Player Matchup

Ymir
Ymir
Appraise Aim
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
BN PATO LOCO
Anubis
Level 6
God Stats
4W - 5L
1,285 SR
Queue Stats
4W - 10L
1,051 Elo+
Solo
Neith
Neith
BusiedNine62300
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NB MACER
Gilgamesh
Level 25
God Stats
7W - 12L
1,474 SR
Queue Stats
22W - 35L
1,323 Elo+
Solo
Tiamat
Tiamat
zeus_tt1017
Tiamat
Level 28
God Stats
12W - 7L
1,522 SR
Queue Stats
158W - 161L
1,347 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,344 Elo+

VS

Team Averages
Level 27
1,511 SR
1,373 Elo+
Athena
Athena
Calvatron11
Athena
Level 49
God Stats
12W - 26L
1,333 SR
Queue Stats
60W - 84L
1,306 Elo+
Party 1
Set
Set
Freshrain15
Set
Level 15
God Stats
10W - 4L
1,450 SR
Queue Stats
21W - 25L
1,202 Elo+
Solo
Fenrir
Fenrir
Glizzy_Goblin9
Fenrir
Level 34
God Stats
3W - 1L
1,476 SR
Queue Stats
44W - 69L
1,287 Elo+
Party 1
Hades
Hades
MrSethy
Hades
Level 8
God Stats
4W - 1L
1,825 SR
Queue Stats
9W - 9L
1,768 Elo+
Party 1
Izanami
Izanami
RowdyWesternKO
Izanami
Level 30
God Stats
24W - 24L
1,474 SR
Queue Stats
43W - 58L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 17 / 1
6,344
334
2,679
18,394
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
12
1 / 13 / 1
7,374
388
11,480
16,538
8,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
3,600
189
0
0
0
Gilgamesh
NB MACER
Gilgamesh
15
10 / 6 / 0
9,975
525
14,737
17,884
12,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
13
2 / 7 / 0
7,873
414
6,801
10,884
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
12 / 1 / 9
10,983
578
9,488
13,279
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 5
9,425
496
3,466
13,352
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
16 / 2 / 7
11,831
623
11,337
13,584
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
MrSethy
Hades
14
1 / 3 / 11
9,106
479
6,721
11,240
3,868
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 5 / 12
11,766
619
18,781
11,630
4,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
87
13
Kills
43
43
Deaths
15
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
17
1
0.03
L
Anubis
1
13
1
0.12
L
0
0
0
0
W
Athena
12
1
9
16.5
W
3
4
5
1.38
W
16
2
7
9.75
W
Hades
MrSethy
Hades
1
3
11
2.17
L
Gilgamesh
NB MACER
Gilgamesh
10
6
0
1.67
W
11
5
12
3.4
L
Tiamat
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
49,793
63,700
Taken
63,085
31,761
Mitigated
27,294
6,774
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,679
458
0
750
18,394
6,335
0
4,948
13,446
17,275
0
L
Anubis
11,480
955
0
2,820
16,538
8,168
0
6,853
9,685
36,249
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
9,488
3,296
0
777
13,279
8,722
1,058
4,346
8,933
34,745
0
W
3,466
2,085
0
3,355
13,352
5,097
1,775
2,426
10,784
0
49,486
W
11,337
3,200
0
4,301
13,584
5,455
2,337
3,523
9,781
0
38,348
W
Hades
MrSethy
Hades
6,721
1,509
1,402
2,185
11,240
3,868
3,388
5,349
5,851
40,485
0
L
Gilgamesh
NB MACER
Gilgamesh
14,737
4,730
0
780
17,884
12,369
156
3,778
14,106
0
54,564
W
18,781
12,150
0
375
11,630
4,152
5,270
4,574
6,776
0
74,637
L
Tiamat
6,801
272
0
2,424
10,884
4,889
512
630
10,254
34,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
53,111
237
Minions Killed
372
0
Camps Cleared
0
1,119,142
Distance Traveled
1,748,789
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,344
334
25
1
0
242,989
9
L
Anubis
7,374
388
54
3
0
243,303
0
L
Neith
3,600
189
0
0
0
0
0
W
Athena
10,983
578
56
3
0
383,381
2
W
Set
9,425
496
83
4
0
363,414
2
W
Fenrir
11,831
623
45
2
0
376,799
3
W
Hades
9,106
479
71
4
0
310,456
1
L
Gilgamesh
9,975
525
95
5
0
358,523
0
W
Izanami
11,766
619
117
6
0
314,739
1
L
Tiamat
7,873
414
63
3
0
274,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role