Player Matchup

Fafnir
Fafnir
DarkPancho133
Fafnir
Level 118
God Stats
6W - 3L
1,610 SR
Queue Stats
165W - 165L
1,522 Elo+
Party 1
Persephone
Persephone
HoneyHive
Persephone
Level 107
God Stats
10W - 8L
1,586 SR
Queue Stats
158W - 138L
1,508 Elo+
Party 1
Medusa
Medusa
SpartanChief085
Medusa
Level 10
God Stats
7W - 5L
1,566 SR
Queue Stats
8W - 11L
1,411 Elo+
Party 1
Ymir
Ymir
TheElderFam7
Ymir
Level 27
God Stats
33W - 27L
1,513 SR
Queue Stats
44W - 45L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
WHATAMADMAN
Sun Wukong
Level 88
God Stats
1W - 3L
1,172 SR
Queue Stats
117W - 109L
1,492 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,484 Elo+

VS

Team Averages
Level 43
1,461 SR
1,475 Elo+
Kali
Kali
Lallamagamer55
Kali
Level 49
God Stats
0W - 2L
1,277 SR
Queue Stats
34W - 28L
1,456 Elo+
Solo
King Arthur
King Arthur
MochaFemboys
King Arthur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,431 Elo+
Solo
Yemoja
Yemoja
ZICLOPZR9
Yemoja
Level 50
God Stats
2W - 6L
1,528 SR
Queue Stats
237W - 273L
1,467 Elo+
Solo
Rama
Rama
belsbelsbels
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 260L
1,522 Elo+
Solo
Janus
Janus
jordanminu123
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,690
579
7,334
8,866
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
HoneyHive
Persephone
15
6 / 2 / 4
9,677
645
9,271
6,743
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,824
455
1,318
2,795
809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 4
7,465
498
2,346
9,117
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
WHATAMADMAN
Sun Wukong
14
0 / 0 / 1
7,916
528
5,112
7,209
3,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,068
471
4,048
10,943
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MochaFemboys
King Arthur
11
0 / 2 / 0
5,804
387
2,083
12,156
6,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
ZICLOPZR9
Yemoja
10
0 / 2 / 1
6,511
434
3,460
7,604
3,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 0
6,387
426
2,167
5,216
1,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 0
6,524
435
4,238
4,758
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Persephone
HoneyHive
Persephone
6
2
4
4
L
0
4
2
0.25
L
King Arthur
MochaFemboys
King Arthur
0
2
0
0
W
0
0
0
0
W
2
0
4
4
W
Sun Wukong
WHATAMADMAN
Sun Wukong
0
0
1
0.5
L
Yemoja
ZICLOPZR9
Yemoja
0
2
1
0.25
L
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
15,996
34,730
Taken
40,677
17,928
Mitigated
17,458
10,799
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,334
2,435
0
1,892
8,866
5,730
0
1,124
7,712
51,947
0
W
Persephone
HoneyHive
Persephone
9,271
746
0
2,844
6,743
2,286
586
2,555
4,156
69,104
0
L
4,048
1,611
0
2,974
10,943
4,417
0
5,340
5,603
0
50,848
L
King Arthur
MochaFemboys
King Arthur
2,083
336
0
2,925
12,156
6,524
0
3,549
8,607
0
18,876
W
1,318
719
0
264
2,795
809
0
765
2,030
0
29,632
W
2,346
371
0
2,980
9,117
6,003
0
3,252
5,865
23,451
0
W
Sun Wukong
WHATAMADMAN
Sun Wukong
5,112
793
0
2,819
7,209
3,100
0
0
6,879
0
52,222
L
Yemoja
ZICLOPZR9
Yemoja
3,460
714
737
1,482
7,604
3,645
0
4,592
3,012
19,298
0
L
2,167
1,604
0
2,167
5,216
1,542
282
1,548
3,668
0
30,519
L
4,238
135
0
1,271
4,758
1,330
0
3,922
836
30,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
32,294
416
Minions Killed
291
0
Camps Cleared
0
1,431,051
Distance Traveled
1,221,514
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,690
579
90
6
0
306,087
4
W
Persephone
9,677
645
129
9
0
287,171
1
L
Kali
7,068
471
94
6
0
289,024
4
L
King Arthur
5,804
387
40
3
0
241,735
2
W
Medusa
6,824
455
69
5
0
280,134
0
W
Ymir
7,465
498
28
2
0
291,121
5
W
Sun Wukong
7,916
528
100
7
0
266,538
2
L
Yemoja
6,511
434
27
2
0
240,725
2
L
Rama
6,387
426
70
5
0
266,128
6
L
Janus
6,524
435
60
4
0
183,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role