Player Matchup

Cerberus
Cerberus
Bronze II
HORDESofMAGGOTS
Cerberus
Bronze II
Level 116
God Stats
8W - 5L
1,806 SR
Queue Stats
593W - 612L
227 MMR
Solo
Olorun
Olorun
Bronze II
IPomba-Rola
Olorun
Bronze II
Level 98
God Stats
7W - 8L
1,128 SR
Queue Stats
151W - 178L
311 MMR
Solo
Chang'e
Chang'e
Bronze II
Momiji_Fujimiya_
Chang'e
Bronze II
Level 76
God Stats
7W - 4L
1,500 SR
Queue Stats
201W - 225L
219 MMR
Solo
King Arthur
King Arthur
Silver III
XlikeMalcolm44
King Arthur
Silver III
Level 108
God Stats
1W - 3L
1,160 SR
Queue Stats
248W - 272L
928 MMR
Solo
Mercury
Mercury
Silver V
Yautja Celtic 1
Mercury
Silver V
Level 107
God Stats
6W - 2L
1,858 SR
Queue Stats
225W - 239L
468 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,490 SR
431 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,565 SR
434 MMR
Hachiman
Hachiman
Bronze III
Jaykayzack
Hachiman
Bronze III
Level 104
God Stats
3W - 9L
1,402 SR
Queue Stats
243W - 281L
146 MMR
Solo
Arachne
Arachne
Bronze II
Justin_debolt
Arachne
Bronze II
Level 68
God Stats
6W - 7L
1,581 SR
Queue Stats
50W - 74L
392 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze I
Spg-Insxmnic
Sun Wukong
Bronze I
Level 88
God Stats
2W - 2L
1,720 SR
Queue Stats
49W - 72L
430 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Spryxt
Sylvanus
Silver II
Level 89
God Stats
3W - 3L
1,528 SR
Queue Stats
102W - 117L
947 MMR
Solo
Anubis
Anubis
Bronze II
godfathernips84
Anubis
Bronze II
Level 118
God Stats
26W - 21L
1,595 SR
Queue Stats
344W - 391L
256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 5 / 12
13,405
516
14,710
29,143
31,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Olorun
20
7 / 3 / 9
13,205
508
12,082
15,999
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 6 / 7
13,346
513
16,401
13,897
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
XlikeMalcolm44
King Arthur
20
4 / 7 / 9
13,257
510
13,168
25,323
22,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 9 / 9
13,786
530
15,282
22,270
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouCthulhuTiamatCu ChulainnAthena

VS

Bans
GilgameshKukulkanScyllaIzanamiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jaykayzack
Hachiman
20
3 / 2 / 4
12,443
479
12,106
18,196
6,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
19
6 / 11 / 14
12,913
497
16,754
27,142
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Spg-Insxmnic
Sun Wukong
20
15 / 8 / 5
14,121
543
23,068
26,992
22,727
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Spryxt
Sylvanus
8
1 / 3 / 1
8,023
309
4,206
6,355
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 9 / 6
12,100
465
11,921
17,574
7,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
59
33
Kills
29
30
Deaths
33
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
5
12
2.4
W
Olorun
7
3
9
3.83
L
Hachiman
Jaykayzack
Hachiman
3
2
4
2.5
L
Arachne
6
11
14
1.18
W
10
6
7
2.25
L
Sun Wukong
Spg-Insxmnic
Sun Wukong
15
8
5
2.19
L
Sylvanus
Spryxt
Sylvanus
1
3
1
0.5
W
King Arthur
XlikeMalcolm44
King Arthur
4
7
9
1.21
W
6
9
9
1.17
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,643
Damage
68,055
106,632
Taken
96,259
75,194
Mitigated
50,753
32,302
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,710
533
658
7,554
29,143
31,637
633
5,751
23,392
73,816
0
W
Olorun
12,082
6,175
2,383
8,270
15,999
7,035
3,778
3,041
12,958
74,103
0
L
Hachiman
Jaykayzack
Hachiman
12,106
8,391
0
5,431
18,196
6,030
140
7,644
10,206
0
95,775
L
Arachne
16,754
11,611
0
7,603
27,142
12,160
518
9,561
17,127
0
62,757
W
16,401
1,710
166
3,078
13,897
4,990
1,180
2,768
11,129
54,283
0
L
Sun Wukong
Spg-Insxmnic
Sun Wukong
23,068
5,403
0
6,808
26,992
22,727
404
11,335
15,107
0
67,380
L
Sylvanus
Spryxt
Sylvanus
4,206
1,666
517
1,207
6,355
2,705
0
3,346
2,759
15,862
2,996
W
King Arthur
XlikeMalcolm44
King Arthur
13,168
1,902
0
4,720
25,323
22,092
534
1,731
23,592
0
82,782
W
15,282
6,829
0
5,473
22,270
9,440
0
2,314
19,956
0
111,895
L
11,921
466
0
2,908
17,574
7,131
78
9,311
7,867
67,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,999
Gold Earned
59,600
696
Minions Killed
471
0
Camps Cleared
0
2,238,540
Distance Traveled
1,901,409
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,405
516
129
5
0
454,598
3
W
Olorun
13,205
508
131
5
0
436,565
1
L
Hachiman
12,443
479
142
5
0
421,881
6
L
Arachne
12,913
497
91
4
0
466,678
10
W
Chang'e
13,346
513
109
4
0
416,761
4
L
Sun Wukong
14,121
543
92
4
0
445,273
2
L
Sylvanus
8,023
309
36
1
0
177,689
0
W
King Arthur
13,257
510
168
6
0
453,152
2
W
Mercury
13,786
530
159
6
0
477,464
0
L
Anubis
12,100
465
110
4
0
389,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role