Player Matchup

Sol
Sol
JetStone18136
Sol
Level 21
God Stats
31W - 27L
1,515 SR
Queue Stats
51W - 51L
1,434 Elo+
Solo
Ymir
Ymir
LilXCringe34
Ymir
Level 21
God Stats
7W - 5L
1,732 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 2
Odin
Odin
WINGMAN099
Odin
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 39L
1,422 Elo+
Party 2
Nemesis
Nemesis
caio_pora
Nemesis
Level 29
God Stats
14W - 33L
1,519 SR
Queue Stats
249W - 308L
1,489 Elo+
Solo
Nu Wa
Nu Wa
itzaay
Nu Wa
Level 18
God Stats
24W - 16L
1,676 SR
Queue Stats
112W - 94L
1,437 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,438 Elo+

VS

Team Averages
Level 4
1,440 SR
1,404 Elo+
Heimdallr
Heimdallr
Biig_Boyy_
Heimdallr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Eslacho
Cthulhu
Level 2
God Stats
0W - 6L
1,251 SR
Queue Stats
0W - 6L
1,268 Elo+
Party 1
Scylla
Scylla
Hanakai2149
Scylla
Level 5
God Stats
3W - 5L
1,451 SR
Queue Stats
4W - 8L
1,473 Elo+
Party 1
Yemoja
Yemoja
Secutor2033
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,374 Elo+
Party 1
Neith
Neith
eddie hunter 14
Neith
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 27
12,384
1,126
12,062
8,458
3,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 17
11,745
1,068
8,835
12,878
8,872
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
7 / 2 / 16
11,383
1,035
12,153
12,872
7,924
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
caio_pora
Nemesis
19
11 / 1 / 18
12,650
1,150
9,966
12,327
5,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
itzaay
Nu Wa
19
17 / 0 / 12
13,264
1,206
27,465
7,702
3,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

253

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Biig_Boyy_
Heimdallr
16
3 / 8 / 2
10,699
973
11,716
14,921
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Eslacho
Cthulhu
16
1 / 8 / 4
10,370
943
7,529
16,515
11,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
15
1 / 14 / 3
10,204
928
13,046
20,142
5,509
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
16
0 / 7 / 3
10,563
960
7,357
14,134
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 7 / 3
9,361
851
8,049
10,234
2,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
20
44
Kills
5
5
Deaths
44
90
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Biig_Boyy_
Heimdallr
3
8
2
0.5
L
Cthulhu
Eslacho
Cthulhu
1
8
4
0.38
L
Scylla
1
14
3
0.18
W
3
0
27
16.5
W
6
2
17
7.25
L
Yemoja
0
7
3
0.21
W
7
2
16
7.5
W
Nemesis
caio_pora
Nemesis
11
1
18
20
L
0
7
3
0.21
W
Nu Wa
itzaay
Nu Wa
17
0
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,481
Damage
47,697
54,237
Taken
75,946
28,634
Mitigated
36,319
11,930
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Biig_Boyy_
Heimdallr
11,716
4,907
0
873
14,921
5,790
0
9,832
5,089
0
34,753
L
Cthulhu
Eslacho
Cthulhu
7,529
487
0
0
16,515
11,862
0
9,781
6,472
33,136
0
L
Scylla
13,046
2,609
243
2,099
20,142
5,509
0
12,693
7,449
31,631
0
W
12,062
2,770
1,327
4,375
8,458
3,351
0
5,253
3,205
39,141
0
W
8,835
1,392
0
214
12,878
8,872
0
6,734
6,144
13,911
0
L
Yemoja
7,357
1,992
3,635
1,141
14,134
10,711
0
8,417
5,546
18,123
0
W
12,153
5,186
0
88
12,872
7,924
0
5,900
6,972
0
17,224
W
Nemesis
caio_pora
Nemesis
9,966
4,217
0
4,273
12,327
5,378
0
6,412
5,915
0
35,483
L
8,049
5,197
0
397
10,234
2,447
0
7,639
2,595
0
26,901
W
Nu Wa
itzaay
Nu Wa
27,465
6,501
0
1,653
7,702
3,109
0
3,633
4,069
45,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,426
Gold Earned
51,197
196
Minions Killed
199
9
Camps Cleared
1
1,035,054
Distance Traveled
838,447
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,699
973
44
4
1
186,887
0
L
Cthulhu
10,370
943
44
4
0
173,249
0
L
Scylla
10,204
928
49
4
0
178,929
0
W
Sol
12,384
1,126
67
6
1
198,440
4
W
Ymir
11,745
1,068
9
1
0
189,628
0
L
Yemoja
10,563
960
21
2
0
154,099
0
W
Odin
11,383
1,035
17
2
1
189,915
0
W
Nemesis
12,650
1,150
65
6
5
251,305
0
L
Neith
9,361
851
41
4
0
145,283
0
W
Nu Wa
13,264
1,206
38
3
2
205,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role