Player Matchup

Olorun
Olorun
BertSizzletron
Olorun
Level 84
God Stats
1W - 2L
1,394 SR
Queue Stats
100W - 86L
1,623 Elo+
Party 1
Scylla
Scylla
MrMufflins
Scylla
Level 81
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 64L
1,534 Elo+
Party 1
Hades
Hades
herton
Hades
Level 66
God Stats
1W - 2L
1,410 SR
Queue Stats
54W - 56L
1,510 Elo+
Party 1
Team Averages
Level 77
1,507 SR
1,556 Elo+

VS

Team Averages
Level 64
1,521 SR
1,551 Elo+
Baron Samedi
Baron Samedi
CausticCanadian
Baron Samedi
Level 63
God Stats
35W - 17L
1,555 SR
Queue Stats
456W - 348L
1,595 Elo+
Party 2
Hercules
Hercules
Marc1559
Hercules
Level 66
God Stats
6W - 6L
1,661 SR
Queue Stats
236W - 177L
1,554 Elo+
Party 2
Da Ji
Da Ji
MoonlitSkies
Da Ji
Level 63
God Stats
1W - 2L
1,347 SR
Queue Stats
11W - 11L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
9,673
569
14,142
16,476
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
MrMufflins
Scylla
14
0 / 4 / 3
9,921
584
6,560
12,482
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
herton
Hades
13
2 / 8 / 1
10,562
621
7,891
14,757
8,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CausticCanadian
Baron Samedi
16
4 / 1 / 13
11,585
681
19,944
12,019
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Marc1559
Hercules
16
5 / 0 / 15
11,875
699
7,399
23,752
26,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
12 / 2 / 7
12,953
762
11,579
10,359
5,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
21
21
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Baron Samedi
CausticCanadian
Baron Samedi
4
1
13
10.5
W
Hercules
Marc1559
Hercules
5
0
15
12.5
W
12
2
7
7.75
L
Scylla
MrMufflins
Scylla
0
4
3
0.38
L
Hades
herton
Hades
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
38,922
43,715
Taken
46,130
19,635
Mitigated
37,856
7,972
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,142
7,140
358
3,240
16,476
6,523
0
9,030
7,446
40,563
2,559
W
Baron Samedi
CausticCanadian
Baron Samedi
19,944
510
2,404
6,475
12,019
6,095
1,588
9,336
2,508
68,790
0
W
Hercules
Marc1559
Hercules
7,399
2,512
674
9,454
23,752
26,310
427
11,314
11,794
0
37,606
W
11,579
3,129
0
1,907
10,359
5,451
1,638
6,112
4,177
0
44,954
L
Scylla
MrMufflins
Scylla
6,560
604
0
1,606
12,482
4,191
0
6,017
6,465
40,429
0
L
Hades
herton
Hades
7,891
594
46
2,722
14,757
8,921
0
4,965
9,792
47,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
36,413
187
Minions Killed
179
0
Camps Cleared
0
828,755
Distance Traveled
987,934
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,673
569
45
3
0
269,627
0
W
Baron Samedi
11,585
681
94
6
0
304,321
2
W
Hercules
11,875
699
50
3
0
367,398
0
W
Da Ji
12,953
762
35
2
0
316,215
0
L
Scylla
9,921
584
70
4
0
308,134
3
L
Hades
10,562
621
72
4
0
250,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role