Player Matchup

Osiris
Osiris
Nic8U4Lunch
Osiris
Level 57
God Stats
3W - 8L
1,376 SR
Queue Stats
196W - 256L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
PhrogiePal
Jormungandr
Level 46
God Stats
0W - 6L
1,321 SR
Queue Stats
7W - 19L
1,181 Elo+
Party 2
Sun Wukong
Sun Wukong
The F Bomb 1
Sun Wukong
Level 48
God Stats
18W - 24L
1,466 SR
Queue Stats
221W - 271L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Wagener
Heimdallr
Level 44
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 16L
1,057 Elo+
Party 2
Nu Wa
Nu Wa
XxWishm4sterxX
Nu Wa
Level 63
God Stats
10W - 10L
1,280 SR
Queue Stats
244W - 315L
1,396 Elo+
Party 1
Team Averages
Level 52
1,346 SR
1,275 Elo+

VS

Team Averages
Level 67
1,524 SR
1,350 Elo+
Gilgamesh
Gilgamesh
DROID217
Gilgamesh
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
10W - 7L
1,210 Elo+
Party 3
Anubis
Anubis
Erigon2
Anubis
Level 48
God Stats
9W - 1L
1,692 SR
Queue Stats
81W - 81L
1,306 Elo+
Solo
Neith
Neith
felicitysmoak6
Neith
Level 59
God Stats
10W - 10L
1,531 SR
Queue Stats
38W - 47L
1,403 Elo+
Party 3
Loki
Loki
jhatchet
Loki
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 307L
1,391 Elo+
Party 3
Xing Tian
Xing Tian
pufthemagcdrgn
Xing Tian
Level 124
God Stats
13W - 18L
1,398 SR
Queue Stats
107W - 138L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
5 / 5 / 4
12,361
515
15,430
18,881
14,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
PhrogiePal
Jormungandr
14
0 / 5 / 3
9,407
392
9,384
17,864
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
The F Bomb 1
Sun Wukong
20
4 / 3 / 1
12,907
538
10,084
21,593
20,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Wagener
Heimdallr
12
1 / 8 / 0
8,506
354
6,130
11,489
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 8 / 4
11,762
490
15,197
15,899
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DROID217
Gilgamesh
18
1 / 4 / 4
10,966
457
7,345
17,795
13,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Erigon2
Anubis
20
9 / 4 / 6
13,249
552
17,085
17,547
9,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 10
12,855
536
12,549
13,972
5,305
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
8 / 3 / 5
12,688
529
14,721
19,066
8,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
pufthemagcdrgn
Xing Tian
17
3 / 0 / 11
11,879
495
7,096
19,917
13,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
28
29
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DROID217
Gilgamesh
1
4
4
0.75
W
Anubis
Erigon2
Anubis
9
4
6
3
L
Osiris
5
5
4
1.4
L
Jormungandr
PhrogiePal
Jormungandr
0
5
3
0.3
L
Sun Wukong
The F Bomb 1
Sun Wukong
4
3
1
1.5
L
Heimdallr
Wagener
Heimdallr
1
8
0
0.13
L
2
8
4
0.5
W
7
1
10
12
W
Loki
8
3
5
3.5
W
Xing Tian
pufthemagcdrgn
Xing Tian
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,225
Damage
58,796
85,726
Taken
88,297
57,554
Mitigated
49,472
19,024
Healing
32,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DROID217
Gilgamesh
7,345
1,680
0
2,586
17,795
13,038
477
1,410
16,329
0
52,379
W
Anubis
Erigon2
Anubis
17,085
568
0
8,963
17,547
9,587
1,138
6,283
10,800
111,191
0
L
Osiris
15,430
5,289
0
4,020
18,881
14,955
1,781
2,513
16,368
0
79,617
L
Jormungandr
PhrogiePal
Jormungandr
9,384
738
1,019
2,431
17,864
14,075
180
7,338
10,526
42,586
0
L
Sun Wukong
The F Bomb 1
Sun Wukong
10,084
1,642
0
7,053
21,593
20,210
1,225
2,033
19,560
0
79,149
L
Heimdallr
Wagener
Heimdallr
6,130
2,744
393
1,361
11,489
3,318
904
3,457
8,032
0
33,492
L
15,197
4,651
0
2,747
15,899
4,996
585
8,840
7,059
79,712
0
W
12,549
5,496
0
9,173
13,972
5,305
2,486
3,930
9,718
0
83,875
W
Loki
14,721
7,883
0
1,977
19,066
8,083
793
3,356
15,429
0
107,593
W
Xing Tian
pufthemagcdrgn
Xing Tian
7,096
566
0
9,387
19,917
13,459
264
7,647
11,440
44,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,943
Gold Earned
61,637
521
Minions Killed
640
0
Camps Cleared
0
1,976,808
Distance Traveled
2,285,310
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,966
457
99
4
0
475,883
7
W
Anubis
13,249
552
180
8
0
380,967
7
L
Osiris
12,361
515
115
5
0
467,465
2
L
Jormungandr
9,407
392
76
3
0
422,603
0
L
Sun Wukong
12,907
538
149
6
0
411,555
1
L
Heimdallr
8,506
354
53
2
0
298,611
1
L
Nu Wa
11,762
490
128
5
0
376,574
1
W
Neith
12,855
536
158
7
0
434,888
2
W
Loki
12,688
529
154
6
0
475,085
5
W
Xing Tian
11,879
495
49
2
0
518,487
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role