Player Matchup

Cthulhu
Cthulhu
MattEskimo
Cthulhu
Level 40
God Stats
5W - 3L
1,479 SR
Queue Stats
129W - 85L
1,473 Elo+
Party 2
Neith
Neith
RonCorey
Neith
Level 7
God Stats
11W - 13L
1,535 SR
Queue Stats
46W - 47L
1,797 Elo+
Solo
Kukulkan
Kukulkan
SWAGTATOES
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Yogihurt
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,736 Elo+
Party 2
Skadi
Skadi
hushfluffles
Skadi
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 108L
1,531 Elo+
Party 2
Team Averages
Level 38
1,503 SR
1,607 Elo+

VS

Team Averages
Level 41
1,595 SR
1,497 Elo+
Nemesis
Nemesis
GresolveG
Nemesis
Level 21
God Stats
8W - 3L
1,733 SR
Queue Stats
83W - 64L
1,615 Elo+
Party 1
Thor
Thor
Jampx112
Thor
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 8L
1,013 Elo+
Party 3
Aphrodite
Aphrodite
Krakatoa1615
Aphrodite
Level 153
God Stats
10W - 12L
1,556 SR
Queue Stats
156W - 159L
1,540 Elo+
Party 3
Heimdallr
Heimdallr
asgramoid1
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,635 Elo+
Solo
Ah Puch
Ah Puch
skar62
Ah Puch
Level 15
God Stats
13W - 5L
1,871 SR
Queue Stats
56W - 47L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MattEskimo
Cthulhu
19
9 / 1 / 19
13,070
1,005
23,721
23,241
21,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
RonCorey
Neith
20
6 / 0 / 19
13,101
1,008
18,689
6,216
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SWAGTATOES
Kukulkan
20
10 / 0 / 16
13,704
1,054
28,473
8,949
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 0 / 20
13,042
1,003
21,633
8,435
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 17
11,549
888
9,092
11,364
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GresolveG
Nemesis
17
1 / 8 / 2
11,061
851
9,368
29,821
13,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thor
16
1 / 12 / 0
10,768
828
7,575
26,865
12,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Krakatoa1615
Aphrodite
18
1 / 6 / 1
11,785
907
11,433
28,920
15,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
asgramoid1
Heimdallr
15
0 / 3 / 1
9,759
751
976
3,620
1,339
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
skar62
Ah Puch
17
0 / 6 / 3
11,040
849
23,737
18,217
7,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
10
35
Kills
3
3
Deaths
35
91
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GresolveG
Nemesis
1
8
2
0.25
L
Thor
1
12
0
0.08
L
Aphrodite
Krakatoa1615
Aphrodite
1
6
1
0.25
W
Cthulhu
MattEskimo
Cthulhu
9
1
19
18.5
W
Neith
RonCorey
Neith
6
0
19
15.5
W
Kukulkan
SWAGTATOES
Kukulkan
10
0
16
18
W
8
0
20
18
L
Heimdallr
asgramoid1
Heimdallr
0
3
1
0.17
W
2
2
17
5.25
L
Ah Puch
skar62
Ah Puch
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,608
Damage
53,089
58,205
Taken
107,443
35,981
Mitigated
51,161
19,457
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GresolveG
Nemesis
9,368
2,771
0
1,905
29,821
13,665
0
20,409
9,262
0
23,551
L
Thor
7,575
474
0
174
26,865
12,923
0
17,522
8,953
0
19,789
L
Aphrodite
Krakatoa1615
Aphrodite
11,433
745
7,115
9,450
28,920
15,891
0
19,200
9,480
61,048
0
W
Cthulhu
MattEskimo
Cthulhu
23,721
1,291
793
8,431
23,241
21,387
0
12,449
10,672
33,062
0
W
Neith
RonCorey
Neith
18,689
7,972
1,220
3,626
6,216
2,562
0
3,412
2,804
0
37,807
W
Kukulkan
SWAGTATOES
Kukulkan
28,473
2,388
0
3,061
8,949
3,909
0
5,353
3,596
79,676
0
W
21,633
953
298
1,776
8,435
3,523
0
5,066
3,369
34,502
0
L
Heimdallr
asgramoid1
Heimdallr
976
504
0
73
3,620
1,339
0
2,509
1,021
0
3,978
W
9,092
3,403
0
252
11,364
4,600
0
8,890
2,474
0
15,414
L
Ah Puch
skar62
Ah Puch
23,737
1,535
0
1,570
18,217
7,343
0
12,929
4,900
49,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,466
Gold Earned
54,413
305
Minions Killed
232
6
Camps Cleared
7
1,265,135
Distance Traveled
981,703
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,061
851
20
2
3
254,747
0
L
Thor
10,768
828
18
1
0
205,947
1
L
Aphrodite
11,785
907
125
10
3
241,189
0
W
Cthulhu
13,070
1,005
38
3
1
259,175
0
W
Neith
13,101
1,008
61
5
0
224,600
0
W
Kukulkan
13,704
1,054
142
11
1
268,438
1
W
Nox
13,042
1,003
49
4
3
274,257
0
L
Heimdallr
9,759
751
8
1
0
46,878
0
W
Skadi
11,549
888
15
1
1
238,665
2
L
Ah Puch
11,040
849
61
5
1
232,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role