Player Matchup

Pele
Pele
Angelo808
Pele
Level 9
God Stats
11W - 13L
1,199 SR
Queue Stats
16W - 21L
1,094 Elo+
Solo
Hades
Hades
Comradedog-_-
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Persephone
Persephone
Jomyse
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
LuchoAudisio
Chernobog
Level 10
God Stats
22W - 16L
1,218 SR
Queue Stats
32W - 32L
1,251 Elo+
Solo
Sol
Sol
WaywardBerzerker
Sol
Level 29
God Stats
1W - 2L
1,223 SR
Queue Stats
54W - 59L
1,108 Elo+
Solo
Team Averages
Level 11
1,328 SR
1,291 Elo+

VS

Team Averages
Level 14
1,503 SR
1,452 Elo+
Medusa
Medusa
IvanSandy
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
Nion_Raiz
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
P0cketknife3893
Gilgamesh
Level 29
God Stats
35W - 34L
1,516 SR
Queue Stats
93W - 98L
1,385 Elo+
Solo
Yemoja
Yemoja
Pipox_2020
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
kl1xm3r
Merlin
Level 26
God Stats
4W - 9L
1,499 SR
Queue Stats
77W - 80L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
5 / 7 / 3
10,114
532
7,094
13,735
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 7 / 9
8,896
468
8,102
12,687
5,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Jomyse
Persephone
11
1 / 6 / 4
8,339
439
3,160
8,681
1,775
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
LuchoAudisio
Chernobog
16
2 / 3 / 1
10,143
534
4,033
10,469
3,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
13 / 7 / 3
11,819
622
14,512
15,141
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IvanSandy
Medusa
10
2 / 1 / 0
7,648
403
2,663
4,088
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
Nion_Raiz
Susano
15
5 / 6 / 8
9,400
495
7,253
14,053
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
P0cketknife3893
Gilgamesh
19
19 / 4 / 5
12,859
677
20,037
18,361
8,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Pipox_2020
Yemoja
5
0 / 8 / 2
6,125
322
1,024
7,112
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
kl1xm3r
Merlin
14
4 / 8 / 7
9,154
482
8,130
13,784
4,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
24
Kills
30
30
Deaths
27
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
5
7
3
0.93
W
3
7
9
1.07
L
Medusa
IvanSandy
Medusa
2
1
0
2
W
Persephone
Jomyse
Persephone
1
6
4
0.5
W
Chernobog
LuchoAudisio
Chernobog
2
3
1
0.83
L
Susano
Nion_Raiz
Susano
5
6
8
1.5
L
Gilgamesh
P0cketknife3893
Gilgamesh
19
4
5
5.38
L
Yemoja
Pipox_2020
Yemoja
0
8
2
0.13
W
13
7
3
2.07
L
Merlin
kl1xm3r
Merlin
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
39,107
60,713
Taken
57,398
21,148
Mitigated
22,122
17,082
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,094
1,636
0
3,636
13,735
4,297
143
497
13,238
0
50,759
W
8,102
2,279
46
3,170
12,687
5,464
222
1,446
11,241
22,358
0
L
Medusa
IvanSandy
Medusa
2,663
1,360
0
0
4,088
1,117
920
366
3,722
0
22,846
W
Persephone
Jomyse
Persephone
3,160
230
0
437
8,681
1,775
397
1,075
7,600
19,052
0
W
Chernobog
LuchoAudisio
Chernobog
4,033
2,928
0
4,549
10,469
3,620
776
1,751
8,718
0
69,128
L
Susano
Nion_Raiz
Susano
7,253
1,622
1,065
5,208
14,053
4,829
488
6,879
7,174
0
30,605
L
Gilgamesh
P0cketknife3893
Gilgamesh
20,037
6,445
0
3,728
18,361
8,737
928
6,079
12,282
0
83,456
L
Yemoja
Pipox_2020
Yemoja
1,024
534
61
258
7,112
2,729
28
2,871
4,241
3,024
0
W
14,512
7,331
650
4,594
15,141
5,992
6,086
4,384
10,757
51,536
2,784
L
Merlin
kl1xm3r
Merlin
8,130
944
0
3,576
13,784
4,710
934
8,785
4,999
44,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
45,186
377
Minions Killed
311
0
Camps Cleared
0
1,414,642
Distance Traveled
1,246,285
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,114
532
90
5
0
283,314
0
W
Hades
8,896
468
36
2
0
283,122
2
L
Medusa
7,648
403
52
3
0
177,472
2
W
Persephone
8,339
439
39
2
0
261,061
3
W
Chernobog
10,143
534
113
6
0
315,510
1
L
Susano
9,400
495
55
3
0
321,868
5
L
Gilgamesh
12,859
677
136
7
0
309,317
1
L
Yemoja
6,125
322
5
0
0
172,476
0
W
Sol
11,819
622
99
5
0
271,635
0
L
Merlin
9,154
482
63
3
0
265,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role