Player Matchup

Fenrir
Fenrir
JoseTuPaps
Fenrir
Level 11
God Stats
12W - 14L
1,445 SR
Queue Stats
18W - 23L
1,455 Elo+
Party 3
Tyr
Tyr
L4naRhoades
Tyr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ValeriaJunee
Skadi
Level 129
God Stats
4W - 3L
1,779 SR
Queue Stats
131W - 134L
1,569 Elo+
Party 3
Merlin
Merlin
madman5071
Merlin
Level 66
God Stats
17W - 6L
1,793 SR
Queue Stats
65W - 58L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
umok96
Ao Kuang
Level 6
God Stats
3W - 3L
1,402 SR
Queue Stats
14W - 11L
1,504 Elo+
Party 2
Team Averages
Level 45
1,584 SR
1,514 Elo+

VS

Team Averages
Level 39
1,425 SR
1,589 Elo+
The Morrigan
The Morrigan
Baywolfe
The Morrigan
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
33W - 21L
1,652 Elo+
Solo
Rama
Rama
Hulksmaaaashh
Rama
Level 29
God Stats
14W - 16L
1,594 SR
Queue Stats
181W - 175L
1,590 Elo+
Solo
Thor
Thor
SafeIntegral299
Thor
Level 4
God Stats
2W - 3L
1,394 SR
Queue Stats
2W - 4L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
ThatZane
Cthulhu
Level 127
God Stats
0W - 3L
1,383 SR
Queue Stats
133W - 131L
1,624 Elo+
Party 1
Olorun
Olorun
jozhjozh
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JoseTuPaps
Fenrir
18
1 / 3 / 11
11,072
852
4,301
13,186
5,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 3 / 12
15,348
1,181
26,338
29,905
27,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 3 / 13
13,473
1,036
21,329
11,485
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
madman5071
Merlin
19
13 / 2 / 13
13,583
1,045
21,075
11,177
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
umok96
Ao Kuang
19
3 / 6 / 16
12,260
943
9,869
16,441
5,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

165

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Baywolfe
The Morrigan
19
6 / 5 / 6
13,867
1,067
15,752
12,435
5,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 6 / 8
12,499
961
20,349
16,469
7,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 15 / 6
10,339
795
5,119
20,371
7,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ThatZane
Cthulhu
20
7 / 3 / 10
14,905
1,147
25,950
21,213
15,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
jozhjozh
Olorun
18
1 / 9 / 4
11,374
875
7,826
18,462
8,505
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
38
Kills
17
17
Deaths
38
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Baywolfe
The Morrigan
6
5
6
1.8
L
3
6
8
1.17
W
Fenrir
JoseTuPaps
Fenrir
1
3
11
2.17
W
15
3
12
7
L
0
15
6
0.2
L
Cthulhu
ThatZane
Cthulhu
7
3
10
4
W
6
3
13
4.17
L
Olorun
jozhjozh
Olorun
1
9
4
0.33
W
Merlin
madman5071
Merlin
13
2
13
9.75
W
Ao Kuang
umok96
Ao Kuang
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,912
Damage
74,996
82,194
Taken
88,950
47,844
Mitigated
44,771
15,498
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Baywolfe
The Morrigan
15,752
2,020
474
231
12,435
5,523
0
3,255
9,133
40,362
63
L
20,349
17,415
0
0
16,469
7,409
0
5,340
11,129
0
34,619
W
Fenrir
JoseTuPaps
Fenrir
4,301
1,023
0
610
13,186
5,575
0
8,364
4,822
0
12,396
W
26,338
5,354
0
10,839
29,905
27,882
0
12,270
17,635
0
55,833
L
5,119
1,404
0
0
20,371
7,411
0
9,613
10,204
0
7,817
L
Cthulhu
ThatZane
Cthulhu
25,950
1,540
0
419
21,213
15,923
0
6,853
14,360
53,526
0
W
21,329
8,025
0
0
11,485
4,412
0
9,406
2,079
0
70,038
L
Olorun
jozhjozh
Olorun
7,826
3,265
701
2,286
18,462
8,505
0
5,883
12,579
42,278
0
W
Merlin
madman5071
Merlin
21,075
2,014
0
103
11,177
4,102
0
7,299
3,878
43,162
0
W
Ao Kuang
umok96
Ao Kuang
9,869
3,146
0
3,946
16,441
5,873
0
12,126
4,315
14,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,736
Gold Earned
62,984
232
Minions Killed
219
9
Camps Cleared
8
1,180,005
Distance Traveled
1,104,784
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,867
1,067
60
5
0
232,229
2
L
Rama
12,499
961
27
2
2
229,675
0
W
Fenrir
11,072
852
11
1
1
249,615
1
W
Tyr
15,348
1,181
48
4
7
276,762
3
L
Thor
10,339
795
3
0
0
171,677
0
L
Cthulhu
14,905
1,147
65
5
2
276,461
0
W
Skadi
13,473
1,036
124
10
0
211,501
0
L
Olorun
11,374
875
64
5
4
194,742
0
W
Merlin
13,583
1,045
40
3
0
227,457
0
W
Ao Kuang
12,260
943
9
1
1
214,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role