Player Matchup

Gilgamesh
Gilgamesh
Criims0n
Gilgamesh
Level 87
God Stats
8W - 3L
1,686 SR
Queue Stats
10W - 7L
1,580 Elo+
Solo
Freya
Freya
DadadaffyDuck
Freya
Level 88
God Stats
21W - 22L
1,582 SR
Queue Stats
810W - 812L
1,550 Elo+
Party 3
Serqet
Serqet
Kyle1877819
Serqet
Level 25
God Stats
29W - 19L
1,675 SR
Queue Stats
175W - 166L
1,568 Elo+
Party 3
Discordia
Discordia
Melonland
Discordia
Level 35
God Stats
4W - 1L
1,923 SR
Queue Stats
80W - 69L
1,483 Elo+
Party 2
Hercules
Hercules
Warzan27
Hercules
Level 29
God Stats
2W - 2L
1,200 SR
Queue Stats
77W - 71L
1,486 Elo+
Party 2
Team Averages
Level 53
1,613 SR
1,533 Elo+

VS

Team Averages
Level 66
1,567 SR
1,535 Elo+
Mercury
Mercury
LethalLynx
Mercury
Level 97
God Stats
18W - 10L
1,699 SR
Queue Stats
249W - 240L
1,575 Elo+
Party 1
Cupid
Cupid
SpookyGhostyBOI
Cupid
Level 18
God Stats
6W - 10L
1,437 SR
Queue Stats
20W - 23L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
Thanks4Speed
Cabrakan
Level 106
God Stats
2W - 6L
1,222 SR
Queue Stats
338W - 328L
1,570 Elo+
Party 1
Raijin
Raijin
VortexTurtle757
Raijin
Level 67
God Stats
8W - 4L
1,979 SR
Queue Stats
247W - 239L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
XcessiveFear
Cthulhu
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Criims0n
Gilgamesh
6
1 / 0 / 0
3,550
710
414
1,766
518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 0
3,386
677
678
2,087
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
6
1 / 0 / 0
3,655
731
894
924
202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Melonland
Discordia
5
0 / 0 / 2
3,407
681
801
1,110
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Warzan27
Hercules
6
1 / 1 / 0
3,506
701
1,481
2,809
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LethalLynx
Mercury
6
0 / 1 / 0
3,465
693
288
3,225
714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
2,863
573
733
1,843
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Cabrakan
Thanks4Speed
Cabrakan
6
1 / 1 / 0
3,799
760
1,733
3,163
1,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
3,700
740
97
2,033
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
XcessiveFear
Cthulhu
1
0 / 0 / 0
987
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Criims0n
Gilgamesh
1
0
0
1
W
1
0
0
1
W
Serqet
1
0
0
1
L
Mercury
LethalLynx
Mercury
0
1
0
0
W
Discordia
Melonland
Discordia
0
0
2
1
L
0
1
0
0
L
Cabrakan
Thanks4Speed
Cabrakan
1
1
0
1
L
0
1
0
0
W
Hercules
Warzan27
Hercules
1
1
0
1
L
Cthulhu
XcessiveFear
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,268
Damage
2,851
8,696
Taken
10,264
2,685
Mitigated
3,364
1,994
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Criims0n
Gilgamesh
414
56
0
8
1,766
518
0
0
1,766
0
13,759
W
678
208
0
1,252
2,087
502
0
0
2,087
11,033
0
W
Serqet
894
294
0
50
924
202
0
0
924
0
10,396
L
Mercury
LethalLynx
Mercury
288
288
0
1,702
3,225
714
0
173
3,008
0
10,943
W
Discordia
Melonland
Discordia
801
0
0
28
1,110
217
0
95
1,013
7,329
0
L
733
510
0
403
1,843
324
0
678
1,165
0
6,354
L
Cabrakan
Thanks4Speed
Cabrakan
1,733
318
0
1,795
3,163
1,849
0
0
3,023
13,962
0
L
97
0
0
498
2,033
477
0
452
1,449
16,899
0
W
Hercules
Warzan27
Hercules
1,481
826
0
656
2,809
1,246
0
1,733
1,076
0
9,724
L
Cthulhu
XcessiveFear
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,504
Gold Earned
14,814
123
Minions Killed
122
0
Camps Cleared
0
498,198
Distance Traveled
366,180
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,550
710
33
7
0
112,452
1
W
Freya
3,386
677
19
4
0
93,194
1
W
Serqet
3,655
731
23
5
0
119,124
3
L
Mercury
3,465
693
37
7
0
98,485
1
W
Discordia
3,407
681
23
5
0
82,998
0
L
Cupid
2,863
573
6
1
0
83,622
0
L
Cabrakan
3,799
760
42
8
0
93,527
1
L
Raijin
3,700
740
37
7
0
90,546
0
W
Hercules
3,506
701
25
5
0
90,430
0
L
Cthulhu
987
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role