Player Matchup

Artemis
Artemis
GoldWarrior0424
Artemis
Level 14
God Stats
6W - 11L
1,663 SR
Queue Stats
16W - 26L
1,300 Elo+
Party 3
Mulan
Mulan
SniperSkeliton
Mulan
Level 26
God Stats
7W - 21L
1,254 SR
Queue Stats
59W - 68L
1,299 Elo+
Party 3
Hachiman
Hachiman
Soukeater12
Hachiman
Level 17
God Stats
31W - 25L
1,509 SR
Queue Stats
68W - 64L
1,367 Elo+
Party 3
Set
Set
SquackCuh
Set
Level 14
God Stats
27W - 37L
1,289 SR
Queue Stats
131W - 145L
1,276 Elo+
Party 3
Ymir
Ymir
capnpotatoaim
Ymir
Level 25
God Stats
3W - 6L
1,634 SR
Queue Stats
112W - 118L
1,365 Elo+
Party 3
Team Averages
Level 19
1,470 SR
1,321 Elo+

VS

Team Averages
Level 33
1,499 SR
1,335 Elo+
Rama
Rama
GILLMAN
Rama
Level 112
God Stats
40W - 20L
1,515 SR
Queue Stats
285W - 244L
1,465 Elo+
Party 1
Bellona
Bellona
Ikapital
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,102 Elo+
Solo
Geb
Geb
MnagoFeet
Geb
Level 8
God Stats
22W - 21L
1,490 SR
Queue Stats
178W - 190L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
hndreddllrbilly
Cthulhu
Level 28
God Stats
2W - 5L
1,403 SR
Queue Stats
28W - 49L
1,271 Elo+
Party 2
Tsukuyomi
Tsukuyomi
honkmanbonk
Tsukuyomi
Level 16
God Stats
3W - 2L
1,588 SR
Queue Stats
4W - 10L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 4
10,746
488
14,490
19,710
8,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 5 / 3
12,825
583
19,302
22,692
19,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Soukeater12
Hachiman
15
1 / 4 / 0
9,528
433
11,147
13,050
5,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 8 / 5
11,214
510
10,421
18,354
7,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 6 / 1
9,390
427
5,739
19,005
15,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GILLMAN
Rama
20
14 / 0 / 5
14,894
677
29,692
22,037
12,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Ikapital
Bellona
8
0 / 5 / 1
7,824
356
2,365
7,103
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
3 / 1 / 14
12,185
554
8,332
16,147
19,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 9 / 6
12,925
588
17,622
25,504
20,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
honkmanbonk
Tsukuyomi
15
6 / 14 / 6
10,583
481
10,561
20,476
11,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
29
Kills
33
33
Deaths
29
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
GILLMAN
Rama
14
0
5
16.5
L
6
10
4
0.8
W
Bellona
Ikapital
Bellona
0
5
1
0.1
W
3
1
14
10
L
14
5
3
3.1
L
Hachiman
Soukeater12
Hachiman
1
4
0
0.25
L
5
8
5
0.94
L
3
6
1
0.58
W
10
9
6
1.44
W
Tsukuyomi
honkmanbonk
Tsukuyomi
6
14
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,099
Damage
68,572
92,811
Taken
91,267
56,639
Mitigated
67,213
19,183
Healing
27,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
GILLMAN
Rama
29,692
27,690
0
12,611
22,037
12,119
8,935
1,078
20,959
0
151,655
L
14,490
7,983
0
3,665
19,710
8,326
1,455
8,989
10,721
0
52,404
W
Bellona
Ikapital
Bellona
2,365
416
0
130
7,103
3,866
216
0
7,103
0
14,201
W
8,332
1,418
0
3,983
16,147
19,142
1,268
3,897
12,250
27,351
0
L
19,302
3,560
0
8,102
22,692
19,257
3,018
5,388
17,304
0
80,199
L
Hachiman
Soukeater12
Hachiman
11,147
7,185
0
4,079
13,050
5,219
0
1,950
11,100
0
61,457
L
10,421
5,283
0
2,587
18,354
7,838
0
4,895
13,459
0
83,061
L
5,739
624
0
750
19,005
15,999
0
4,732
14,273
33,826
0
W
17,622
1,226
1,374
8,926
25,504
20,109
432
315
25,189
62,400
0
W
Tsukuyomi
honkmanbonk
Tsukuyomi
10,561
4,316
0
491
20,476
11,977
232
449
20,027
0
36,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
58,411
516
Minions Killed
442
0
Camps Cleared
0
1,917,355
Distance Traveled
1,922,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,894
677
258
12
0
406,306
1
L
Artemis
10,746
488
85
4
0
348,978
0
W
Bellona
7,824
356
22
1
0
233,172
2
W
Geb
12,185
554
23
1
0
479,772
0
L
Mulan
12,825
583
152
7
0
389,639
0
L
Hachiman
9,528
433
117
5
0
377,584
2
L
Set
11,214
510
117
5
0
430,509
0
L
Ymir
9,390
427
45
2
0
370,645
0
W
Cthulhu
12,925
588
99
5
0
417,677
0
W
Tsukuyomi
10,583
481
40
2
0
385,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role