Player Matchup

Gilgamesh
Gilgamesh
Brakarraska
Gilgamesh
Level 149
God Stats
7W - 5L
1,598 SR
Queue Stats
189W - 179L
1,579 Elo+
Party 1
Fenrir
Fenrir
LanceIot
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Muruk93
Heimdallr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,207 Elo+
Party 1
Erlang Shen
Erlang Shen
Riuruki
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
l-KevinRPG-l
Janus
Level 93
God Stats
32W - 20L
1,520 SR
Queue Stats
385W - 402L
1,462 Elo+
Solo
Team Averages
Level 115
1,524 SR
1,449 Elo+

VS

Team Averages
Level 67
1,433 SR
1,444 Elo+
Khepri
Khepri
Bziot
Khepri
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,390 Elo+
Party 2
Osiris
Osiris
TheMauroV17
Osiris
Level 49
God Stats
1W - 2L
1,478 SR
Queue Stats
205W - 136L
1,499 Elo+
Solo
Apollo
Apollo
Vickolow
Apollo
Level 29
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 2
Merlin
Merlin
benjamix23
Merlin
Level 109
God Stats
37W - 34L
1,312 SR
Queue Stats
504W - 528L
1,417 Elo+
Solo
The Morrigan
The Morrigan
matias22pro456
The Morrigan
Level 111
God Stats
3W - 8L
1,500 SR
Queue Stats
277W - 241L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brakarraska
Gilgamesh
16
7 / 4 / 6
10,085
504
10,530
17,214
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
LanceIot
Fenrir
15
7 / 1 / 11
10,419
521
8,109
16,968
18,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Muruk93
Heimdallr
18
5 / 2 / 12
11,345
567
11,742
13,485
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
Riuruki
Erlang Shen
16
4 / 3 / 3
9,280
464
7,731
16,745
11,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 1 / 9
11,509
575
12,237
8,521
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bziot
Khepri
11
1 / 6 / 0
7,492
375
2,953
11,846
12,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
15
3 / 2 / 3
10,037
502
13,130
15,627
14,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Vickolow
Apollo
12
0 / 11 / 2
7,640
382
5,343
12,735
4,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
benjamix23
Merlin
17
4 / 1 / 3
10,840
542
11,699
8,346
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
matias22pro456
The Morrigan
14
3 / 8 / 3
8,994
450
9,729
13,628
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
28
Kills
11
11
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brakarraska
Gilgamesh
7
4
6
2.5
L
Khepri
Bziot
Khepri
1
6
0
0.17
W
Fenrir
LanceIot
Fenrir
7
1
11
12.5
W
Heimdallr
Muruk93
Heimdallr
5
2
12
5.5
W
Erlang Shen
Riuruki
Erlang Shen
4
3
3
1.83
L
Osiris
3
2
3
2.25
L
Apollo
Vickolow
Apollo
0
11
2
0.09
L
Merlin
benjamix23
Merlin
4
1
3
5.5
W
5
1
9
9.5
L
The Morrigan
matias22pro456
The Morrigan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,349
Damage
42,854
72,933
Taken
62,182
48,025
Mitigated
39,326
21,588
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brakarraska
Gilgamesh
10,530
2,358
0
4,504
17,214
8,122
0
6,282
10,666
0
63,961
L
Khepri
Bziot
Khepri
2,953
748
0
1,145
11,846
12,815
0
3,504
8,138
18,341
0
W
Fenrir
LanceIot
Fenrir
8,109
2,426
0
4,926
16,968
18,912
569
5,773
11,069
0
42,708
W
Heimdallr
Muruk93
Heimdallr
11,742
7,498
0
4,998
13,485
6,295
2,330
4,183
9,182
0
82,744
W
Erlang Shen
Riuruki
Erlang Shen
7,731
3,903
0
5,586
16,745
11,336
2,034
4,138
12,561
353
50,880
L
Osiris
13,130
2,815
0
3,180
15,627
14,149
54
1,601
13,912
8,158
44,604
L
Apollo
Vickolow
Apollo
5,343
2,880
0
354
12,735
4,222
808
2,150
10,509
0
40,244
L
Merlin
benjamix23
Merlin
11,699
426
104
1,513
8,346
3,494
0
2,509
5,711
74,182
0
W
12,237
204
0
1,574
8,521
3,360
135
2,918
5,291
98,313
0
L
The Morrigan
matias22pro456
The Morrigan
9,729
1,188
0
3,269
13,628
4,646
0
2,024
11,486
41,657
7,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,638
Gold Earned
45,003
561
Minions Killed
440
0
Camps Cleared
0
1,944,282
Distance Traveled
1,787,371
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,085
504
106
5
0
412,739
1
L
Khepri
7,492
375
23
1
0
398,159
4
W
Fenrir
10,419
521
57
3
0
367,426
2
W
Heimdallr
11,345
567
136
7
0
357,633
2
W
Erlang Shen
9,280
464
78
4
0
376,522
1
L
Osiris
10,037
502
94
5
0
371,846
3
L
Apollo
7,640
382
70
4
0
339,473
2
L
Merlin
10,840
542
168
8
0
335,483
7
W
Janus
11,509
575
184
9
0
429,962
2
L
The Morrigan
8,994
450
85
4
0
342,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role