Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Penquinn14
Ah Muzen Cab
Level 67
God Stats
7W - 7L
1,461 SR
Queue Stats
154W - 159L
1,533 Elo+
Party 1
Cerberus
Cerberus
Zulu12gamefryk
Cerberus
Level 27
God Stats
4W - 2L
1,652 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Scylla
Scylla
darkdestroyer102
Scylla
Level 36
God Stats
2W - 2L
1,345 SR
Queue Stats
74W - 91L
1,505 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,503 Elo+

VS

Team Averages
Level 48
1,427 SR
1,416 Elo+
Ymir
Ymir
BenannaTIme519
Ymir
Level 15
God Stats
0W - 3L
1,143 SR
Queue Stats
0W - 10L
1,077 Elo+
Party 2
Hercules
Hercules
GrizzlyWGreen
Hercules
Level 127
God Stats
1W - 1L
1,893 SR
Queue Stats
26W - 16L
1,671 Elo+
Party 2
Medusa
Medusa
Mdenglish
Medusa
Level 3
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Penquinn14
Ah Muzen Cab
11
6 / 0 / 4
7,879
788
7,986
4,206
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
10
5 / 0 / 6
8,021
802
4,714
5,238
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 10
7,615
762
5,672
4,105
1,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,604
560
2,698
9,512
6,130
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
GrizzlyWGreen
Hercules
8
0 / 2 / 0
6,152
615
1,405
8,344
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Mdenglish
Medusa
8
0 / 5 / 0
5,638
564
3,211
6,087
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hercules
GrizzlyWGreen
Hercules
0
2
0
0
L
Medusa
Mdenglish
Medusa
0
5
0
0
W
Ah Muzen Cab
Penquinn14
Ah Muzen Cab
6
0
4
8
W
Cerberus
5
0
6
8
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
7,314
13,549
Taken
23,943
7,194
Mitigated
14,143
4,069
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,698
268
68
393
9,512
6,130
0
4,194
5,318
12,369
0
L
Hercules
GrizzlyWGreen
Hercules
1,405
257
0
2,829
8,344
5,890
0
2,788
5,556
0
9,104
L
Medusa
Mdenglish
Medusa
3,211
1,478
0
15
6,087
2,123
0
3,492
2,595
0
16,515
W
Ah Muzen Cab
Penquinn14
Ah Muzen Cab
7,986
2,669
0
2,230
4,206
1,538
1,120
513
3,693
0
34,777
W
Cerberus
4,714
415
0
1,384
5,238
4,239
177
1,403
3,835
19,159
0
W
5,672
1,509
0
455
4,105
1,417
1,171
841
3,264
18,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,515
Gold Earned
17,394
124
Minions Killed
51
0
Camps Cleared
0
548,773
Distance Traveled
450,795
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,604
560
14
1
0
129,035
1
L
Hercules
6,152
615
11
1
0
183,260
0
L
Medusa
5,638
564
26
3
0
138,500
0
W
Ah Muzen Cab
7,879
788
50
5
0
208,191
3
W
Cerberus
8,021
802
39
4
0
185,176
2
W
Scylla
7,615
762
35
4
0
155,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role