Player Matchup

Scylla
Scylla
FOODSTAMPS4CASH
Scylla
Level 28
God Stats
15W - 8L
1,571 SR
Queue Stats
24W - 21L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
cleverbobo
Gilgamesh
Level 156
God Stats
1W - 0L
1,286 SR
Queue Stats
288W - 195L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
iduHmaHs
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,526 Elo+

VS

Team Averages
Level 12
1,431 SR
1,357 Elo+
Chaac
Chaac
Gingie770
Chaac
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 41L
1,336 Elo+
Party 2
Zeus
Zeus
Project H1308
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
xDankMemeMarket
Artemis
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 9
7,356
736
6,042
2,675
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
cleverbobo
Gilgamesh
11
4 / 0 / 10
8,406
841
4,355
6,471
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
iduHmaHs
Danzaburou
12
7 / 0 / 7
8,757
876
5,936
4,577
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gingie770
Chaac
9
2 / 3 / 0
6,365
637
2,147
7,901
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 8 / 2
5,993
599
810
7,956
1,905
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 3 / 0
5,724
572
925
4,200
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
2
2
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Chaac
Gingie770
Chaac
2
3
0
0.67
L
0
8
2
0.13
W
Gilgamesh
cleverbobo
Gilgamesh
4
0
10
9
W
Danzaburou
iduHmaHs
Danzaburou
7
0
7
10.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
3,882
13,723
Taken
20,057
7,979
Mitigated
6,625
2,594
Healing
1,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,042
794
0
167
2,675
864
565
47
2,628
16,312
0
L
Chaac
Gingie770
Chaac
2,147
398
0
1,012
7,901
3,293
0
3,265
4,396
0
16,940
L
810
536
0
0
7,956
1,905
0
2,439
5,401
6,050
0
W
Gilgamesh
cleverbobo
Gilgamesh
4,355
1,390
0
1,228
6,471
5,121
328
722
5,749
0
23,351
W
Danzaburou
iduHmaHs
Danzaburou
5,936
2,290
0
1,199
4,577
1,994
1,493
374
4,203
0
30,927
L
925
341
214
429
4,200
1,427
0
0
4,200
0
8,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
18,082
117
Minions Killed
67
0
Camps Cleared
0
488,777
Distance Traveled
411,669
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,356
736
35
4
0
155,880
1
L
Chaac
6,365
637
34
3
0
156,918
0
L
Zeus
5,993
599
16
2
0
106,808
0
W
Gilgamesh
8,406
841
24
2
0
167,401
1
W
Danzaburou
8,757
876
58
6
0
165,496
2
L
Artemis
5,724
572
17
2
0
147,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role