
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo
Ah Puch
Ah Puch
Squirroon
Ah Puch
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
118W - 132L
1,418 Elo+
Solo
Horus
Horus
xXIncandescent
Horus
Level 26
God Stats
20W - 17L
1,565 SR
Queue Stats
187W - 219L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 8
12,867
536
19,291
14,036
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JClemente_61
Danzaburou
20
10 / 4 / 8
15,703
654
17,083
21,309
9,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
The-Rictator
Sun Wukong
20
6 / 1 / 1
14,029
585
9,221
14,304
17,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
17
11 / 4 / 3
12,061
503
8,198
17,650
7,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
16
1 / 5 / 8
10,060
419
1,230
12,072
8,648
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoi85
Cthulhu
7
0 / 9 / 1
6,930
289
1,352
13,239
6,972
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
Chi-K9_
Arachne
20
12 / 5 / 3
13,675
570
18,837
17,530
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
SlenderCurve50
Discordia
13
0 / 9 / 3
8,407
350
4,544
10,409
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Squirroon
Ah Puch
13
2 / 7 / 4
9,154
381
10,906
12,894
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 1
10,412
434
8,963
23,424
21,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
38
Kills
15
15
Deaths
38
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigBoi85
Cthulhu
0
9
1
0.06
L
Arachne
Chi-K9_
Arachne
12
5
3
2.7
W
10
1
8
14
W
Danzaburou
JClemente_61
Danzaburou
10
4
8
3.5
L
Discordia
SlenderCurve50
Discordia
0
9
3
0.17
L
Ah Puch
Squirroon
Ah Puch
2
7
4
0.57
W
Sun Wukong
The-Rictator
Sun Wukong
6
1
1
6.5
W
Thanatos
11
4
3
3.13
W
Aphrodite
1
5
8
1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,023
Damage
44,602
79,371
Taken
77,496
49,995
Mitigated
43,090
38,367
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigBoi85
Cthulhu
1,352
72
0
516
13,239
6,972
271
4,995
8,061
15,417
0
L
Arachne
Chi-K9_
Arachne
18,837
14,453
0
4,564
17,530
8,689
0
2,743
14,751
0
89,882
W
19,291
7,079
704
4,477
14,036
6,866
2,647
5,947
7,917
90,392
0
W
Danzaburou
JClemente_61
Danzaburou
17,083
8,530
0
11,782
21,309
9,788
3,432
5,803
15,128
0
131,601
L
Discordia
SlenderCurve50
Discordia
4,544
372
0
0
10,409
3,128
254
3,976
6,363
27,653
0
L
Ah Puch
Squirroon
Ah Puch
10,906
791
0
2,274
12,894
3,292
0
4,668
8,043
40,727
0
W
Sun Wukong
The-Rictator
Sun Wukong
9,221
2,537
0
1,116
14,304
17,489
2,879
209
14,095
0
91,976
W
Thanatos
8,198
2,568
183
14,024
17,650
7,204
0
730
16,892
0
71,613
W
Aphrodite
1,230
37
3,112
2,969
12,072
8,648
1,258
4,025
7,785
14,772
0
L
8,963
3,940
310
2,719
23,424
21,009
1,108
3,510
19,757
0
58,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,720
Gold Earned
48,578
641
Minions Killed
381
0
Camps Cleared
0
2,205,287
Distance Traveled
1,855,919
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,930
289
34
1
0
193,900
0
L
Arachne
13,675
570
141
6
0
579,780
1
W
Vulcan
12,867
536
162
7
0
434,936
1
W
Danzaburou
15,703
654
186
8
0
446,091
3
L
Discordia
8,407
350
48
2
0
369,499
0
L
Ah Puch
9,154
381
56
2
0
317,564
1
W
Sun Wukong
14,029
585
187
8
0
403,108
4
W
Thanatos
12,061
503
86
4
0
479,081
2
W
Aphrodite
10,060
419
20
1
0
442,071
0
L
Horus
10,412
434
102
4
0
395,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role