Player Matchup

Gilgamesh
Gilgamesh
Atom0s23
Gilgamesh
Level 67
God Stats
5W - 2L
1,617 SR
Queue Stats
29W - 29L
1,688 Elo+
Party 2
Ymir
Ymir
Cachirulo14PS
Ymir
Level 124
God Stats
1W - 0L
1,959 SR
Queue Stats
13W - 3L
1,638 Elo+
Party 2
Fenrir
Fenrir
OzDude182
Fenrir
Level 158
God Stats
4W - 5L
1,650 SR
Queue Stats
105W - 121L
1,514 Elo+
Solo
Medusa
Medusa
elexgamer
Medusa
Level 142
God Stats
1W - 0L
1,680 SR
Queue Stats
13W - 12L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
gponce321
Ah Puch
Level 26
God Stats
2W - 0L
1,873 SR
Queue Stats
6W - 1L
1,791 Elo+
Party 2
Team Averages
Level 103
1,756 SR
1,636 Elo+

VS

Team Averages
Level 108
1,530 SR
1,478 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Furi0usF0x
Bastet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,409 Elo+
Party 1
Ymir
Ymir
Hogstock
Ymir
Level 69
God Stats
1W - 3L
1,575 SR
Queue Stats
35W - 32L
1,563 Elo+
Solo
Skadi
Skadi
JudoDeezy
Skadi
Level 123
God Stats
3W - 4L
1,579 SR
Queue Stats
48W - 55L
1,494 Elo+
Solo
Khepri
Khepri
PlasteredOwl
Khepri
Level 106
God Stats
3W - 7L
1,495 SR
Queue Stats
5W - 16L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atom0s23
Gilgamesh
20
10 / 2 / 8
13,843
865
17,657
18,424
12,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 10
11,380
711
5,186
16,254
15,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
OzDude182
Fenrir
18
2 / 4 / 9
11,207
700
6,077
13,529
12,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
elexgamer
Medusa
20
10 / 1 / 6
13,859
866
20,914
15,563
7,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
gponce321
Ah Puch
18
3 / 4 / 13
11,641
728
13,419
14,226
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 4 / 0
10,178
636
13,721
9,744
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Furi0usF0x
Bastet
15
1 / 7 / 3
9,589
599
8,175
14,564
6,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
17
4 / 7 / 3
11,183
699
12,673
21,028
22,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
JudoDeezy
Skadi
18
5 / 6 / 5
11,659
729
19,170
12,699
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
0 / 4 / 4
9,717
607
4,583
12,733
14,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
28
Kills
13
13
Deaths
28
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
0
0.75
W
Gilgamesh
Atom0s23
Gilgamesh
10
2
8
7
W
3
2
10
4
L
Bastet
Furi0usF0x
Bastet
1
7
3
0.36
L
Ymir
4
7
3
0.79
L
Skadi
JudoDeezy
Skadi
5
6
5
1.25
W
Fenrir
OzDude182
Fenrir
2
4
9
1.63
L
Khepri
0
4
4
0.5
W
Medusa
elexgamer
Medusa
10
1
6
13
W
Ah Puch
gponce321
Ah Puch
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
58,322
77,996
Taken
70,768
53,240
Mitigated
53,317
22,931
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,721
555
0
2,095
9,744
3,897
2
1,721
7,957
39,242
0
W
Gilgamesh
Atom0s23
Gilgamesh
17,657
7,240
0
6,578
18,424
12,778
2,510
9,570
8,184
0
57,729
W
5,186
1,280
999
1,333
16,254
15,217
309
6,604
9,204
16,750
0
L
Bastet
Furi0usF0x
Bastet
8,175
1,802
743
552
14,564
6,192
0
4,204
10,264
0
30,075
L
Ymir
12,673
761
0
2,420
21,028
22,893
0
6,457
14,428
23,525
0
L
Skadi
JudoDeezy
Skadi
19,170
6,142
0
0
12,699
5,344
0
3,024
9,657
0
51,784
W
Fenrir
OzDude182
Fenrir
6,077
403
0
3,345
13,529
12,140
118
2,992
10,343
0
28,779
L
Khepri
4,583
134
747
856
12,733
14,991
0
3,029
9,550
22,149
0
W
Medusa
elexgamer
Medusa
20,914
10,643
0
3,161
15,563
7,211
1,327
4,657
10,379
0
79,573
W
Ah Puch
gponce321
Ah Puch
13,419
335
351
7,164
14,226
5,894
558
5,899
7,957
43,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
52,326
389
Minions Killed
310
9
Camps Cleared
7
1,510,666
Distance Traveled
1,321,963
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,178
636
84
5
2
267,401
6
W
Gilgamesh
13,843
865
75
5
2
310,701
1
W
Ymir
11,380
711
27
2
0
311,665
4
L
Bastet
9,589
599
66
4
3
286,133
1
L
Ymir
11,183
699
29
2
2
246,194
0
L
Skadi
11,659
729
85
5
0
255,561
0
W
Fenrir
11,207
700
64
4
1
279,651
0
L
Khepri
9,717
607
46
3
0
266,674
0
W
Medusa
13,859
866
145
9
4
315,463
3
W
Ah Puch
11,641
728
78
5
2
293,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role