Player Matchup

Hun Batz
Hun Batz
Bronze III
AntonysS
Hun Batz
Bronze III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
King Arthur
King Arthur
Bronze III
Klendriel
King Arthur
Bronze III
Level 129
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 2L
1,500 MMR
Party 3
Geb
Geb
Gold IV
LegacyHearTT
Geb
Gold IV
Level 109
God Stats
13W - 15L
1,500 SR
Queue Stats
689W - 723L
1,443 MMR
Solo
Janus
Janus
Gold IV
fran800cisco
Janus
Gold IV
Level 122
God Stats
11W - 15L
1,585 SR
Queue Stats
108W - 122L
1,437 MMR
Party 1
Apollo
Apollo
Gold IV
ㅤChrisVB15ㅤ
Apollo
Gold IV
Level 121
God Stats
6W - 8L
1,600 SR
Queue Stats
110W - 123L
1,449 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,506 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,527 SR
1,466 MMR
Erlang Shen
Erlang Shen
Bronze III
FOR AVALOOON
Erlang Shen
Bronze III
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 37L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Halkad
Heimdallr
Gold III
Level 156
God Stats
5W - 8L
1,596 SR
Queue Stats
209W - 223L
1,458 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
OptimusGelp
Sun Wukong
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,423 MMR
Party 2
Athena
Athena
Silver II
rblE
Athena
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 91L
1,507 MMR
Party 2
Poseidon
Poseidon
Gold V
zRagezin
Poseidon
Gold V
Level 158
God Stats
6W - 5L
1,538 SR
Queue Stats
225W - 237L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AntonysS
Hun Batz
15
0 / 7 / 5
10,797
491
5,334
18,887
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Klendriel
King Arthur
19
7 / 3 / 1
13,832
629
13,278
21,409
16,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 9
11,773
535
7,909
19,787
18,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 4
12,127
551
5,748
9,144
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 3
12,605
573
7,543
14,742
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
DiscordiaTiamatThothGilgamesh

VS

Bans
DanzaburouTsukuyomiScyllaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FOR AVALOOON
Erlang Shen
20
12 / 1 / 4
13,393
609
18,925
15,207
12,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Halkad
Heimdallr
20
1 / 5 / 1
11,923
542
7,965
13,464
5,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
OptimusGelp
Sun Wukong
19
4 / 3 / 3
11,651
530
12,607
16,912
12,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
rblE
Athena
10
0 / 3 / 3
7,423
337
3,086
10,254
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
zRagezin
Poseidon
10
2 / 2 / 0
7,863
357
1,060
3,747
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
14
Kills
19
20
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AntonysS
Hun Batz
0
7
5
0.36
L
Erlang Shen
FOR AVALOOON
Erlang Shen
12
1
4
14
L
Heimdallr
Halkad
Heimdallr
1
5
1
0.3
W
King Arthur
Klendriel
King Arthur
7
3
1
2.5
W
0
4
9
1.13
L
Sun Wukong
OptimusGelp
Sun Wukong
4
3
3
1.83
W
2
4
4
1
L
Athena
rblE
Athena
0
3
3
0.5
L
Poseidon
zRagezin
Poseidon
2
2
0
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
43,643
83,969
Taken
59,584
49,920
Mitigated
36,876
25,675
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AntonysS
Hun Batz
5,334
1,225
0
4,806
18,887
6,532
223
3,276
15,611
0
69,148
L
Erlang Shen
FOR AVALOOON
Erlang Shen
18,925
9,744
0
4,870
15,207
12,082
0
3,123
11,956
0
116,327
L
Heimdallr
Halkad
Heimdallr
7,965
3,696
0
3,628
13,464
5,582
1,427
1,747
11,717
0
114,660
W
King Arthur
Klendriel
King Arthur
13,278
1,926
0
7,497
21,409
16,735
1,334
1,966
19,443
0
85,573
W
7,909
2,556
0
5,054
19,787
18,396
285
2,981
16,446
37,097
0
L
Sun Wukong
OptimusGelp
Sun Wukong
12,607
2,602
175
3,661
16,912
12,897
369
3,141
13,739
0
76,208
W
5,748
470
0
1,109
9,144
2,813
1,978
728
8,416
80,327
0
L
Athena
rblE
Athena
3,086
408
234
3,307
10,254
5,004
0
2,816
7,261
12,886
0
L
Poseidon
zRagezin
Poseidon
1,060
218
0
792
3,747
1,311
0
2,441
1,254
31,998
0
W
7,543
5,199
0
7,209
14,742
5,444
10,317
1,309
13,433
0
100,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,134
Gold Earned
52,253
584
Minions Killed
600
0
Camps Cleared
0
2,142,237
Distance Traveled
1,544,131
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,797
491
99
5
0
407,919
4
L
Erlang Shen
13,393
609
171
8
0
437,862
3
L
Heimdallr
11,923
542
202
9
0
308,065
2
W
King Arthur
13,832
629
149
7
0
448,908
6
W
Geb
11,773
535
36
2
0
461,475
5
L
Sun Wukong
11,651
530
141
6
0
396,108
0
W
Janus
12,127
551
154
7
0
402,642
3
L
Athena
7,423
337
16
1
0
248,003
1
L
Poseidon
7,863
357
70
3
0
154,093
2
W
Apollo
12,605
573
146
7
0
421,293
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role