Player Matchup

Ymir
Ymir
DM_YeeHawBrother
Ymir
Level 9
God Stats
7W - 2L
1,233 SR
Queue Stats
73W - 68L
1,048 Elo+
Solo
Mercury
Mercury
DaAppleJuice
Mercury
Level 87
God Stats
21W - 15L
1,462 SR
Queue Stats
85W - 66L
1,450 Elo+
Party 3
Hades
Hades
Gianfranconake
Hades
Level 31
God Stats
84W - 108L
1,431 SR
Queue Stats
104W - 154L
1,307 Elo+
Party 2
Neith
Neith
Naaando420
Neith
Level 29
God Stats
79W - 116L
1,449 SR
Queue Stats
91W - 138L
1,309 Elo+
Party 2
Heimdallr
Heimdallr
bihahnga
Heimdallr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 41L
1,500 Elo+
Party 3
Team Averages
Level 32
1,415 SR
1,323 Elo+

VS

Team Averages
Level 22
1,599 SR
1,497 Elo+
Bakasura
Bakasura
CwassointCwarl
Bakasura
Level 28
God Stats
25W - 15L
1,639 SR
Queue Stats
31W - 18L
1,646 Elo+
Party 1
Khepri
Khepri
KissesToYuhMomma
Khepri
Level 29
God Stats
14W - 6L
1,650 SR
Queue Stats
51W - 44L
1,429 Elo+
Party 1
Da Ji
Da Ji
Short_Boi_Trey
Da Ji
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,521 Elo+
Party 1
Hel
Hel
sleepy-fanACC
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,568 Elo+
Party 1
Eset
Eset
vladilendi
Eset
Level 24
God Stats
1W - 3L
1,706 SR
Queue Stats
117W - 132L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,997
571
6,219
9,492
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
DaAppleJuice
Mercury
16
12 / 1 / 5
9,350
668
12,614
8,879
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
6 / 4 / 7
7,163
512
8,623
9,749
3,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
10
5 / 5 / 3
6,967
498
4,346
7,099
1,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
bihahnga
Heimdallr
9
0 / 4 / 7
5,709
408
937
5,366
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 4 / 3
7,851
561
10,404
11,335
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 3
6,009
429
4,503
11,221
7,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 8 / 1
6,254
447
3,394
9,292
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 5 / 3
5,749
411
4,314
8,123
2,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 5 / 2
7,235
517
4,059
7,999
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
27
Kills
14
15
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
4
3
1.63
W
4
1
9
8.5
W
Mercury
DaAppleJuice
Mercury
12
1
5
14.5
W
6
4
7
2.38
L
1
6
3
0.42
W
Neith
5
5
3
1.3
L
4
8
1
0.56
W
Heimdallr
bihahnga
Heimdallr
0
4
7
0.88
L
2
5
3
0.7
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
26,674
40,585
Taken
47,970
17,880
Mitigated
18,798
10,127
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
10,404
7,596
0
2,621
11,335
4,103
1,238
2,012
9,323
0
32,130
W
6,219
913
393
3,035
9,492
6,508
372
4,851
4,301
35,971
0
W
Mercury
DaAppleJuice
Mercury
12,614
8,317
0
1,616
8,879
3,836
0
1,675
7,044
0
70,589
W
8,623
673
171
3,622
9,749
3,972
0
2,809
6,194
26,824
0
L
4,503
832
0
0
11,221
7,018
93
4,075
7,146
18,323
0
W
Neith
4,346
2,050
0
1,006
7,099
1,794
1,624
0
6,338
0
22,898
L
3,394
697
15
660
9,292
2,637
99
2,468
6,824
0
10,418
W
Heimdallr
bihahnga
Heimdallr
937
701
0
284
5,366
1,770
354
2,995
2,371
0
10,350
L
4,314
1,004
2,687
2,683
8,123
2,684
168
3,044
5,079
19,175
0
L
4,059
352
0
540
7,999
2,356
0
3,243
4,756
29,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
33,098
305
Minions Killed
182
0
Camps Cleared
0
1,112,456
Distance Traveled
1,294,487
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,851
561
71
5
0
280,188
0
W
Ymir
7,997
571
63
5
0
217,530
3
W
Mercury
9,350
668
131
9
0
335,626
1
W
Hades
7,163
512
52
4
0
242,077
0
L
Khepri
6,009
429
27
2
0
247,793
0
W
Neith
6,967
498
43
3
0
148,027
0
L
Da Ji
6,254
447
9
1
0
280,150
0
W
Heimdallr
5,709
408
16
1
0
169,196
0
L
Hel
5,749
411
19
1
0
230,203
0
L
Eset
7,235
517
56
4
0
256,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role