Player Matchup

Hun Batz
Hun Batz
Dominator159260
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 104L
1,370 Elo+
Party 4
Cabrakan
Cabrakan
FrecuenciaLD
Cabrakan
Level 38
God Stats
6W - 14L
1,494 SR
Queue Stats
77W - 78L
1,520 Elo+
Solo
Heimdallr
Heimdallr
OGsniper43
Heimdallr
Level 16
God Stats
1W - 3L
1,445 SR
Queue Stats
37W - 30L
1,498 Elo+
Party 4
Ra
Ra
go-my_nuggets
Ra
Level 103
God Stats
3W - 3L
1,502 SR
Queue Stats
180W - 197L
1,453 Elo+
Party 1
Thanatos
Thanatos
sr1112714
Thanatos
Level 42
God Stats
26W - 27L
1,497 SR
Queue Stats
58W - 73L
1,468 Elo+
Party 1
Team Averages
Level 56
1,488 SR
1,462 Elo+

VS

Team Averages
Level 54
1,614 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Ajani03637
Gilgamesh
Level 106
God Stats
21W - 10L
1,754 SR
Queue Stats
301W - 265L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
AllisonX7
Cthulhu
Level 48
God Stats
3W - 1L
1,758 SR
Queue Stats
12W - 18L
1,501 Elo+
Solo
Cernunnos
Cernunnos
DEEKITY
Cernunnos
Level 36
God Stats
5W - 8L
1,480 SR
Queue Stats
17W - 11L
1,479 Elo+
Party 3
Janus
Janus
Deek2k
Janus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LetDemFight
Thanatos
Level 48
God Stats
37W - 31L
1,581 SR
Queue Stats
144W - 109L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
3 / 9 / 7
11,149
429
5,398
22,921
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
FrecuenciaLD
Cabrakan
18
5 / 10 / 12
13,139
505
14,114
32,243
38,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
OGsniper43
Heimdallr
20
8 / 10 / 8
13,320
512
16,220
22,539
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 8 / 3
12,538
482
6,368
21,477
23,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
sr1112714
Thanatos
20
5 / 10 / 5
13,395
515
11,554
21,454
9,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ajani03637
Gilgamesh
20
20 / 4 / 9
16,533
636
24,939
22,081
22,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
AllisonX7
Cthulhu
18
2 / 7 / 20
12,779
492
14,201
26,214
28,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
DEEKITY
Cernunnos
20
9 / 6 / 6
15,037
578
19,922
22,342
9,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Deek2k
Janus
20
10 / 3 / 16
15,579
599
25,827
17,683
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
LetDemFight
Thanatos
20
6 / 5 / 11
14,726
566
9,144
18,172
9,215
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
24
Kills
47
47
Deaths
25
35
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ajani03637
Gilgamesh
20
4
9
6.13
W
Cthulhu
AllisonX7
Cthulhu
2
7
20
1.71
W
Cernunnos
DEEKITY
Cernunnos
9
6
6
2
W
Janus
Deek2k
Janus
10
3
16
6
L
Hun Batz
3
9
7
0.72
L
Cabrakan
FrecuenciaLD
Cabrakan
5
10
12
1.1
W
Thanatos
LetDemFight
Thanatos
6
5
11
2.3
L
Heimdallr
OGsniper43
Heimdallr
8
10
8
1.2
L
3
8
3
0.56
L
Thanatos
sr1112714
Thanatos
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,654
Damage
94,033
120,634
Taken
106,492
90,521
Mitigated
77,558
36,128
Healing
43,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ajani03637
Gilgamesh
24,939
6,420
0
6,057
22,081
22,466
3,180
5,300
15,477
0
94,274
W
Cthulhu
AllisonX7
Cthulhu
14,201
1,644
2,239
4,368
26,214
28,568
876
4,763
21,451
46,813
0
W
Cernunnos
DEEKITY
Cernunnos
19,922
12,238
0
11,405
22,342
9,560
7,769
6,873
15,469
0
124,848
W
Janus
Deek2k
Janus
25,827
1,273
0
6,679
17,683
7,749
602
4,122
13,561
99,722
0
L
Hun Batz
5,398
1,442
0
4,280
22,921
9,342
363
6,851
16,070
0
44,302
L
Cabrakan
FrecuenciaLD
Cabrakan
14,114
2,335
0
5,455
32,243
38,735
159
13,831
18,412
38,192
0
W
Thanatos
LetDemFight
Thanatos
9,144
2,139
0
12,840
18,172
9,215
420
2,191
15,864
0
107,566
L
Heimdallr
OGsniper43
Heimdallr
16,220
5,147
0
3,557
22,539
9,868
2,567
8,880
13,659
0
72,503
L
6,368
1,008
1,444
6,676
21,477
23,032
48
4,567
16,910
79,072
0
L
Thanatos
sr1112714
Thanatos
11,554
2,203
0
14,716
21,454
9,544
150
5,899
15,555
0
95,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,541
Gold Earned
74,654
529
Minions Killed
645
0
Camps Cleared
0
2,325,034
Distance Traveled
2,796,935
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,533
636
133
5
0
578,935
5
W
Cthulhu
12,779
492
45
2
0
585,384
1
W
Cernunnos
15,037
578
159
6
0
527,916
1
W
Janus
15,579
599
162
6
0
557,221
1
L
Hun Batz
11,149
429
94
4
0
484,350
1
L
Cabrakan
13,139
505
60
2
0
465,795
4
W
Thanatos
14,726
566
146
6
0
547,479
0
L
Heimdallr
13,320
512
117
5
0
422,336
1
L
Ra
12,538
482
135
5
0
465,858
3
L
Thanatos
13,395
515
123
5
0
486,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role