Player Matchup

Medusa
Medusa
IIKiiaraII
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,815 Elo+
Party 1
Olorun
Olorun
Jarch7348
Olorun
Level 19
God Stats
9W - 8L
1,725 SR
Queue Stats
386W - 384L
1,542 Elo+
Party 1
Athena
Athena
M1Kika
Athena
Level 21
God Stats
42W - 52L
1,610 SR
Queue Stats
179W - 187L
1,667 Elo+
Solo
Zhong Kui
Zhong Kui
xBANANONx
Zhong Kui
Level 25
God Stats
2W - 0L
1,802 SR
Queue Stats
21W - 15L
1,674 Elo+
Party 1
Anhur
Anhur
xXxGetRecktxXx
Anhur
Level 33
God Stats
2W - 2L
1,856 SR
Queue Stats
32W - 18L
1,696 Elo+
Party 1
Team Averages
Level 25
1,699 SR
1,679 Elo+

VS

Team Averages
Level 20
1,672 SR
1,631 Elo+
Nike
Nike
Johnkaido
Nike
Level 29
God Stats
6W - 4L
1,921 SR
Queue Stats
255W - 241L
1,570 Elo+
Solo
Medusa
Medusa
Jomyse
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,703 Elo+
Solo
Artio
Artio
Smoke954
Artio
Level 27
God Stats
9W - 13L
1,730 SR
Queue Stats
106W - 102L
1,642 Elo+
Solo
Persephone
Persephone
XxBladeInfinity
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
1,582 Elo+
Solo
Fenrir
Fenrir
alpaca_fat_bowl
Fenrir
Level 23
God Stats
3W - 5L
1,710 SR
Queue Stats
60W - 48L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IIKiiaraII
Medusa
13
2 / 1 / 3
8,149
543
4,610
6,648
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Jarch7348
Olorun
12
0 / 0 / 5
7,171
478
4,016
3,615
1,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
M1Kika
Athena
10
3 / 6 / 5
7,455
497
3,211
15,964
11,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
xBANANONx
Zhong Kui
15
2 / 1 / 1
8,962
597
7,599
8,113
6,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 4 / 1
7,855
524
8,361
11,242
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 0 / 1
7,330
489
3,298
10,196
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Jomyse
Medusa
9
1 / 7 / 3
6,004
400
4,228
7,621
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Smoke954
Artio
12
1 / 1 / 6
6,730
449
4,822
9,482
5,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
XxBladeInfinity
Persephone
12
2 / 3 / 2
7,672
511
7,643
6,755
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 2 / 2
8,402
560
5,295
9,138
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
12
12
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
IIKiiaraII
Medusa
2
1
3
3.5
W
Olorun
Jarch7348
Olorun
0
0
5
2.5
L
Nike
0
0
1
0.5
L
Medusa
Jomyse
Medusa
1
7
3
0.36
W
Athena
M1Kika
Athena
3
6
5
0.92
L
Artio
Smoke954
Artio
1
1
6
4
L
Persephone
XxBladeInfinity
Persephone
2
3
2
1
L
8
2
2
4.5
W
Zhong Kui
xBANANONx
Zhong Kui
2
1
1
2.5
W
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,797
Damage
25,286
45,582
Taken
43,192
25,648
Mitigated
22,549
12,443
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IIKiiaraII
Medusa
4,610
1,978
0
2,235
6,648
1,877
1,896
2,011
4,597
0
52,323
W
Olorun
Jarch7348
Olorun
4,016
1,386
0
2,017
3,615
1,242
407
1,638
1,955
40,625
0
L
Nike
3,298
345
0
1,924
10,196
9,334
316
5,872
4,324
0
42,197
L
Medusa
Jomyse
Medusa
4,228
1,969
0
22
7,621
2,081
0
1,695
5,926
0
18,104
W
Athena
M1Kika
Athena
3,211
1,036
0
1,732
15,964
11,940
0
6,008
9,786
14,232
0
L
Artio
Smoke954
Artio
4,822
592
344
3,078
9,482
5,711
0
2,512
6,970
32,330
0
L
Persephone
XxBladeInfinity
Persephone
7,643
771
0
1,174
6,755
2,273
0
3,067
3,685
40,092
0
L
5,295
1,425
0
1,920
9,138
3,150
0
1,680
7,458
0
39,434
W
Zhong Kui
xBANANONx
Zhong Kui
7,599
1,342
0
4,355
8,113
6,759
99
115
7,578
64,074
0
W
8,361
3,913
0
2,104
11,242
3,830
318
2,342
8,721
0
47,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
36,138
395
Minions Killed
322
0
Camps Cleared
0
1,273,104
Distance Traveled
1,360,661
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,149
543
92
6
0
282,586
6
W
Olorun
7,171
478
81
5
0
263,303
0
L
Nike
7,330
489
89
6
0
276,207
2
L
Medusa
6,004
400
31
2
0
229,646
3
W
Athena
7,455
497
18
1
0
242,501
5
L
Artio
6,730
449
46
3
0
286,210
6
L
Persephone
7,672
511
77
5
0
260,605
2
L
Fenrir
8,402
560
79
5
0
307,993
0
W
Zhong Kui
8,962
597
132
9
0
243,006
2
W
Anhur
7,855
524
72
5
0
241,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role