Player Matchup

Izanami
Izanami
COMPLIABLE-ID
Izanami
Level 16
God Stats
16W - 7L
1,456 SR
Queue Stats
29W - 31L
1,263 Elo+
Solo
Cthulhu
Cthulhu
CapalotXDND
Cthulhu
Level 28
God Stats
10W - 10L
1,428 SR
Queue Stats
53W - 54L
1,354 Elo+
Party 2
Neith
Neith
DonFrom63rd
Neith
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 102L
1,367 Elo+
Party 2
Team Averages
Level 23
1,461 SR
1,328 Elo+

VS

Team Averages
Level 68
1,315 SR
1,224 Elo+
Hel
Hel
OniKinzu
Hel
Level 89
God Stats
2W - 4L
1,329 SR
Queue Stats
59W - 113L
1,218 Elo+
Party 1
Fenrir
Fenrir
ShadowWolf-_35
Fenrir
Level 69
God Stats
21W - 35L
1,357 SR
Queue Stats
37W - 83L
1,191 Elo+
Party 1
Osiris
Osiris
Snad Wich5523
Osiris
Level 47
God Stats
0W - 3L
1,258 SR
Queue Stats
10W - 20L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
9 / 1 / 4
9,677
880
7,238
6,044
2,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CapalotXDND
Cthulhu
10
0 / 5 / 9
7,875
716
7,435
11,820
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 9
8,557
778
8,946
6,299
2,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,924
629
5,721
10,179
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 5 / 2
7,695
700
3,731
10,055
3,841
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 3 / 3
6,708
610
2,547
8,938
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
9
1
4
11
W
Cthulhu
CapalotXDND
Cthulhu
0
5
9
0.9
W
4
0
9
8.5
L
1
5
4
0.6
L
4
5
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,619
Damage
11,999
24,163
Taken
29,172
15,437
Mitigated
12,817
8,114
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,238
4,895
0
2,465
6,044
2,407
1,835
924
5,040
0
47,100
W
Cthulhu
CapalotXDND
Cthulhu
7,435
134
477
1,109
11,820
10,141
0
2,422
9,105
21,272
0
W
8,946
2,640
431
3,632
6,299
2,889
740
1,892
4,203
0
34,726
L
5,721
88
4,871
4,991
10,179
3,551
0
2,841
7,338
22,599
0
L
3,731
919
220
1,107
10,055
3,841
0
2,512
7,543
0
8,880
L
2,547
352
0
1,670
8,938
5,425
0
2,102
6,836
0
20,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
21,327
168
Minions Killed
101
0
Camps Cleared
0
560,720
Distance Traveled
534,047
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,677
880
90
8
0
196,646
0
W
Cthulhu
7,875
716
26
2
0
183,514
0
W
Neith
8,557
778
52
5
0
180,560
1
L
Hel
6,924
629
38
3
0
171,806
0
L
Fenrir
7,695
700
20
2
0
165,191
0
L
Osiris
6,708
610
43
4
0
197,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role