Player Matchup

Neith
Neith
Asian Mxmba
Neith
Level 4
God Stats
4W - 7L
1,163 SR
Queue Stats
4W - 8L
1,050 Elo+
Party 1
Sun Wukong
Sun Wukong
B1ynn
Sun Wukong
Level 5
God Stats
0W - 4L
1,163 SR
Queue Stats
3W - 8L
1,050 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cmoney167
Kumbhakarna
Level 12
God Stats
0W - 3L
1,163 SR
Queue Stats
5W - 16L
1,050 Elo+
Party 1
Thor
Thor
Hybrid Icee
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,050 Elo+
Party 1
Janus
Janus
nohandz bruv
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,050 Elo+
Party 1
Team Averages
Level 8
1,298 SR
1,050 Elo+

VS

Team Averages
Level 28
1,485 SR
1,389 Elo+
Ganesha
Ganesha
RagedTO
Ganesha
Level 29
God Stats
13W - 8L
1,476 SR
Queue Stats
165W - 167L
1,388 Elo+
Party 2
Anubis
Anubis
Unreliable Luck
Anubis
Level 28
God Stats
8W - 6L
1,541 SR
Queue Stats
67W - 73L
1,363 Elo+
Solo
Pele
Pele
bank2888
Pele
Level 28
God Stats
9W - 12L
1,406 SR
Queue Stats
57W - 68L
1,370 Elo+
Party 2
Sol
Sol
megwasabi
Sol
Level 28
God Stats
26W - 25L
1,517 SR
Queue Stats
286W - 301L
1,377 Elo+
Party 2
Izanami
Izanami
slantingpuma888
Izanami
Level 29
God Stats
27W - 26L
1,485 SR
Queue Stats
259W - 237L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
6,012
429
3,249
8,787
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
B1ynn
Sun Wukong
8
0 / 11 / 1
5,098
364
2,214
10,509
3,670
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
Cmoney167
Kumbhakarna
7
0 / 10 / 1
4,809
344
1,934
13,730
4,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 7 / 0
5,795
414
2,349
7,759
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 0
5,837
417
5,723
8,218
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RagedTO
Ganesha
12
2 / 1 / 12
8,423
602
4,847
8,231
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
18 / 3 / 4
10,256
733
18,388
12,440
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
14
6 / 0 / 8
9,128
652
4,695
6,804
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 2 / 1
7,770
555
3,995
6,590
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
12 / 1 / 3
8,983
642
10,139
7,379
2,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
4
Kills
41
42
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
Sun Wukong
B1ynn
Sun Wukong
0
11
1
0.05
L
Kumbhakarna
Cmoney167
Kumbhakarna
0
10
1
0.05
L
1
7
0
0.14
W
Ganesha
RagedTO
Ganesha
2
1
12
8
W
18
3
4
6.67
W
Pele
6
0
8
10
W
3
2
1
1.75
L
1
6
0
0.17
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
42,064
49,003
Taken
41,444
13,801
Mitigated
17,512
1,776
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,249
1,611
0
1,096
8,787
2,211
306
4,328
4,459
0
19,857
L
Sun Wukong
B1ynn
Sun Wukong
2,214
335
0
80
10,509
3,670
23
7,887
2,622
0
14,063
L
Kumbhakarna
Cmoney167
Kumbhakarna
1,934
307
0
580
13,730
4,404
55
7,701
6,029
9,743
0
L
2,349
715
0
0
7,759
1,574
0
4,422
3,337
0
7,895
W
Ganesha
RagedTO
Ganesha
4,847
685
0
910
8,231
4,740
1,735
1,189
7,042
20,664
0
W
18,388
891
0
8,656
12,440
5,572
1,109
1,384
11,056
56,813
0
W
Pele
4,695
1,099
0
1,906
6,804
2,294
1,971
868
5,936
0
48,685
W
3,995
2,243
0
1,430
6,590
2,541
5,097
2,283
4,307
33,733
2,380
L
5,723
419
0
20
8,218
1,942
96
2,739
5,479
29,251
0
W
10,139
6,968
0
993
7,379
2,365
5,431
1,933
5,446
0
50,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
44,560
124
Minions Killed
360
0
Camps Cleared
0
1,160,184
Distance Traveled
1,309,335
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,012
429
29
2
0
214,856
1
L
Sun Wukong
5,098
364
24
2
0
232,587
2
L
Kumbhakarna
4,809
344
15
1
0
246,855
0
L
Thor
5,795
414
16
1
0
226,746
1
W
Ganesha
8,423
602
6
0
0
270,572
0
W
Anubis
10,256
733
89
6
0
195,309
0
W
Pele
9,128
652
99
7
0
304,387
0
W
Sol
7,770
555
74
5
0
253,735
0
L
Janus
5,837
417
40
3
0
239,140
0
W
Izanami
8,983
642
92
7
0
285,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role