Player Matchup

Gilgamesh
Gilgamesh
AnderSander7
Gilgamesh
Level 89
God Stats
37W - 20L
1,685 SR
Queue Stats
162W - 129L
1,569 Elo+
Party 1
Hel
Hel
BigKnigg
Hel
Level 69
God Stats
41W - 24L
1,613 SR
Queue Stats
227W - 182L
1,610 Elo+
Party 1
Apollo
Apollo
gachigaa
Apollo
Level 102
God Stats
1W - 0L
1,463 SR
Queue Stats
162W - 122L
1,626 Elo+
Party 1
Team Averages
Level 87
1,587 SR
1,601 Elo+

VS

Team Averages
Level 107
1,515 SR
1,623 Elo+
Cerberus
Cerberus
BloodReign22
Cerberus
Level 99
God Stats
0W - 2L
1,287 SR
Queue Stats
101W - 79L
1,593 Elo+
Party 2
Ullr
Ullr
DadMaster
Ullr
Level 115
God Stats
6W - 8L
1,562 SR
Queue Stats
77W - 58L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
coltsix
Baron Samedi
Level 107
God Stats
17W - 4L
1,696 SR
Queue Stats
57W - 49L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnderSander7
Gilgamesh
20
4 / 2 / 5
19,264
584
23,138
33,784
37,283
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 1 / 7
21,326
646
16,421
31,638
44,698
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
gachigaa
Apollo
20
3 / 3 / 6
19,711
597
33,974
25,948
12,224
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodReign22
Cerberus
20
0 / 1 / 6
18,116
549
17,955
45,882
70,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
4 / 2 / 2
18,265
553
29,935
22,149
13,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
coltsix
Baron Samedi
20
2 / 6 / 4
17,682
536
25,113
21,711
12,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
9
Kills
6
6
Deaths
9
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnderSander7
Gilgamesh
4
2
5
3.25
W
2
1
7
5.5
L
Cerberus
BloodReign22
Cerberus
0
1
6
3
L
Ullr
4
2
2
2.5
L
Baron Samedi
coltsix
Baron Samedi
2
6
4
0.67
W
Apollo
gachigaa
Apollo
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,533
Damage
73,003
91,370
Taken
89,742
94,205
Mitigated
95,991
51,195
Healing
31,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnderSander7
Gilgamesh
23,138
6,194
1,156
7,689
33,784
37,283
1,891
19,386
14,398
0
83,970
W
16,421
1,037
13,128
14,884
31,638
44,698
0
15,437
16,201
79,700
0
L
Cerberus
BloodReign22
Cerberus
17,955
1,704
0
11,534
45,882
70,284
0
5,133
40,749
72,528
0
L
Ullr
29,935
15,513
0
1,843
22,149
13,337
1,183
6,319
15,830
0
178,027
L
Baron Samedi
coltsix
Baron Samedi
25,113
1,537
9,739
8,458
21,711
12,370
234
5,333
16,378
97,937
0
W
Apollo
gachigaa
Apollo
33,974
22,839
0
14,338
25,948
12,224
1,368
8,672
17,276
0
258,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
54,063
422
Minions Killed
377
0
Camps Cleared
0
1,851,845
Distance Traveled
1,743,292
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
19,264
584
77
2
0
715,959
0
W
Hel
21,326
646
79
2
0
553,052
1
L
Cerberus
18,116
549
93
3
0
590,838
1
L
Ullr
18,265
553
189
6
0
581,683
5
L
Baron Samedi
17,682
536
95
3
0
570,771
5
W
Apollo
19,711
597
266
8
0
582,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role