Player Matchup

Gilgamesh
Gilgamesh
Coded_Doctrine
Gilgamesh
Level 8
God Stats
3W - 1L
1,532 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 2
Tiamat
Tiamat
Deadneck
Tiamat
Level 71
God Stats
3W - 4L
1,297 SR
Queue Stats
7W - 15L
1,188 Elo+
Party 2
Kuzenbo
Kuzenbo
HuronsWrath
Kuzenbo
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Team Averages
Level 56
1,443 SR
1,289 Elo+

VS

Team Averages
Level 46
1,480 SR
1,375 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Shee_Reckless
Ares
Level 17
God Stats
32W - 27L
1,441 SR
Queue Stats
205W - 220L
1,231 Elo+
Party 1
Hun Batz
Hun Batz
vG Jutsu
Hun Batz
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 367L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coded_Doctrine
Gilgamesh
16
7 / 0 / 10
13,092
655
11,677
10,254
10,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Deadneck
Tiamat
18
9 / 1 / 9
13,426
671
16,085
9,196
7,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
HuronsWrath
Kuzenbo
14
2 / 1 / 14
11,672
584
6,509
18,031
21,949
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
0 / 5 / 2
10,806
540
11,593
12,492
7,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 1
10,194
510
4,368
17,955
19,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
vG Jutsu
Hun Batz
14
2 / 7 / 0
11,285
564
8,434
15,863
6,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
18
Kills
2
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
2
0.2
W
Gilgamesh
Coded_Doctrine
Gilgamesh
7
0
10
12
W
Tiamat
Deadneck
Tiamat
9
1
9
13.5
W
Kuzenbo
HuronsWrath
Kuzenbo
2
1
14
9
L
0
6
1
0.08
L
Hun Batz
vG Jutsu
Hun Batz
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
24,395
37,481
Taken
46,310
39,636
Mitigated
34,103
5,395
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,593
1,183
0
1,461
12,492
7,824
0
8,902
3,590
54,073
0
W
Gilgamesh
Coded_Doctrine
Gilgamesh
11,677
2,964
0
884
10,254
10,295
1,404
4,801
5,453
0
48,255
W
Tiamat
Deadneck
Tiamat
16,085
923
0
4,078
9,196
7,392
128
3,709
5,487
67,047
0
W
Kuzenbo
HuronsWrath
Kuzenbo
6,509
1,512
0
433
18,031
21,949
75
7,557
10,474
19,948
0
L
4,368
408
307
1,434
17,955
19,325
0
8,447
9,508
25,562
0
L
Hun Batz
vG Jutsu
Hun Batz
8,434
986
0
781
15,863
6,954
0
5,394
10,469
0
60,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
32,285
174
Minions Killed
189
0
Camps Cleared
0
1,124,111
Distance Traveled
934,787
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,806
540
71
4
0
303,872
0
W
Gilgamesh
13,092
655
60
3
0
405,286
7
W
Tiamat
13,426
671
97
5
0
347,239
2
W
Kuzenbo
11,672
584
17
1
0
371,586
2
L
Ares
10,194
510
38
2
0
271,682
0
L
Hun Batz
11,285
564
80
4
0
359,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role