Player Matchup

Tsukuyomi
Tsukuyomi
Platinum V
Sabasetian
Tsukuyomi
Platinum V
Level 120
God Stats
3W - 4L
1,450 SR
Queue Stats
168W - 164L
1,420 MMR
Party 2
Kukulkan
Kukulkan
Gold II
ShutTheDoorVince
Kukulkan
Gold II
Level 102
God Stats
22W - 23L
1,640 SR
Queue Stats
57W - 58L
1,675 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Spelshaus
Cu Chulainn
Gold V
Level 141
God Stats
1W - 1L
1,533 SR
Queue Stats
38W - 31L
1,543 MMR
Solo
Khepri
Khepri
Gold IV
Stanithamonkey
Khepri
Gold IV
Level 104
God Stats
9W - 5L
1,710 SR
Queue Stats
46W - 46L
1,431 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
xSKOALiosis
Ah Muzen Cab
Platinum IV
Level 152
God Stats
102W - 71L
1,615 SR
Queue Stats
775W - 763L
1,702 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,589 SR
1,554 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,625 SR
1,554 MMR
Hou Yi
Hou Yi
Bronze III
Auhmuse
Hou Yi
Bronze III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,540 MMR
Solo
Arachne
Arachne
Gold V
GetEmMute
Arachne
Gold V
Level 138
God Stats
14W - 7L
1,776 SR
Queue Stats
147W - 152L
1,428 MMR
Party 4
Raijin
Raijin
Gold III
WearyColt968312
Raijin
Gold III
Level 65
God Stats
0W - 2L
1,565 SR
Queue Stats
22W - 23L
1,658 MMR
Party 3
Sylvanus
Sylvanus
Gold II
dbHeadShotzdb
Sylvanus
Gold II
Level 142
God Stats
79W - 72L
1,638 SR
Queue Stats
182W - 178L
1,671 MMR
Party 4
Sobek
Sobek
Gold V
mDANJ
Sobek
Gold V
Level 64
God Stats
2W - 2L
1,647 SR
Queue Stats
13W - 15L
1,474 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Sabasetian
Tsukuyomi
20
4 / 1 / 4
12,673
576
7,896
9,414
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 1 / 4
12,589
572
8,233
4,899
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Spelshaus
Cu Chulainn
20
4 / 0 / 3
13,735
624
14,017
13,844
14,466
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 1 / 10
12,644
575
4,293
12,250
10,596
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
xSKOALiosis
Ah Muzen Cab
20
7 / 0 / 3
14,661
666
17,371
11,336
5,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatAthenaHadesScylla

VS

Bans
GilgameshFenrirDanzaburouKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Auhmuse
Hou Yi
19
0 / 5 / 0
11,392
518
4,197
16,314
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
GetEmMute
Arachne
14
1 / 1 / 1
8,988
409
2,258
10,300
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 3 / 1
10,662
485
6,643
9,300
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
dbHeadShotzdb
Sylvanus
12
0 / 9 / 2
7,937
361
5,631
20,390
13,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
mDANJ
Sobek
17
0 / 2 / 0
9,459
430
3,917
18,456
18,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
3
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Auhmuse
Hou Yi
0
5
0
0
L
Arachne
GetEmMute
Arachne
1
1
1
1.5
W
Tsukuyomi
Sabasetian
Tsukuyomi
4
1
4
6
W
4
1
4
6
W
Cu Chulainn
Spelshaus
Cu Chulainn
4
0
3
5.5
W
1
1
10
6
L
2
3
1
0.83
L
Sylvanus
dbHeadShotzdb
Sylvanus
0
9
2
0.11
L
Sobek
mDANJ
Sobek
0
2
0
0
W
Ah Muzen Cab
xSKOALiosis
Ah Muzen Cab
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,810
Damage
22,646
51,743
Taken
74,760
36,365
Mitigated
45,680
23,444
Healing
26,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Auhmuse
Hou Yi
4,197
2,423
0
5,187
16,314
5,459
3,536
495
15,819
0
90,915
L
Arachne
GetEmMute
Arachne
2,258
1,373
0
2,929
10,300
4,646
0
2,223
8,077
0
58,952
W
Tsukuyomi
Sabasetian
Tsukuyomi
7,896
1,442
0
5,732
9,414
3,857
354
2,489
6,346
0
108,387
W
8,233
770
0
774
4,899
2,189
783
2,735
2,072
110,702
0
W
Cu Chulainn
Spelshaus
Cu Chulainn
14,017
3,294
0
5,841
13,844
14,466
167
4,988
8,820
9,095
90,289
W
4,293
561
0
3,842
12,250
10,596
0
4,941
7,127
24,331
0
L
6,643
282
0
1,836
9,300
3,795
0
4,918
4,267
78,538
0
L
Sylvanus
dbHeadShotzdb
Sylvanus
5,631
870
1,411
5,275
20,390
13,128
0
5,361
14,740
29,920
8,051
L
Sobek
mDANJ
Sobek
3,917
601
0
9,488
18,456
18,652
243
865
16,613
54,504
0
W
Ah Muzen Cab
xSKOALiosis
Ah Muzen Cab
17,371
7,081
0
7,255
11,336
5,257
8,874
1,045
10,257
0
126,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,302
Gold Earned
48,438
811
Minions Killed
622
0
Camps Cleared
0
2,183,889
Distance Traveled
1,848,002
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,392
518
188
9
0
336,293
3
L
Arachne
8,988
409
106
5
0
435,825
4
W
Tsukuyomi
12,673
576
161
7
0
500,573
8
W
Kukulkan
12,589
572
207
9
0
404,481
10
W
Cu Chulainn
13,735
624
180
8
0
406,069
5
W
Khepri
12,644
575
35
2
0
441,878
5
L
Raijin
10,662
485
157
7
0
327,458
4
L
Sylvanus
7,937
361
75
3
0
358,306
5
L
Sobek
9,459
430
96
4
0
390,120
6
W
Ah Muzen Cab
14,661
666
228
10
0
430,888
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role