Player Matchup

Zhong Kui
Zhong Kui
Filthymudbloods
Zhong Kui
Level 121
God Stats
1W - 6L
1,738 SR
Queue Stats
371W - 369L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
K2K10
Xbalanque
Level 156
God Stats
5W - 7L
1,222 SR
Queue Stats
537W - 535L
1,489 Elo+
Party 1
Bellona
Bellona
Malicious6232
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
Panda Sinz
Sol
Level 149
God Stats
3W - 1L
1,735 SR
Queue Stats
121W - 108L
1,536 Elo+
Party 2
Zeus
Zeus
a comatose duck
Zeus
Level 115
God Stats
7W - 5L
1,571 SR
Queue Stats
521W - 526L
1,586 Elo+
Party 1
Team Averages
Level 126
1,553 SR
1,532 Elo+

VS

Team Averages
Level 82
1,546 SR
1,518 Elo+
Skadi
Skadi
Koolten
Skadi
Level 117
God Stats
5W - 3L
1,732 SR
Queue Stats
282W - 252L
1,551 Elo+
Solo
Izanami
Izanami
Luis-Ventania
Izanami
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,461 Elo+
Party 3
Nox
Nox
SHINON6789
Nox
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 77L
1,500 Elo+
Solo
Artemis
Artemis
SkullCrusher1456
Artemis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 96L
1,597 Elo+
Solo
Hun Batz
Hun Batz
ToquinhoFelpudo
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 92L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Filthymudbloods
Zhong Kui
18
7 / 6 / 7
11,488
766
14,654
18,305
20,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
K2K10
Xbalanque
18
5 / 7 / 9
11,537
769
16,043
15,805
7,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
17
2 / 7 / 5
10,052
670
5,869
14,830
8,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 4
9,723
648
10,619
7,230
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 9
11,047
736
13,380
13,625
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Koolten
Skadi
20
7 / 3 / 12
12,040
803
16,003
13,678
5,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
2 / 4 / 18
12,135
809
6,458
13,947
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 14
9,936
662
6,032
8,586
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
6 / 5 / 12
11,288
753
15,648
13,051
6,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
20
14 / 4 / 8
12,635
842
16,128
15,670
9,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
93
18
Kills
29
29
Deaths
18
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Filthymudbloods
Zhong Kui
7
6
7
1.75
L
Xbalanque
K2K10
Xbalanque
5
7
9
1.36
W
Skadi
Koolten
Skadi
7
3
12
4.33
W
Izanami
2
4
18
2.75
L
Bellona
2
7
5
0.64
L
1
2
4
1.5
W
0
2
14
3.5
W
6
5
12
2.4
W
Hun Batz
14
4
8
4.5
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,565
Damage
60,269
69,795
Taken
64,932
44,567
Mitigated
30,484
19,209
Healing
29,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Filthymudbloods
Zhong Kui
14,654
248
1,358
5,026
18,305
20,692
420
1,499
16,806
27,431
0
L
Xbalanque
K2K10
Xbalanque
16,043
4,848
2,339
3,302
15,805
7,134
1,496
0
15,805
0
31,610
W
Skadi
Koolten
Skadi
16,003
9,522
2,175
3,332
13,678
5,920
2,166
7,595
5,489
0
35,189
W
Izanami
6,458
2,194
1,902
3,493
13,947
5,701
478
8,024
5,321
0
38,491
L
Bellona
5,869
1,687
1,230
846
14,830
8,764
76
2,588
12,242
0
13,737
L
10,619
472
804
1,999
7,230
2,546
109
1,265
5,965
19,216
0
W
6,032
239
2,678
2,961
8,586
3,082
372
5,472
2,628
15,346
0
W
15,648
6,799
2,476
3,485
13,051
6,246
2,152
6,843
5,794
0
30,703
W
Hun Batz
16,128
1,798
2,996
3,929
15,670
9,535
187
7,945
7,047
0
21,061
L
13,380
605
669
1,636
13,625
5,431
591
680
12,945
31,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
58,034
159
Minions Killed
167
0
Camps Cleared
0
1,144,510
Distance Traveled
1,315,101
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,488
766
34
2
0
235,141
0
L
Xbalanque
11,537
769
33
2
0
253,859
3
W
Skadi
12,040
803
50
3
0
267,683
1
W
Izanami
12,135
809
70
5
0
297,333
2
L
Bellona
10,052
670
14
1
0
265,385
0
L
Sol
9,723
648
17
1
0
179,103
0
W
Nox
9,936
662
9
1
0
193,763
5
W
Artemis
11,288
753
24
2
0
257,317
2
W
Hun Batz
12,635
842
14
1
0
299,005
0
L
Zeus
11,047
736
61
4
0
211,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role