Player Matchup

Nike
Nike
Gold I
DCowboys555
Nike
Gold I
Level 145
God Stats
9W - 10L
1,541 SR
Queue Stats
103W - 80L
1,909 MMR
Party 1
Eset
Eset
Platinum IV
Stoned Shield
Eset
Platinum IV
Level 42
God Stats
6W - 2L
2,032 SR
Queue Stats
22W - 6L
2,041 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
clutchgonzalez
Heimdallr
Platinum I
Level 144
God Stats
51W - 56L
1,628 SR
Queue Stats
885W - 876L
2,042 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
theFOOinYOU
Sun Wukong
Diamond V
Level 160
God Stats
63W - 41L
1,987 SR
Queue Stats
809W - 799L
1,983 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
vV GUMO Vv
Ne Zha
Platinum IV
Level 160
God Stats
0W - 1L
1,540 SR
Queue Stats
62W - 38L
1,999 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,746 SR
1,995 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 100
1,692 SR
1,892 MMR
Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum I
Akimbo Mac10
Vulcan
Platinum I
Level 49
God Stats
2W - 0L
1,749 SR
Queue Stats
257W - 249L
2,015 MMR
Solo
Odin
Odin
Platinum I
BebeV2
Odin
Platinum I
Level 106
God Stats
55W - 28L
1,797 SR
Queue Stats
445W - 418L
1,992 MMR
Solo
Da Ji
Da Ji
Platinum II
Fabri08gr
Da Ji
Platinum II
Level 60
God Stats
2W - 1L
1,795 SR
Queue Stats
93W - 80L
1,976 MMR
Solo
Yemoja
Yemoja
Diamond V
TAQUITOOOO
Yemoja
Diamond V
Level 127
God Stats
30W - 36L
1,620 SR
Queue Stats
621W - 618L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 3
13,779
475
20,451
25,526
12,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 2
14,698
507
25,634
22,772
10,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
clutchgonzalez
Heimdallr
20
2 / 4 / 5
13,143
453
14,085
20,072
9,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
theFOOinYOU
Sun Wukong
20
4 / 6 / 5
14,918
514
14,905
31,807
25,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
vV GUMO Vv
Ne Zha
16
1 / 10 / 4
11,488
396
9,984
37,482
42,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatScyllaAthenaSetGilgamesh

VS

Bans
TsukuyomiSobekKing ArthurAwilixCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 6 / 7
15,376
530
17,603
26,611
11,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
20
1 / 8 / 13
14,643
505
20,304
16,428
8,224
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
BebeV2
Odin
20
10 / 1 / 15
17,418
601
30,503
24,731
26,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Fabri08gr
Da Ji
20
10 / 5 / 19
16,272
561
28,316
26,787
14,676
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
TAQUITOOOO
Yemoja
20
5 / 2 / 15
17,178
592
9,908
22,968
32,136
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
22
Kills
33
33
Deaths
22
19
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
6
7
1.75
W
Vulcan
1
8
13
0.94
W
Odin
BebeV2
Odin
10
1
15
17.5
L
8
7
3
1.36
W
Da Ji
Fabri08gr
Da Ji
10
5
19
3.9
L
7
6
2
1.33
W
Yemoja
TAQUITOOOO
Yemoja
5
2
15
6.25
L
Heimdallr
clutchgonzalez
Heimdallr
2
4
5
1.13
L
Sun Wukong
theFOOinYOU
Sun Wukong
4
6
5
1.08
L
Ne Zha
vV GUMO Vv
Ne Zha
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,059
Damage
106,634
137,659
Taken
117,525
100,624
Mitigated
93,017
33,427
Healing
41,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,603
15,045
0
10,338
26,611
11,797
5,122
3,742
22,869
0
132,342
W
Vulcan
20,304
3,003
0
2,817
16,428
8,224
122
3,697
12,731
125,785
0
W
Odin
BebeV2
Odin
30,503
6,882
0
7,290
24,731
26,184
292
6,745
17,986
0
131,376
L
20,451
2,531
0
1,186
25,526
12,364
0
3,281
22,061
0
110,847
W
Da Ji
Fabri08gr
Da Ji
28,316
9,175
0
8,110
26,787
14,676
0
6,686
20,101
0
103,051
L
25,634
2,379
1,824
5,502
22,772
10,689
0
7,030
15,434
124,470
0
W
Yemoja
TAQUITOOOO
Yemoja
9,908
1,229
6,783
6,294
22,968
32,136
490
5,282
17,686
55,675
0
L
Heimdallr
clutchgonzalez
Heimdallr
14,085
7,810
0
5,565
20,072
9,578
2,384
6,208
13,702
0
103,672
L
Sun Wukong
theFOOinYOU
Sun Wukong
14,905
3,237
0
13,058
31,807
25,026
215
5,240
26,331
0
99,504
L
Ne Zha
vV GUMO Vv
Ne Zha
9,984
2,509
0
6,292
37,482
42,967
58
7,527
29,599
0
48,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,026
Gold Earned
80,887
778
Minions Killed
741
0
Camps Cleared
0
2,696,752
Distance Traveled
2,891,902
43
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,376
530
166
6
0
535,467
6
W
Vulcan
14,643
505
190
7
0
550,869
11
W
Odin
17,418
601
185
6
0
606,185
10
L
Nike
13,779
475
156
5
0
567,220
7
W
Da Ji
16,272
561
116
4
0
609,632
2
L
Eset
14,698
507
210
7
0
531,698
13
W
Yemoja
17,178
592
84
3
0
589,749
11
L
Heimdallr
13,143
453
154
5
0
537,542
11
L
Sun Wukong
14,918
514
193
7
0
545,273
5
L
Ne Zha
11,488
396
65
2
0
515,019
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role