Player Matchup

Chang'e
Chang'e
Blakestiger870
Chang'e
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
70W - 77L
1,454 Elo+
Party 1
Amaterasu
Amaterasu
DishierMoney21
Amaterasu
Level 42
God Stats
3W - 3L
1,291 SR
Queue Stats
4W - 5L
1,148 Elo+
Party 1
Arachne
Arachne
Galxci
Arachne
Level 86
God Stats
7W - 4L
1,618 SR
Queue Stats
88W - 77L
1,475 Elo+
Party 1
Apollo
Apollo
LokiMainlmao
Apollo
Level 106
God Stats
2W - 0L
1,714 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 1
Vamana
Vamana
Vicflair
Vamana
Level 36
God Stats
8W - 2L
1,928 SR
Queue Stats
94W - 110L
1,452 Elo+
Party 1
Team Averages
Level 59
1,610 SR
1,400 Elo+

VS

Team Averages
Level 48
1,470 SR
1,408 Elo+
Ares
Ares
Dr SWOLE Squad
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 164L
1,395 Elo+
Party 3
Ymir
Ymir
GVObigCHILL
Ymir
Level 82
God Stats
6W - 3L
1,601 SR
Queue Stats
110W - 110L
1,382 Elo+
Party 3
Ullr
Ullr
Gokujclr
Ullr
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 60L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
Ravennnght
Nu Wa
Level 26
God Stats
6W - 8L
1,620 SR
Queue Stats
31W - 51L
1,390 Elo+
Party 2
Fenrir
Fenrir
chinoxx150
Fenrir
Level 41
God Stats
9W - 10L
1,342 SR
Queue Stats
62W - 83L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,026
430
2,096
6,236
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DishierMoney21
Amaterasu
11
0 / 3 / 2
6,100
436
1,403
10,146
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Galxci
Arachne
13
4 / 2 / 2
7,769
555
6,382
9,046
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
15
9 / 1 / 1
8,993
642
12,298
11,471
3,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Vicflair
Vamana
13
0 / 3 / 4
6,847
489
5,532
7,365
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,098
436
2,614
12,889
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 0
7,395
528
4,413
9,422
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
10
0 / 2 / 3
6,282
449
5,155
6,289
2,546
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
0 / 0 / 2
6,767
483
5,837
1,651
458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
chinoxx150
Fenrir
13
7 / 2 / 1
8,006
572
6,152
10,368
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
10
10
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Amaterasu
DishierMoney21
Amaterasu
0
3
2
0.33
L
1
7
2
0.29
L
2
4
0
0.5
W
Arachne
Galxci
Arachne
4
2
2
2.5
L
Ullr
0
2
3
0.75
W
Apollo
9
1
1
9.5
L
Nu Wa
0
0
2
1
W
Vamana
Vicflair
Vamana
0
3
4
0.67
L
Fenrir
chinoxx150
Fenrir
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,711
Damage
24,171
44,264
Taken
40,619
16,467
Mitigated
18,549
18,303
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,096
262
972
1,552
6,236
1,474
252
2,457
3,779
34,645
0
W
Amaterasu
DishierMoney21
Amaterasu
1,403
271
238
4,456
10,146
3,289
0
2,813
7,333
0
27,303
L
2,614
460
0
1,402
12,889
5,477
0
173
12,706
10,069
0
L
4,413
958
0
1,464
9,422
5,879
0
0
9,422
37,957
1,414
W
Arachne
Galxci
Arachne
6,382
4,492
0
2,998
9,046
3,985
0
1,767
7,279
0
52,346
L
Ullr
5,155
3,938
0
2,002
6,289
2,546
0
0
6,289
0
37,886
W
Apollo
12,298
9,492
0
6,805
11,471
3,934
724
2,261
9,210
0
69,266
L
Nu Wa
5,837
3,454
0
0
1,651
458
672
410
1,201
39,639
0
W
Vamana
Vicflair
Vamana
5,532
2,743
0
1,282
7,365
3,785
776
3,494
3,871
0
36,398
L
Fenrir
chinoxx150
Fenrir
6,152
2,027
0
5,215
10,368
4,189
0
1,267
8,905
0
37,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
34,548
425
Minions Killed
313
0
Camps Cleared
0
1,273,796
Distance Traveled
1,240,489
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,026
430
70
5
0
235,829
0
W
Amaterasu
6,100
436
69
5
0
273,510
0
L
Ares
6,098
436
17
1
0
244,931
0
L
Ymir
7,395
528
84
6
0
206,607
1
W
Arachne
7,769
555
96
7
0
263,369
4
L
Ullr
6,282
449
71
5
0
236,884
1
W
Apollo
8,993
642
122
9
0
234,137
1
L
Nu Wa
6,767
483
70
5
0
256,058
4
W
Vamana
6,847
489
68
5
0
266,951
5
L
Fenrir
8,006
572
71
5
0
296,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role