Player Matchup

Bellona
Bellona
AntiOSTN
Bellona
Level 30
God Stats
4W - 7L
1,349 SR
Queue Stats
16W - 16L
1,288 Elo+
Party 1
Anubis
Anubis
TheFrockRock17
Anubis
Level 88
God Stats
4W - 7L
1,458 SR
Queue Stats
60W - 40L
1,512 Elo+
Party 1
Artemis
Artemis
White03Chaos
Artemis
Level 68
God Stats
9W - 6L
1,371 SR
Queue Stats
14W - 15L
1,313 Elo+
Party 1
Team Averages
Level 62
1,393 SR
1,371 Elo+

VS

Team Averages
Level 64
1,616 SR
1,592 Elo+
Cerberus
Cerberus
AshTre37
Cerberus
Level 32
God Stats
1W - 2L
1,699 SR
Queue Stats
176W - 133L
1,601 Elo+
Party 2
Susano
Susano
InnerSilent
Susano
Level 85
God Stats
100W - 79L
1,649 SR
Queue Stats
466W - 387L
1,616 Elo+
Party 2
Geb
Geb
oPlushY
Geb
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AntiOSTN
Bellona
11
2 / 1 / 12
8,514
710
4,698
8,444
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
12 / 1 / 3
10,197
850
11,774
8,303
3,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
White03Chaos
Artemis
12
2 / 2 / 11
8,439
703
12,336
6,744
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshTre37
Cerberus
11
1 / 5 / 2
8,293
691
4,527
13,633
7,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
10
1 / 6 / 3
7,771
648
4,607
9,940
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
10
1 / 5 / 2
7,382
615
6,521
12,175
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
3
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
AntiOSTN
Bellona
2
1
12
8
L
Cerberus
AshTre37
Cerberus
1
5
2
0.4
L
Susano
1
6
3
0.42
W
12
1
3
13.5
W
Artemis
White03Chaos
Artemis
2
2
11
3.75
L
Geb
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
15,655
23,491
Taken
35,748
10,768
Mitigated
17,977
5,499
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AntiOSTN
Bellona
4,698
1,946
0
1,192
8,444
4,727
22
3,955
4,099
0
30,456
L
Cerberus
AshTre37
Cerberus
4,527
41
0
2,203
13,633
7,846
0
4,705
8,928
22,829
0
L
Susano
4,607
717
0
2,473
9,940
2,356
0
2,936
7,004
0
18,600
W
11,774
336
0
4,099
8,303
3,899
416
2,507
5,706
40,660
0
W
Artemis
White03Chaos
Artemis
12,336
7,678
0
208
6,744
2,142
439
3,985
2,579
0
28,990
L
Geb
6,521
612
0
618
12,175
7,775
0
4,160
8,015
25,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
23,446
137
Minions Killed
112
0
Camps Cleared
0
624,968
Distance Traveled
639,853
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,514
710
39
3
0
240,685
0
L
Cerberus
8,293
691
53
4
0
211,227
1
L
Susano
7,771
648
29
2
0
203,500
1
W
Anubis
10,197
850
59
5
0
177,410
3
W
Artemis
8,439
703
39
3
0
206,873
3
L
Geb
7,382
615
30
3
0
225,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role