Player Matchup

Danzaburou
Danzaburou
azazelbaby
Danzaburou
Level 125
God Stats
5W - 1L
1,793 SR
Queue Stats
73W - 50L
1,780 Elo+
Party 1
Baba Yaga
Baba Yaga
hfhdudhghl
Baba Yaga
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 111L
1,769 Elo+
Party 1
Gilgamesh
Gilgamesh
lealon
Gilgamesh
Level 78
God Stats
22W - 18L
1,716 SR
Queue Stats
107W - 127L
1,641 Elo+
Solo
Team Averages
Level 114
1,670 SR
1,730 Elo+

VS

Team Averages
Level 121
1,513 SR
1,682 Elo+
Anhur
Anhur
AthIete
Anhur
Level 125
God Stats
1W - 3L
1,616 SR
Queue Stats
20W - 18L
1,714 Elo+
Solo
Thoth
Thoth
FaintBunny5445
Thoth
Level 109
God Stats
1W - 4L
1,750 SR
Queue Stats
52W - 54L
1,708 Elo+
Solo
Gilgamesh
Gilgamesh
Yorba64kJ
Gilgamesh
Level 128
God Stats
10W - 8L
1,172 SR
Queue Stats
91W - 88L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
azazelbaby
Danzaburou
15
2 / 3 / 8
10,308
687
7,181
13,141
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
hfhdudhghl
Baba Yaga
15
5 / 3 / 7
10,868
725
14,936
12,666
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
lealon
Gilgamesh
14
7 / 7 / 4
10,988
733
10,935
14,412
8,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AthIete
Anhur
14
5 / 6 / 5
10,650
710
8,822
14,122
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 6 / 5
10,610
707
13,161
11,640
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yorba64kJ
Gilgamesh
13
2 / 2 / 7
9,617
641
10,452
13,713
14,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
13
13
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
AthIete
Anhur
5
6
5
1.25
L
6
6
5
1.42
L
Gilgamesh
Yorba64kJ
Gilgamesh
2
2
7
2.75
W
Danzaburou
azazelbaby
Danzaburou
2
3
8
2
W
Baba Yaga
hfhdudhghl
Baba Yaga
5
3
7
2.83
W
Gilgamesh
lealon
Gilgamesh
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,052
Damage
32,435
40,219
Taken
39,475
16,226
Mitigated
23,560
8,922
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AthIete
Anhur
8,822
4,724
0
1,448
14,122
5,187
701
5,988
7,782
0
49,211
L
13,161
442
0
1,926
11,640
4,250
649
2,997
8,461
43,656
0
L
Gilgamesh
Yorba64kJ
Gilgamesh
10,452
1,964
795
1,495
13,713
14,123
401
5,033
8,189
0
43,030
W
Danzaburou
azazelbaby
Danzaburou
7,181
2,048
0
4,819
13,141
4,059
1,449
4,506
8,479
0
51,006
W
Baba Yaga
hfhdudhghl
Baba Yaga
14,936
1,088
0
3,862
12,666
4,131
589
3,777
8,889
37,171
0
W
Gilgamesh
lealon
Gilgamesh
10,935
3,608
0
241
14,412
8,036
608
4,802
9,610
0
26,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
30,877
167
Minions Killed
187
0
Camps Cleared
0
823,793
Distance Traveled
795,999
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,650
710
76
5
0
241,356
1
L
Thoth
10,610
707
53
4
0
261,599
0
L
Gilgamesh
9,617
641
58
4
0
293,044
6
W
Danzaburou
10,308
687
84
6
0
284,097
1
W
Baba Yaga
10,868
725
52
3
0
267,290
2
W
Gilgamesh
10,988
733
31
2
0
272,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role