Player Matchup

Danzaburou
Danzaburou
CydMalone
Danzaburou
Level 85
God Stats
78W - 80L
1,562 SR
Queue Stats
527W - 644L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
M4J0R C4P
Tsukuyomi
Level 28
God Stats
3W - 0L
1,779 SR
Queue Stats
68W - 85L
1,299 Elo+
Solo
Sol
Sol
nmphcvnxclt
Sol
Level 66
God Stats
95W - 126L
1,508 SR
Queue Stats
661W - 948L
1,428 Elo+
Solo
Team Averages
Level 60
1,616 SR
1,351 Elo+

VS

Team Averages
Level 96
1,404 SR
1,411 Elo+
Cthulhu
Cthulhu
AdrenalCupid372
Cthulhu
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 80L
1,432 Elo+
Solo
Ra
Ra
Devilish Snow 7
Ra
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,538 Elo+
Solo
Medusa
Medusa
Fr1sKy Alpaca
Medusa
Level 45
God Stats
3W - 5L
1,213 SR
Queue Stats
25W - 37L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CydMalone
Danzaburou
15
7 / 0 / 2
10,510
751
10,167
9,292
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
M4J0R C4P
Tsukuyomi
13
2 / 4 / 5
9,237
660
3,517
10,879
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 2
8,019
573
6,708
9,102
2,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
9,420
673
5,348
8,856
3,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 5
8,804
629
8,154
7,580
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 7
8,334
595
6,538
10,504
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
7
7
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Danzaburou
CydMalone
Danzaburou
7
0
2
8
L
2
3
5
1.5
L
0
4
7
0.88
W
Tsukuyomi
M4J0R C4P
Tsukuyomi
2
4
5
1.13
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
20,040
29,273
Taken
26,940
9,684
Mitigated
9,463
8,588
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
0
481
0
8,856
3,420
0
2,062
6,794
12,666
0
W
Danzaburou
CydMalone
Danzaburou
10,167
4,203
0
2,567
9,292
3,445
1,764
4,366
4,770
0
41,053
L
8,154
423
1,296
1,524
7,580
2,544
1,072
2,476
5,104
38,164
0
L
6,538
2,906
797
962
10,504
3,499
903
2,196
8,308
0
28,572
W
Tsukuyomi
M4J0R C4P
Tsukuyomi
3,517
410
135
2,555
10,879
3,557
663
5,224
5,356
0
41,866
W
6,708
643
70
3,261
9,102
2,682
0
3,988
4,942
27,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
26,558
160
Minions Killed
138
0
Camps Cleared
0
715,973
Distance Traveled
672,268
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,420
673
23
2
0
218,126
2
W
Danzaburou
10,510
751
55
4
0
262,084
2
L
Ra
8,804
629
67
5
0
216,127
2
L
Medusa
8,334
595
48
3
0
238,015
0
W
Tsukuyomi
9,237
660
59
4
0
238,310
1
W
Sol
8,019
573
46
3
0
215,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role