Player Matchup

He Bo
He Bo
AGTonySlark
He Bo
Level 61
God Stats
7W - 4L
1,763 SR
Queue Stats
56W - 43L
1,610 Elo+
Party 1
Cupid
Cupid
No Pictures
Cupid
Level 148
God Stats
17W - 9L
1,591 SR
Queue Stats
395W - 241L
1,607 Elo+
Party 3
Sylvanus
Sylvanus
OhChino
Sylvanus
Level 149
God Stats
7W - 3L
1,921 SR
Queue Stats
432W - 250L
1,616 Elo+
Party 3
Chang'e
Chang'e
ThatBunnyKaze
Chang'e
Level 89
God Stats
4W - 2L
1,559 SR
Queue Stats
95W - 74L
1,606 Elo+
Solo
Serqet
Serqet
TouchMyShrimp
Serqet
Level 124
God Stats
7W - 3L
1,678 SR
Queue Stats
152W - 133L
1,610 Elo+
Party 1
Team Averages
Level 114
1,702 SR
1,610 Elo+

VS

Team Averages
Level 78
1,500 SR
1,361 Elo+
Anhur
Anhur
BoooYaDead
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,498 Elo+
Party 2
Bellona
Bellona
Redeze
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,414 Elo+
Party 2
Artemis
Artemis
duerk
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 2
Ares
Ares
kevthebiscuit
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Eset
Eset
为什么不
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 15
10,874
1,087
17,220
9,641
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 20
11,056
1,106
14,119
5,549
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
OhChino
Sylvanus
18
4 / 0 / 27
10,717
1,072
9,965
7,140
10,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
17
6 / 0 / 23
10,649
1,065
15,544
10,499
5,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 16
11,284
1,128
10,097
8,289
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

280

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 6 / 1
9,087
909
5,657
10,782
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Redeze
Bellona
15
1 / 9 / 3
8,947
895
5,355
16,061
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
duerk
Artemis
15
1 / 7 / 2
8,926
893
11,355
14,581
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 9 / 3
8,516
852
3,669
18,821
15,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 4
8,915
892
11,284
10,919
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
17
35
Kills
4
4
Deaths
35
101
Assists
13
Player
Kills
Deaths
Assists
KDA
W
11
4
15
4.63
L
Anhur
2
6
1
0.42
W
6
0
20
16
W
Sylvanus
OhChino
Sylvanus
4
0
27
17.5
L
Bellona
Redeze
Bellona
1
9
3
0.28
W
Chang'e
6
0
23
17.5
W
8
0
16
16
L
Artemis
duerk
Artemis
1
7
2
0.29
L
0
9
3
0.17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,945
Damage
37,320
41,118
Taken
71,164
24,726
Mitigated
35,960
16,892
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,220
322
0
0
9,641
3,512
0
3,567
5,582
20,083
0
L
Anhur
5,657
1,314
895
318
10,782
3,634
0
6,932
3,562
0
24,840
W
14,119
10,169
84
1,628
5,549
2,306
0
2,391
2,936
0
46,518
W
Sylvanus
OhChino
Sylvanus
9,965
1,176
2,850
3,215
7,140
10,256
0
2,795
3,978
22,314
0
L
Bellona
Redeze
Bellona
5,355
707
255
502
16,061
6,950
0
8,869
6,918
0
16,237
W
Chang'e
15,544
1,124
3,545
5,570
10,499
5,233
0
2,168
8,155
38,900
0
W
10,097
1,131
0
0
8,289
3,419
0
3,205
4,784
0
20,028
L
Artemis
duerk
Artemis
11,355
2,989
0
455
14,581
6,183
0
9,410
4,829
0
38,011
L
3,669
390
0
0
18,821
15,677
0
9,588
8,920
14,817
0
L
11,284
288
945
781
10,919
3,516
0
7,080
3,684
29,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,580
Gold Earned
44,391
200
Minions Killed
186
10
Camps Cleared
8
967,266
Distance Traveled
841,260
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,874
1,087
6
1
1
164,585
2
L
Anhur
9,087
909
46
5
3
136,150
2
W
Cupid
11,056
1,106
87
9
1
175,681
1
W
Sylvanus
10,717
1,072
23
2
1
195,051
0
L
Bellona
8,947
895
23
2
1
197,928
0
W
Chang'e
10,649
1,065
61
6
0
208,496
1
W
Serqet
11,284
1,128
23
2
7
223,453
3
L
Artemis
8,926
893
55
6
1
162,091
0
L
Ares
8,516
852
16
2
1
157,697
2
L
Eset
8,915
892
46
5
2
187,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role