Player Matchup

Thanatos
Thanatos
CCarrera99
Thanatos
Level 27
God Stats
42W - 44L
1,476 SR
Queue Stats
81W - 80L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Dagerone
Cthulhu
Level 18
God Stats
2W - 2L
1,466 SR
Queue Stats
38W - 30L
1,504 Elo+
Party 1
Izanami
Izanami
Malaweed31
Izanami
Level 23
God Stats
2W - 4L
1,250 SR
Queue Stats
57W - 60L
1,440 Elo+
Party 1
Tyr
Tyr
MrSamame
Tyr
Level 29
God Stats
21W - 18L
1,400 SR
Queue Stats
95W - 87L
1,510 Elo+
Party 1
Nike
Nike
rrosadio
Nike
Level 26
God Stats
43W - 30L
1,578 SR
Queue Stats
106W - 91L
1,479 Elo+
Party 1
Team Averages
Level 25
1,434 SR
1,481 Elo+

VS

Team Averages
Level 20
1,645 SR
1,523 Elo+
Izanami
Izanami
Mateenso
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
VygotskyBR
Camazotz
Level 27
God Stats
4W - 5L
1,727 SR
Queue Stats
174W - 170L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zerefneitor
Kumbhakarna
Level 13
God Stats
1W - 2L
1,689 SR
Queue Stats
26W - 24L
1,522 Elo+
Party 3
Bellona
Bellona
lchelonitor24
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,685 Elo+
Party 3
Discordia
Discordia
pedriboii
Discordia
Level 14
God Stats
4W - 6L
1,807 SR
Queue Stats
93W - 103L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CCarrera99
Thanatos
16
2 / 5 / 7
10,288
468
6,640
14,814
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Dagerone
Cthulhu
17
4 / 2 / 3
10,705
487
11,932
13,000
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Malaweed31
Izanami
16
2 / 3 / 6
10,314
469
8,639
9,479
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 2 / 6
12,587
572
16,741
18,092
19,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nike
20
3 / 3 / 3
12,058
548
12,317
18,700
14,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mateenso
Izanami
15
1 / 3 / 4
9,500
432
9,065
15,088
4,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
VygotskyBR
Camazotz
17
7 / 4 / 2
10,811
491
13,290
18,811
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Zerefneitor
Kumbhakarna
11
2 / 3 / 3
8,145
370
5,056
15,525
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
14
1 / 5 / 2
8,739
397
5,967
12,594
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
pedriboii
Discordia
19
3 / 1 / 5
11,906
541
12,069
12,022
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
14
15
Deaths
16
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CCarrera99
Thanatos
2
5
7
1.1
W
Cthulhu
Dagerone
Cthulhu
4
2
3
2.75
W
Izanami
Malaweed31
Izanami
2
3
6
1.67
L
Izanami
Mateenso
Izanami
1
3
4
1
W
5
2
6
4
L
Camazotz
VygotskyBR
Camazotz
7
4
2
2
L
Kumbhakarna
Zerefneitor
Kumbhakarna
2
3
3
1.17
L
Bellona
1
5
2
0.4
L
Discordia
pedriboii
Discordia
3
1
5
5.5
W
Nike
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,269
Damage
45,447
74,085
Taken
74,040
54,981
Mitigated
37,026
29,771
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CCarrera99
Thanatos
6,640
1,201
0
13,336
14,814
5,375
0
3,800
10,842
0
60,723
W
Cthulhu
Dagerone
Cthulhu
11,932
1,106
67
3,212
13,000
11,548
759
1,490
11,486
40,170
0
W
Izanami
Malaweed31
Izanami
8,639
5,581
0
1,701
9,479
3,998
2,207
2,357
7,006
0
67,416
L
Izanami
Mateenso
Izanami
9,065
6,686
0
4,323
15,088
4,713
0
3,521
11,267
0
61,709
W
16,741
1,217
0
8,438
18,092
19,962
724
1,885
15,824
0
91,111
L
Camazotz
VygotskyBR
Camazotz
13,290
3,112
0
8,281
18,811
7,972
0
2,507
16,064
0
69,480
L
Kumbhakarna
Zerefneitor
Kumbhakarna
5,056
800
0
788
15,525
11,013
0
2,626
12,659
13,196
0
L
Bellona
5,967
1,134
0
273
12,594
8,845
0
372
12,192
0
36,647
L
Discordia
pedriboii
Discordia
12,069
1,836
0
2,522
12,022
4,483
0
1,976
9,926
94,929
0
W
Nike
12,317
2,933
0
3,017
18,700
14,098
1,216
6,649
11,300
0
115,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
49,101
655
Minions Killed
503
0
Camps Cleared
0
2,295,811
Distance Traveled
2,046,014
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,288
468
103
5
0
482,764
2
W
Cthulhu
10,705
487
63
3
0
436,529
4
W
Izanami
10,314
469
141
6
0
423,219
0
L
Izanami
9,500
432
113
5
0
385,151
1
W
Tyr
12,587
572
167
8
0
469,328
0
L
Camazotz
10,811
491
111
5
0
422,585
1
L
Kumbhakarna
8,145
370
14
1
0
382,236
2
L
Bellona
8,739
397
82
4
0
425,396
3
L
Discordia
11,906
541
183
8
0
430,646
4
W
Nike
12,058
548
181
8
0
483,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role