Player Matchup

Ra
Ra
KSI_Sparky
Ra
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,521 Elo+
Party 2
Pele
Pele
KingtheDman
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,513 Elo+
Party 2
Hera
Hera
TheKingArthR
Hera
Level 109
God Stats
0W - 3L
1,283 SR
Queue Stats
26W - 38L
1,449 Elo+
Party 2
Odin
Odin
captianbros
Odin
Level 152
God Stats
0W - 5L
1,206 SR
Queue Stats
71W - 75L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
iAmMitchit
Heimdallr
Level 117
God Stats
5W - 3L
1,704 SR
Queue Stats
40W - 48L
1,488 Elo+
Party 2
Team Averages
Level 126
1,438 SR
1,504 Elo+

VS

Team Averages
Level 122
1,472 SR
1,568 Elo+
Yemoja
Yemoja
Marsfiremandala
Yemoja
Level 87
God Stats
18W - 11L
1,586 SR
Queue Stats
529W - 470L
1,528 Elo+
Party 3
King Arthur
King Arthur
Potatoe_Pizza
King Arthur
Level 107
God Stats
256W - 228L
1,575 SR
Queue Stats
851W - 780L
1,566 Elo+
Party 1
Fenrir
Fenrir
TTV-TheWhiteKB
Fenrir
Level 156
God Stats
10W - 7L
1,666 SR
Queue Stats
272W - 255L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
abillion
Zhong Kui
Level 143
God Stats
10W - 9L
1,375 SR
Queue Stats
267W - 255L
1,576 Elo+
Party 1
Neith
Neith
samurrot7777
Neith
Level 116
God Stats
4W - 9L
1,156 SR
Queue Stats
378W - 362L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,725
515
4,190
10,521
7,726
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 2 / 0
7,833
522
2,851
8,111
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 6 / 0
6,250
417
3,762
7,203
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 0
5,635
376
4,153
7,402
2,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
iAmMitchit
Heimdallr
13
0 / 3 / 1
7,256
484
3,977
9,884
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,502
500
1,909
6,512
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Potatoe_Pizza
King Arthur
15
1 / 0 / 3
8,603
574
7,461
11,622
7,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 0 / 2
8,085
539
4,405
9,109
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
abillion
Zhong Kui
14
5 / 0 / 5
8,772
585
10,508
6,475
4,983
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 1
8,006
534
5,426
6,162
1,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
2
0
1
W
1
0
4
3
W
King Arthur
Potatoe_Pizza
King Arthur
1
0
3
2.5
W
5
0
2
6
L
0
6
0
0
W
Zhong Kui
abillion
Zhong Kui
5
0
5
7.5
L
0
1
0
0
L
Heimdallr
iAmMitchit
Heimdallr
0
3
1
0.17
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
29,709
43,121
Taken
39,880
18,688
Mitigated
21,895
11,916
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,190
833
849
5,443
10,521
7,726
469
851
9,670
51,283
0
L
2,851
615
0
1,790
8,111
2,626
746
680
7,431
0
53,800
W
1,909
388
1,985
3,657
6,512
3,602
188
784
5,648
26,058
0
W
King Arthur
Potatoe_Pizza
King Arthur
7,461
960
0
4,970
11,622
7,468
0
4,904
6,662
0
66,260
W
4,405
642
0
4,496
9,109
3,976
854
769
8,300
0
42,796
L
3,762
1,187
0
545
7,203
2,120
0
3,372
3,831
28,062
0
W
Zhong Kui
abillion
Zhong Kui
10,508
1,243
0
3,915
6,475
4,983
154
1,115
5,156
52,340
0
L
4,153
1,179
0
1,269
7,402
2,309
0
3,601
3,801
0
16,938
L
Heimdallr
iAmMitchit
Heimdallr
3,977
1,149
0
2,020
9,884
3,907
0
3,913
5,971
0
57,230
W
5,426
1,834
0
902
6,162
1,866
249
0
6,162
0
51,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
40,968
413
Minions Killed
468
0
Camps Cleared
0
1,382,485
Distance Traveled
1,575,477
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,725
515
120
8
0
277,620
1
L
Pele
7,833
522
97
6
0
263,750
3
W
Yemoja
7,502
500
55
4
0
275,803
3
W
King Arthur
8,603
574
130
9
0
354,325
3
W
Fenrir
8,085
539
86
6
0
357,451
5
L
Hera
6,250
417
60
4
0
262,747
0
W
Zhong Kui
8,772
585
97
6
0
308,044
5
L
Odin
5,635
376
27
2
0
294,558
0
L
Heimdallr
7,256
484
109
7
0
283,810
2
W
Neith
8,006
534
100
7
0
279,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role