Player Matchup

Apollo
Apollo
CatMatisse
Apollo
Level 27
God Stats
2W - 2L
1,562 SR
Queue Stats
52W - 33L
1,666 Elo+
Solo
Thanatos
Thanatos
CripElements
Thanatos
Level 12
God Stats
6W - 10L
1,524 SR
Queue Stats
62W - 67L
1,378 Elo+
Party 1
Nemesis
Nemesis
Rose_Lethal
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,371 Elo+
Party 1
Ares
Ares
Sluzhi
Ares
Level 10
God Stats
1W - 4L
1,317 SR
Queue Stats
14W - 17L
1,479 Elo+
Solo
Set
Set
asd30333147
Set
Level 4
God Stats
1W - 2L
1,738 SR
Queue Stats
8W - 8L
1,831 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,545 Elo+

VS

Team Averages
Level 16
1,684 SR
1,531 Elo+
Susano
Susano
Allakazamn
Susano
Level 13
God Stats
2W - 3L
1,576 SR
Queue Stats
36W - 23L
1,421 Elo+
Party 2
Erlang Shen
Erlang Shen
GargamelsPrey
Erlang Shen
Level 7
God Stats
11W - 9L
1,811 SR
Queue Stats
52W - 57L
1,503 Elo+
Solo
Heimdallr
Heimdallr
UnrealOnset
Heimdallr
Level 18
God Stats
12W - 9L
1,739 SR
Queue Stats
114W - 97L
1,584 Elo+
Solo
Thoth
Thoth
fallen050
Thoth
Level 28
God Stats
5W - 9L
1,806 SR
Queue Stats
63W - 64L
1,734 Elo+
Solo
Cthulhu
Cthulhu
ltz IKermit
Cthulhu
Level 12
God Stats
17W - 13L
1,491 SR
Queue Stats
33W - 27L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CatMatisse
Apollo
11
0 / 0 / 2
6,100
508
1,983
6,386
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
CripElements
Thanatos
10
4 / 5 / 2
6,695
558
3,248
11,164
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Rose_Lethal
Nemesis
9
0 / 1 / 1
5,190
433
615
6,006
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Sluzhi
Ares
10
3 / 5 / 2
6,204
517
3,815
7,878
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,388
449
1,451
6,859
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Allakazamn
Susano
11
5 / 3 / 1
6,853
571
4,283
6,788
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
GargamelsPrey
Erlang Shen
11
6 / 1 / 3
7,147
596
5,426
5,295
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
UnrealOnset
Heimdallr
11
1 / 3 / 3
6,757
563
5,357
8,250
2,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
fallen050
Thoth
12
1 / 1 / 1
7,029
586
5,978
2,855
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ltz IKermit
Cthulhu
11
3 / 0 / 4
6,771
564
4,397
4,301
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
16
16
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
Allakazamn
Susano
5
3
1
1.83
L
Apollo
CatMatisse
Apollo
0
0
2
1
L
Thanatos
CripElements
Thanatos
4
5
2
1
W
Erlang Shen
GargamelsPrey
Erlang Shen
6
1
3
7.5
L
Nemesis
Rose_Lethal
Nemesis
0
1
1
0.5
L
Ares
Sluzhi
Ares
3
5
2
0.8
W
Heimdallr
UnrealOnset
Heimdallr
1
3
3
0.83
L
1
5
0
0.2
W
Thoth
fallen050
Thoth
1
1
1
1.5
W
Cthulhu
ltz IKermit
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,112
Damage
25,441
38,293
Taken
27,489
14,012
Mitigated
11,574
8,266
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Allakazamn
Susano
4,283
1,394
0
2,554
6,788
1,981
0
416
6,372
0
32,688
L
Apollo
CatMatisse
Apollo
1,983
617
0
2,004
6,386
1,859
0
0
6,326
0
44,283
L
Thanatos
CripElements
Thanatos
3,248
566
0
5,095
11,164
3,402
0
2,885
7,999
0
23,540
W
Erlang Shen
GargamelsPrey
Erlang Shen
5,426
2,778
0
1,173
5,295
2,805
603
1,327
3,968
0
25,285
L
Nemesis
Rose_Lethal
Nemesis
615
206
0
120
6,006
1,769
0
3,458
2,214
0
13,956
L
Ares
Sluzhi
Ares
3,815
454
0
872
7,878
4,204
0
1,180
6,446
14,062
0
W
Heimdallr
UnrealOnset
Heimdallr
5,357
2,154
0
3,812
8,250
2,724
306
1,901
6,349
0
42,866
L
1,451
579
0
175
6,859
2,778
0
2,006
4,583
0
14,905
W
Thoth
fallen050
Thoth
5,978
413
0
695
2,855
806
340
0
2,855
39,402
0
W
Cthulhu
ltz IKermit
Cthulhu
4,397
247
169
849
4,301
3,258
253
171
4,130
25,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
34,557
213
Minions Killed
312
0
Camps Cleared
0
1,188,745
Distance Traveled
1,083,865
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,853
571
72
6
0
244,353
0
L
Apollo
6,100
508
73
6
0
242,374
3
L
Thanatos
6,695
558
51
4
0
234,303
0
W
Erlang Shen
7,147
596
40
3
0
193,516
2
L
Nemesis
5,190
433
32
3
0
252,169
0
L
Ares
6,204
517
18
2
0
257,406
0
W
Heimdallr
6,757
563
71
6
0
200,175
2
L
Set
5,388
449
39
3
0
202,493
3
W
Thoth
7,029
586
80
7
0
192,172
3
W
Cthulhu
6,771
564
49
4
0
253,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role