Player Matchup

Scylla
Scylla
Diamond II
AlSamuraie
Scylla
Diamond II
Level 159
God Stats
23W - 21L
1,650 SR
Queue Stats
253W - 244L
2,181 MMR
Solo
Anhur
Anhur
Diamond I
AnbuCptnJuan
Anhur
Diamond I
Level 153
God Stats
5W - 5L
1,563 SR
Queue Stats
158W - 134L
2,282 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
G A Y M E5275
Sun Wukong
Masters
Level 80
God Stats
49W - 24L
1,755 SR
Queue Stats
657W - 602L
2,515 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
GrootiFruiti
Ratatoskr
Diamond V
Level 140
God Stats
9W - 5L
1,669 SR
Queue Stats
240W - 213L
2,065 MMR
Party 1
Sobek
Sobek
Diamond III
ThatBoyXy
Sobek
Diamond III
Level 66
God Stats
22W - 14L
1,755 SR
Queue Stats
152W - 129L
2,228 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,678 SR
2,254 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,532 SR
2,257 MMR
Rama
Rama
Masters
IBathoryy
Rama
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
2,163 MMR
Solo
Khepri
Khepri
Diamond V
USAFMed1c
Khepri
Diamond V
Level 160
God Stats
8W - 10L
1,571 SR
Queue Stats
62W - 48L
2,173 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Viinjiince
Cu Chulainn
Diamond V
Level 158
God Stats
23W - 33L
1,623 SR
Queue Stats
735W - 739L
2,207 MMR
Solo
Horus
Horus
Masters
l130N31l
Horus
Masters
Level 160
God Stats
1W - 3L
1,638 SR
Queue Stats
192W - 172L
2,433 MMR
Solo
Hades
Hades
Diamond III
xlGod 0f Warlx
Hades
Diamond III
Level 156
God Stats
2W - 10L
1,330 SR
Queue Stats
724W - 707L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlSamuraie
Scylla
20
6 / 4 / 11
15,840
587
19,631
11,393
4,713
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 9
18,273
677
25,249
19,387
9,099
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
G A Y M E5275
Sun Wukong
20
4 / 5 / 3
16,836
624
16,648
23,728
23,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
GrootiFruiti
Ratatoskr
20
7 / 6 / 14
16,051
594
15,903
23,602
16,963
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
ThatBoyXy
Sobek
19
4 / 4 / 16
14,981
555
9,393
30,389
40,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTiamatTsukuyomiLokiGilgamesh

VS

Bans
AthenaAwilixNemesisKaliApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
2 / 6 / 4
14,125
523
16,493
21,202
6,489
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
USAFMed1c
Khepri
18
5 / 7 / 12
12,939
479
9,875
21,186
21,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Viinjiince
Cu Chulainn
20
3 / 4 / 6
13,490
500
12,967
28,059
19,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
l130N31l
Horus
20
7 / 7 / 9
13,441
498
17,458
25,391
13,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 8 / 7
13,248
491
14,940
26,401
17,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
30
Kills
20
20
Deaths
32
53
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlSamuraie
Scylla
6
4
11
2.88
W
9
1
9
13.5
W
Sun Wukong
G A Y M E5275
Sun Wukong
4
5
3
1.1
W
Ratatoskr
GrootiFruiti
Ratatoskr
7
6
14
2.33
L
Rama
2
6
4
0.67
W
Sobek
ThatBoyXy
Sobek
4
4
16
3
L
Khepri
USAFMed1c
Khepri
5
7
12
1.57
L
Cu Chulainn
Viinjiince
Cu Chulainn
3
4
6
1.5
L
Horus
l130N31l
Horus
7
7
9
1.64
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,824
Damage
71,733
108,499
Taken
122,239
94,774
Mitigated
79,244
32,186
Healing
32,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlSamuraie
Scylla
19,631
3,046
0
2,403
11,393
4,713
1,280
4,230
7,163
127,790
0
W
25,249
19,210
0
11,026
19,387
9,099
5,532
1,524
17,863
0
176,309
W
Sun Wukong
G A Y M E5275
Sun Wukong
16,648
3,043
0
5,625
23,728
23,591
4,711
5,076
18,652
0
135,710
W
Ratatoskr
GrootiFruiti
Ratatoskr
15,903
3,813
0
5,704
23,602
16,963
460
6,064
17,538
0
111,668
L
Rama
16,493
13,479
0
6,990
21,202
6,489
4,033
1,653
19,549
0
117,075
W
Sobek
ThatBoyXy
Sobek
9,393
1,081
0
7,428
30,389
40,408
513
9,321
21,068
27,735
0
L
Khepri
USAFMed1c
Khepri
9,875
459
0
1,603
21,186
21,446
0
6,122
15,064
30,544
0
L
Cu Chulainn
Viinjiince
Cu Chulainn
12,967
2,042
0
9,739
28,059
19,888
267
5,711
22,348
752
92,778
L
Horus
l130N31l
Horus
17,458
7,674
1,651
3,762
25,391
13,485
44
5,307
20,084
0
85,548
L
14,940
2,140
480
8,365
26,401
17,936
2,158
10,476
15,925
106,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,981
Gold Earned
67,243
846
Minions Killed
761
0
Camps Cleared
0
2,551,146
Distance Traveled
2,362,978
38
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,840
587
193
7
0
533,448
6
W
Anhur
18,273
677
211
8
0
474,318
13
W
Sun Wukong
16,836
624
252
9
0
465,828
5
W
Ratatoskr
16,051
594
170
6
0
551,006
3
L
Rama
14,125
523
206
8
0
440,977
6
W
Sobek
14,981
555
20
1
0
526,546
11
L
Khepri
12,939
479
36
1
0
529,052
15
L
Cu Chulainn
13,490
500
186
7
0
521,123
5
L
Horus
13,441
498
130
5
0
460,815
10
L
Hades
13,248
491
203
8
0
411,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role