Player Matchup

Zeus
Zeus
DaMaG3 DG
Zeus
Level 23
God Stats
1W - 2L
1,376 SR
Queue Stats
4W - 5L
1,319 Elo+
Solo
Pele
Pele
MercifulYeti480
Pele
Level 24
God Stats
34W - 29L
1,474 SR
Queue Stats
181W - 193L
1,305 Elo+
Solo
Hachiman
Hachiman
OmittedBaton555
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
amber081017
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
zipzeroproblems2
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 246L
1,313 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,387 Elo+

VS

Team Averages
Level 23
1,469 SR
1,425 Elo+
The Morrigan
The Morrigan
BackWater12331
The Morrigan
Level 28
God Stats
50W - 55L
1,500 SR
Queue Stats
205W - 235L
1,419 Elo+
Party 2
Yemoja
Yemoja
BigMarshEnergy
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ItsROYAL 84
Guan Yu
Level 24
God Stats
4W - 1L
1,474 SR
Queue Stats
4W - 1L
1,448 Elo+
Solo
Bellona
Bellona
Lubstur
Bellona
Level 27
God Stats
10W - 11L
1,588 SR
Queue Stats
71W - 74L
1,431 Elo+
Party 2
Chaac
Chaac
RtN Anthro
Chaac
Level 31
God Stats
13W - 17L
1,282 SR
Queue Stats
149W - 158L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
6 / 7 / 2
9,671
509
10,304
13,433
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 2
8,012
422
4,502
10,233
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
12
0 / 7 / 1
6,987
368
2,650
10,186
2,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
amber081017
Artemis
12
0 / 8 / 0
7,283
383
4,069
10,371
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
zipzeroproblems2
King Arthur
12
0 / 11 / 2
7,162
377
4,544
17,208
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BackWater12331
The Morrigan
16
6 / 0 / 2
10,078
530
9,900
7,982
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 7
9,747
513
5,632
7,907
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
ItsROYAL 84
Guan Yu
14
7 / 1 / 5
9,639
507
9,039
10,924
10,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Lubstur
Bellona
18
11 / 2 / 8
11,813
622
14,815
10,444
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
10 / 4 / 7
11,538
607
8,114
13,678
10,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
34
34
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BackWater12331
The Morrigan
6
0
2
7
W
0
1
7
3.5
L
Zeus
6
7
2
1
W
Guan Yu
ItsROYAL 84
Guan Yu
7
1
5
9.5
W
Bellona
Lubstur
Bellona
11
2
8
7.5
L
2
1
2
3
L
Hachiman
0
7
1
0.07
W
Chaac
10
4
7
3.38
L
Artemis
amber081017
Artemis
0
8
0
0
L
King Arthur
zipzeroproblems2
King Arthur
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
47,500
61,431
Taken
50,935
22,721
Mitigated
37,662
8,277
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BackWater12331
The Morrigan
9,900
2,172
0
2,747
7,982
3,565
903
1,700
6,154
53,105
3,498
W
5,632
1,392
1,362
1,417
7,907
6,264
920
1,432
6,295
32,127
0
L
Zeus
10,304
1,751
0
4,300
13,433
4,340
861
2,440
10,933
55,659
0
W
Guan Yu
ItsROYAL 84
Guan Yu
9,039
1,050
363
1,895
10,924
10,725
1,410
2,049
8,777
0
44,812
W
Bellona
Lubstur
Bellona
14,815
4,406
0
2,318
10,444
7,102
1,395
1,948
8,146
0
65,598
L
4,502
2,279
0
2,397
10,233
3,284
451
3,345
6,858
0
34,587
L
Hachiman
2,650
1,918
0
0
10,186
2,257
448
4,484
5,462
0
23,793
W
Chaac
8,114
2,497
0
3,698
13,678
10,006
1,546
2,483
10,749
0
74,632
L
Artemis
amber081017
Artemis
4,069
1,490
0
0
10,371
3,078
263
2,275
7,946
0
30,991
L
King Arthur
zipzeroproblems2
King Arthur
4,544
1,014
0
1,580
17,208
9,762
0
2,287
14,921
0
25,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,115
Gold Earned
52,815
306
Minions Killed
473
0
Camps Cleared
0
1,445,127
Distance Traveled
1,829,581
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,078
530
93
5
0
397,347
5
W
Yemoja
9,747
513
55
3
0
326,475
0
L
Zeus
9,671
509
96
5
0
306,865
4
W
Guan Yu
9,639
507
70
4
0
334,652
0
W
Bellona
11,813
622
126
7
0
404,654
3
L
Pele
8,012
422
74
4
0
272,970
0
L
Hachiman
6,987
368
52
3
0
299,712
0
W
Chaac
11,538
607
129
7
0
366,453
4
L
Artemis
7,283
383
51
3
0
305,373
0
L
King Arthur
7,162
377
33
2
0
260,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role