Player Matchup

Fenrir
Fenrir
LittlRatt
Fenrir
Level 80
God Stats
9W - 10L
1,713 SR
Queue Stats
207W - 159L
1,490 Elo+
Party 1
Chaac
Chaac
Pantsparty858
Chaac
Level 9
God Stats
1W - 2L
1,713 SR
Queue Stats
3W - 9L
1,233 Elo+
Party 1
Discordia
Discordia
il duche5401
Discordia
Level 67
God Stats
17W - 23L
1,467 SR
Queue Stats
493W - 457L
1,509 Elo+
Party 1
Team Averages
Level 52
1,631 SR
1,411 Elo+

VS

Team Averages
Level 51
1,701 SR
1,746 Elo+
He Bo
He Bo
Abdulmughais
He Bo
Level 29
God Stats
40W - 33L
1,534 SR
Queue Stats
114W - 134L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
reemy1218
Gilgamesh
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 14L
1,820 Elo+
Party 2
Kuzenbo
Kuzenbo
Ðucky
Kuzenbo
Level 16
God Stats
7W - 0L
2,070 SR
Queue Stats
41W - 4L
1,995 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LittlRatt
Fenrir
13
2 / 4 / 2
11,294
664
9,452
21,388
16,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 3 / 1
9,721
572
6,435
14,635
12,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
il duche5401
Discordia
14
1 / 7 / 3
10,143
597
12,573
12,165
4,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
11,360
668
11,889
12,509
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
reemy1218
Gilgamesh
16
5 / 0 / 8
11,554
680
11,746
11,749
11,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Ðucky
Kuzenbo
16
4 / 0 / 10
12,526
737
15,409
16,569
22,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Fenrir
LittlRatt
Fenrir
2
4
2
0.75
L
1
3
1
0.5
L
Discordia
il duche5401
Discordia
1
7
3
0.36
W
Gilgamesh
reemy1218
Gilgamesh
5
0
8
9
W
Kuzenbo
Ðucky
Kuzenbo
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
39,044
48,188
Taken
40,827
33,144
Mitigated
39,433
9,711
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,889
921
452
3,221
12,509
4,875
462
4,305
8,204
54,061
0
L
Fenrir
LittlRatt
Fenrir
9,452
2,640
0
3,284
21,388
16,200
0
11,900
9,488
0
42,319
L
6,435
722
0
3,249
14,635
12,274
0
8,035
6,600
1,418
20,645
L
Discordia
il duche5401
Discordia
12,573
1,010
261
2,917
12,165
4,670
0
7,459
4,706
70,915
0
W
Gilgamesh
reemy1218
Gilgamesh
11,746
3,744
0
1,617
11,749
11,954
514
4,258
7,491
0
39,298
W
Kuzenbo
Ðucky
Kuzenbo
15,409
5,271
0
6,749
16,569
22,604
516
4,322
12,247
54,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,158
Gold Earned
35,440
190
Minions Killed
178
0
Camps Cleared
0
875,590
Distance Traveled
940,240
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,360
668
71
4
0
289,568
1
L
Fenrir
11,294
664
47
3
0
311,299
1
L
Chaac
9,721
572
46
3
0
295,645
1
L
Discordia
10,143
597
97
6
0
268,646
3
W
Gilgamesh
11,554
680
63
4
0
318,729
0
W
Kuzenbo
12,526
737
44
3
0
331,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role