Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AceOfSpades64_
Sylvanus
Level 28
God Stats
17W - 22L
1,439 SR
Queue Stats
39W - 73L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
KenJStan
Danzaburou
Level 30
God Stats
0W - 2L
1,302 SR
Queue Stats
54W - 76L
1,379 Elo+
Party 2
King Arthur
King Arthur
dubstepking070
King Arthur
Level 26
God Stats
12W - 23L
1,407 SR
Queue Stats
22W - 53L
1,224 Elo+
Party 2
Thanatos
Thanatos
sinfonico-_-4
Thanatos
Level 109
God Stats
5W - 9L
1,597 SR
Queue Stats
155W - 151L
1,504 Elo+
Solo
Team Averages
Level 51
1,449 SR
1,378 Elo+

VS

Team Averages
Level 55
1,517 SR
1,425 Elo+
Kali
Kali
DusBrey-Siqco
Kali
Level 89
God Stats
3W - 4L
1,353 SR
Queue Stats
369W - 387L
1,457 Elo+
Solo
Skadi
Skadi
Ghost-Continuum
Skadi
Level 89
God Stats
21W - 10L
1,602 SR
Queue Stats
49W - 59L
1,425 Elo+
Solo
Kukulkan
Kukulkan
XxMIKEHAWKxX69
Kukulkan
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
24W - 19L
1,288 Elo+
Party 1
Ares
Ares
kingpaper2020
Ares
Level 33
God Stats
2W - 2L
1,550 SR
Queue Stats
60W - 58L
1,478 Elo+
Party 1
Chaac
Chaac
kix6116
Chaac
Level 37
God Stats
1W - 1L
1,578 SR
Queue Stats
219W - 213L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 1
5,996
545
5,120
5,284
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
1 / 6 / 1
5,255
478
4,153
9,756
3,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
KenJStan
Danzaburou
8
1 / 4 / 0
5,003
455
1,340
7,807
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
dubstepking070
King Arthur
8
0 / 2 / 0
4,915
447
1,447
4,368
3,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
sinfonico-_-4
Thanatos
11
2 / 2 / 1
6,251
568
4,349
9,590
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,154
559
2,435
7,748
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 2 / 1
6,977
634
10,276
7,271
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
12
5 / 1 / 0
6,598
600
2,124
4,066
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 6
6,202
564
2,989
6,951
3,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
kix6116
Chaac
11
2 / 0 / 4
6,442
586
4,529
7,566
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
17
17
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
Sylvanus
1
6
1
0.25
W
1
1
6
4
W
8
2
1
4.25
L
Danzaburou
KenJStan
Danzaburou
1
4
0
0.25
W
Kukulkan
5
1
0
5
L
King Arthur
dubstepking070
King Arthur
0
2
0
0
W
1
1
6
4
W
Chaac
kix6116
Chaac
2
0
4
4
L
Thanatos
sinfonico-_-4
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
22,353
36,805
Taken
33,602
13,941
Mitigated
13,400
14,083
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,120
254
0
0
5,284
1,466
171
1,667
3,587
31,930
0
L
Sylvanus
4,153
1,727
741
1,642
9,756
3,908
0
1,032
8,724
17,575
0
W
2,435
1,448
0
2,033
7,748
2,321
0
1,467
6,139
0
30,572
W
10,276
5,354
111
3,692
7,271
2,110
1,208
2,097
5,174
0
38,079
L
Danzaburou
KenJStan
Danzaburou
1,340
586
165
1,958
7,807
2,162
0
1,398
6,409
0
19,222
W
Kukulkan
2,124
259
0
70
4,066
1,341
392
1,677
2,253
29,697
0
L
King Arthur
dubstepking070
King Arthur
1,447
435
57
318
4,368
3,374
0
153
3,977
0
15,369
W
2,989
199
0
1,240
6,951
3,035
88
2,458
4,485
15,107
0
W
Chaac
kix6116
Chaac
4,529
1,127
0
4,139
7,566
4,593
367
1,188
6,278
0
29,791
L
Thanatos
sinfonico-_-4
Thanatos
4,349
1,582
0
9,202
9,590
3,031
0
863
8,637
0
35,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
32,373
256
Minions Killed
286
0
Camps Cleared
0
903,180
Distance Traveled
1,038,574
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,996
545
76
7
0
208,691
1
L
Sylvanus
5,255
478
30
3
0
151,432
0
W
Kali
6,154
559
60
5
0
242,165
4
W
Skadi
6,977
634
54
5
0
192,795
4
L
Danzaburou
5,003
455
35
3
0
178,140
0
W
Kukulkan
6,598
600
68
6
0
184,711
1
L
King Arthur
4,915
447
40
4
0
150,722
1
W
Ares
6,202
564
24
2
0
219,348
1
W
Chaac
6,442
586
80
7
0
199,555
0
L
Thanatos
6,251
568
75
7
0
214,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role