Player Matchup

Ymir
Ymir
Foxl-I
Ymir
Level 10
God Stats
8W - 11L
1,387 SR
Queue Stats
32W - 46L
1,297 Elo+
Party 2
Hera
Hera
San_AnDREYis_
Hera
Level 4
God Stats
4W - 8L
1,675 SR
Queue Stats
8W - 18L
1,361 Elo+
Party 2
Thoth
Thoth
Theboujieone
Thoth
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
518W - 528L
1,347 Elo+
Solo
Jormungandr
Jormungandr
WhySoSussyBaka
Jormungandr
Level 23
God Stats
6W - 6L
1,482 SR
Queue Stats
108W - 103L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
soviet_Russian01
Gilgamesh
Level 6
God Stats
24W - 21L
1,409 SR
Queue Stats
24W - 23L
1,311 Elo+
Party 2
Team Averages
Level 13
1,491 SR
1,344 Elo+

VS

Team Averages
Level 20
1,656 SR
1,602 Elo+
Cerberus
Cerberus
BigDaddyFatNugs
Cerberus
Level 16
God Stats
14W - 7L
1,906 SR
Queue Stats
88W - 62L
1,655 Elo+
Party 3
Hera
Hera
Dark_Lord7979
Hera
Level 28
God Stats
38W - 45L
1,538 SR
Queue Stats
669W - 640L
1,539 Elo+
Party 1
Ymir
Ymir
FoFiveToYaDome
Ymir
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 32L
1,616 Elo+
Party 3
Scylla
Scylla
TheCheesyOne
Scylla
Level 26
God Stats
15W - 12L
1,874 SR
Queue Stats
135W - 87L
1,655 Elo+
Party 3
Artemis
Artemis
Trident346
Artemis
Level 26
God Stats
13W - 5L
1,463 SR
Queue Stats
662W - 637L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Foxl-I
Ymir
15
3 / 12 / 4
10,027
912
9,258
29,831
12,744
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 11 / 7
10,073
916
8,817
18,322
6,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 10 / 4
10,310
937
7,311
17,688
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
WhySoSussyBaka
Jormungandr
16
2 / 5 / 7
10,315
938
12,911
28,621
12,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
15
1 / 9 / 2
9,252
841
5,669
17,825
12,933
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 3 / 27
11,670
1,061
11,305
11,373
9,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 31
12,704
1,155
26,912
9,226
3,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 3 / 29
12,339
1,122
11,313
16,951
16,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
19
7 / 2 / 24
12,373
1,125
22,514
5,273
1,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Trident346
Artemis
20
18 / 0 / 19
13,259
1,205
30,500
3,977
1,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
177
11
Kills
47
47
Deaths
11
24
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
3
27
6.17
W
9
3
31
8.17
W
8
3
29
7.5
L
Ymir
Foxl-I
Ymir
3
12
4
0.42
L
2
11
7
0.5
W
Scylla
7
2
24
9.5
L
3
10
4
0.5
W
Artemis
Trident346
Artemis
18
0
19
27.5
L
Jormungandr
WhySoSussyBaka
Jormungandr
2
5
7
1.1
L
Gilgamesh
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
102,544
112,287
Taken
46,800
50,097
Mitigated
32,398
5,416
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,305
841
0
1,274
11,373
9,487
0
9,237
2,136
25,016
0
W
26,912
5,435
94
1,353
9,226
3,335
0
7,752
1,474
47,850
0
W
11,313
2,638
0
0
16,951
16,371
0
15,031
1,920
19,598
0
L
Ymir
Foxl-I
Ymir
9,258
2,975
0
702
29,831
12,744
0
21,655
8,176
20,264
0
L
8,817
2,895
0
82
18,322
6,696
0
12,868
5,454
32,381
0
W
Scylla
22,514
2,248
0
0
5,273
1,688
0
2,956
2,317
53,759
0
L
7,311
1,171
0
67
17,688
5,568
0
9,104
8,584
18,854
0
W
Artemis
Trident346
Artemis
30,500
18,521
0
951
3,977
1,517
0
3,321
656
0
41,560
L
Jormungandr
WhySoSussyBaka
Jormungandr
12,911
3,834
0
4,432
28,621
12,156
0
17,847
10,774
43,231
0
L
Gilgamesh
5,669
1,220
0
133
17,825
12,933
0
10,570
7,255
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
62,345
150
Minions Killed
228
1
Camps Cleared
0
870,863
Distance Traveled
995,694
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,670
1,061
43
4
0
198,435
0
W
Hera
12,704
1,155
49
4
0
193,889
0
W
Ymir
12,339
1,122
18
2
0
200,588
1
L
Ymir
10,027
912
27
2
0
169,227
0
L
Hera
10,073
916
42
4
0
164,730
0
W
Scylla
12,373
1,125
92
8
0
192,816
0
L
Thoth
10,310
937
17
2
1
180,259
0
W
Artemis
13,259
1,205
26
2
0
209,966
0
L
Jormungandr
10,315
938
51
5
0
178,720
0
L
Gilgamesh
9,252
841
13
1
0
177,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role