Player Matchup

Bakasura
Bakasura
El_CaBeZoN-ArG-
Bakasura
Level 30
God Stats
39W - 32L
1,563 SR
Queue Stats
116W - 125L
1,456 Elo+
Solo
Khepri
Khepri
FordTwendy
Khepri
Level 14
God Stats
9W - 3L
1,688 SR
Queue Stats
16W - 12L
1,577 Elo+
Party 1
Hercules
Hercules
Mateenso
Hercules
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
NicoMandressi
Anhur
Level 15
God Stats
2W - 0L
1,824 SR
Queue Stats
18W - 13L
1,525 Elo+
Party 1
Discordia
Discordia
pedriboii
Discordia
Level 14
God Stats
4W - 6L
1,480 SR
Queue Stats
93W - 103L
1,365 Elo+
Party 4
Team Averages
Level 23
1,611 SR
1,485 Elo+

VS

Team Averages
Level 18
1,272 SR
1,416 Elo+
Fenrir
Fenrir
Karcaça
Fenrir
Level 16
God Stats
0W - 3L
1,251 SR
Queue Stats
14W - 26L
1,298 Elo+
Party 2
The Morrigan
The Morrigan
Xedey19
The Morrigan
Level 29
God Stats
1W - 6L
1,201 SR
Queue Stats
34W - 23L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zerefneitor
Kumbhakarna
Level 13
God Stats
1W - 2L
1,387 SR
Queue Stats
26W - 24L
1,504 Elo+
Party 3
Camazotz
Camazotz
hairskt
Camazotz
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
49W - 64L
1,332 Elo+
Party 2
Bellona
Bellona
lchelonitor24
Bellona
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 2 / 10
14,082
563
16,382
13,938
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
FordTwendy
Khepri
16
3 / 1 / 23
12,079
483
9,167
14,108
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Mateenso
Hercules
16
3 / 1 / 13
11,070
443
10,100
12,234
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 2 / 16
13,169
527
27,917
17,237
10,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
pedriboii
Discordia
20
12 / 1 / 11
14,797
592
22,502
14,244
9,076
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Karcaça
Fenrir
15
3 / 9 / 2
10,567
423
8,219
20,749
8,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Xedey19
The Morrigan
17
1 / 6 / 3
11,155
446
9,665
14,254
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Zerefneitor
Kumbhakarna
10
0 / 10 / 2
8,265
331
5,802
26,164
20,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
hairskt
Camazotz
15
1 / 5 / 2
10,128
405
3,975
21,927
9,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
2 / 10 / 1
10,401
416
13,191
23,334
16,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
17
40
Kills
7
7
Deaths
40
73
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
9
2
10
7
W
Khepri
FordTwendy
Khepri
3
1
23
14.5
L
Fenrir
Karcaça
Fenrir
3
9
2
0.44
W
Hercules
Mateenso
Hercules
3
1
13
9.5
W
13
2
16
10.5
L
The Morrigan
Xedey19
The Morrigan
1
6
3
0.42
L
Kumbhakarna
Zerefneitor
Kumbhakarna
0
10
2
0.1
L
Camazotz
hairskt
Camazotz
1
5
2
0.4
L
Bellona
2
10
1
0.25
W
Discordia
pedriboii
Discordia
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,068
Damage
40,852
71,761
Taken
106,428
59,261
Mitigated
60,468
23,751
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
16,382
10,530
364
6,827
13,938
9,638
6,225
1,477
12,333
0
101,688
W
Khepri
FordTwendy
Khepri
9,167
610
0
2,849
14,108
18,135
636
2,830
11,124
21,600
0
L
Fenrir
Karcaça
Fenrir
8,219
4,051
1,069
2,487
20,749
8,880
2,386
4,823
15,189
0
44,521
W
Hercules
Mateenso
Hercules
10,100
1,358
0
4,048
12,234
12,215
0
2,526
9,602
0
41,437
W
27,917
15,903
0
5,435
17,237
10,197
3,314
2,570
14,667
0
109,561
L
The Morrigan
Xedey19
The Morrigan
9,665
1,370
0
2,072
14,254
5,511
650
8,035
5,691
56,214
6,945
L
Kumbhakarna
Zerefneitor
Kumbhakarna
5,802
1,047
0
965
26,164
20,105
0
5,885
19,198
18,882
0
L
Camazotz
hairskt
Camazotz
3,975
532
402
7,743
21,927
9,214
691
5,788
15,536
0
47,564
L
Bellona
13,191
3,273
0
3,643
23,334
16,758
0
6,184
16,575
664
50,120
W
Discordia
pedriboii
Discordia
22,502
2,546
125
4,103
14,244
9,076
2,462
2,111
11,995
134,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,197
Gold Earned
50,516
682
Minions Killed
406
0
Camps Cleared
0
2,334,263
Distance Traveled
1,927,774
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,082
563
202
8
0
551,601
5
W
Khepri
12,079
483
27
1
0
468,790
2
L
Fenrir
10,567
423
86
3
0
382,023
0
W
Hercules
11,070
443
70
3
0
461,628
0
W
Anhur
13,169
527
149
6
0
403,487
0
L
The Morrigan
11,155
446
131
5
0
408,085
5
L
Kumbhakarna
8,265
331
19
1
0
361,866
1
L
Camazotz
10,128
405
83
3
0
391,777
1
L
Bellona
10,401
416
87
3
0
384,023
2
W
Discordia
14,797
592
234
9
0
448,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role