Player Matchup

Arachne
Arachne
CantGuardIchi
Arachne
Level 23
God Stats
20W - 16L
1,501 SR
Queue Stats
78W - 80L
1,384 Elo+
Party 1
Neith
Neith
Go2sLeep-Tj
Neith
Level 28
God Stats
9W - 6L
1,503 SR
Queue Stats
109W - 126L
1,324 Elo+
Party 2
Olorun
Olorun
Ruchis17
Olorun
Level 6
God Stats
6W - 3L
1,600 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 1
Bacchus
Bacchus
moscter
Bacchus
Level 17
God Stats
4W - 7L
1,237 SR
Queue Stats
32W - 43L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
noobmastef69
Cthulhu
Level 42
God Stats
14W - 4L
1,631 SR
Queue Stats
240W - 244L
1,429 Elo+
Party 1
Team Averages
Level 23
1,495 SR
1,353 Elo+

VS

Team Averages
Level 13
1,506 SR
1,333 Elo+
Persephone
Persephone
HentaiHooligan
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Sirrahiously
Izanami
Level 4
God Stats
1W - 2L
1,260 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 3
Yemoja
Yemoja
SuperNova702
Yemoja
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
WaxEnthusiast202
Erlang Shen
Level 29
God Stats
0W - 2L
1,553 SR
Queue Stats
2W - 5L
1,157 Elo+
Solo
Merlin
Merlin
rockinlazyTbar
Merlin
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
80W - 98L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
20 / 2 / 0
11,945
597
19,427
15,142
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 2
7,709
385
2,966
5,970
1,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Ruchis17
Olorun
16
0 / 4 / 0
9,507
475
2,226
7,755
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
moscter
Bacchus
15
3 / 4 / 3
9,859
493
5,402
11,428
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
noobmastef69
Cthulhu
19
1 / 3 / 9
11,293
565
9,429
16,293
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HentaiHooligan
Persephone
14
2 / 7 / 2
9,499
475
8,734
11,464
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sirrahiously
Izanami
16
12 / 6 / 2
11,100
555
16,707
13,226
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
1 / 5 / 7
9,508
475
3,823
9,084
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
WaxEnthusiast202
Erlang Shen
11
0 / 4 / 4
7,666
383
2,118
10,698
4,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 7 / 6
8,726
436
6,445
13,961
4,408
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
26
Kills
16
16
Deaths
29
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
20
2
0
10
W
2
3
2
1
L
Persephone
HentaiHooligan
Persephone
2
7
2
0.43
W
Olorun
Ruchis17
Olorun
0
4
0
0
L
Izanami
Sirrahiously
Izanami
12
6
2
2.17
L
Yemoja
1
5
7
0.9
L
Erlang Shen
WaxEnthusiast202
Erlang Shen
0
4
4
0.5
W
Bacchus
moscter
Bacchus
3
4
3
1.13
W
Cthulhu
noobmastef69
Cthulhu
1
3
9
1.83
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
37,827
56,588
Taken
58,433
30,538
Mitigated
24,183
13,185
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
19,427
14,322
0
5,727
15,142
6,965
1,837
3,939
10,975
0
55,783
W
2,966
1,367
0
1,715
5,970
1,597
733
1,145
4,825
0
26,100
L
Persephone
HentaiHooligan
Persephone
8,734
1,060
0
1,054
11,464
3,568
192
4,856
6,601
38,177
0
W
Olorun
Ruchis17
Olorun
2,226
523
115
1,669
7,755
3,889
3,936
2,170
5,585
47,760
0
L
Izanami
Sirrahiously
Izanami
16,707
10,608
0
2,996
13,226
6,151
2,019
2,947
10,279
0
85,559
L
Yemoja
3,823
467
621
500
9,084
5,640
46
3,760
5,324
35,324
0
L
Erlang Shen
WaxEnthusiast202
Erlang Shen
2,118
450
0
2,700
10,698
4,416
855
2,100
8,598
0
24,206
W
Bacchus
moscter
Bacchus
5,402
526
0
420
11,428
10,902
616
4,542
6,886
42,328
0
W
Cthulhu
noobmastef69
Cthulhu
9,429
398
0
3,539
16,293
7,185
825
6,493
9,315
85,739
0
L
6,445
1,331
247
1,518
13,961
4,408
1,882
3,394
10,567
41,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
46,499
428
Minions Killed
410
0
Camps Cleared
0
1,761,286
Distance Traveled
1,747,424
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,945
597
83
4
0
437,091
0
W
Neith
7,709
385
42
2
0
202,956
4
L
Persephone
9,499
475
77
4
0
381,540
2
W
Olorun
9,507
475
84
4
0
332,904
3
L
Izanami
11,100
555
136
7
0
384,162
2
L
Yemoja
9,508
475
67
3
0
341,298
0
L
Erlang Shen
7,666
383
49
2
0
350,707
0
W
Bacchus
9,859
493
70
4
0
400,922
0
W
Cthulhu
11,293
565
149
7
0
387,413
1
L
Merlin
8,726
436
81
4
0
289,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role