Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigMerm20
Ah Muzen Cab
Level 49
God Stats
10W - 18L
1,452 SR
Queue Stats
21W - 35L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
DryPhantom
Cthulhu
Level 12
God Stats
2W - 3L
1,476 SR
Queue Stats
4W - 12L
1,224 Elo+
Party 1
Janus
Janus
Senpaisammm
Janus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 105L
1,503 Elo+
Party 1
Chaac
Chaac
Skellten
Chaac
Level 81
God Stats
1W - 2L
1,752 SR
Queue Stats
73W - 88L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
bloodbath66647
Gilgamesh
Level 40
God Stats
3W - 1L
1,736 SR
Queue Stats
77W - 106L
1,376 Elo+
Party 1
Team Averages
Level 54
1,583 SR
1,403 Elo+

VS

Team Averages
Level 68
1,470 SR
1,387 Elo+
Cerberus
Cerberus
BeamyDock53
Cerberus
Level 105
God Stats
21W - 24L
1,811 SR
Queue Stats
185W - 189L
1,358 Elo+
Party 2
Chaac
Chaac
Ligerjager66
Chaac
Level 7
God Stats
2W - 2L
1,779 SR
Queue Stats
124W - 129L
1,444 Elo+
Party 2
Pele
Pele
MMGPlays
Pele
Level 60
God Stats
4W - 7L
1,291 SR
Queue Stats
246W - 262L
1,206 Elo+
Party 2
Cernunnos
Cernunnos
Timmichangas
Cernunnos
Level 49
God Stats
11W - 21L
1,273 SR
Queue Stats
223W - 242L
1,438 Elo+
Party 3
Chronos
Chronos
wholesomecrime
Chronos
Level 121
God Stats
2W - 2L
1,195 SR
Queue Stats
491W - 471L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigMerm20
Ah Muzen Cab
20
1 / 10 / 6
18,266
389
16,464
28,282
13,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
DryPhantom
Cthulhu
20
3 / 10 / 11
17,697
377
23,024
46,636
63,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 9 / 6
22,403
477
49,496
34,819
12,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Skellten
Chaac
20
11 / 8 / 13
23,455
499
40,594
58,479
74,512
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
bloodbath66647
Gilgamesh
20
8 / 9 / 9
20,878
444
40,006
46,932
45,307
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeamyDock53
Cerberus
20
2 / 5 / 24
22,484
478
17,753
60,745
100,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 5 / 20
23,025
490
31,732
53,965
61,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
20
4 / 10 / 14
21,568
459
16,874
42,722
19,838
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Timmichangas
Cernunnos
20
7 / 7 / 18
24,382
519
30,117
39,807
23,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
26 / 3 / 14
28,817
613
75,468
41,072
25,892
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
30
Kills
46
46
Deaths
30
45
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BeamyDock53
Cerberus
2
5
24
2.8
L
Ah Muzen Cab
BigMerm20
Ah Muzen Cab
1
10
6
0.4
L
Cthulhu
DryPhantom
Cthulhu
3
10
11
0.85
W
7
5
20
3.4
W
Pele
4
10
14
1.1
L
7
9
6
1.11
L
Chaac
Skellten
Chaac
11
8
13
2.19
W
Cernunnos
Timmichangas
Cernunnos
7
7
18
2.29
L
Gilgamesh
bloodbath66647
Gilgamesh
8
9
9
1.39
W
26
3
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,584
Damage
171,944
215,148
Taken
238,311
208,890
Mitigated
231,680
50,777
Healing
84,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BeamyDock53
Cerberus
17,753
2,115
0
13,563
60,745
100,490
434
16,928
42,272
102,824
0
L
Ah Muzen Cab
BigMerm20
Ah Muzen Cab
16,464
6,738
485
7,125
28,282
13,226
4,236
14,563
13,559
0
115,191
L
Cthulhu
DryPhantom
Cthulhu
23,024
1,835
372
9,702
46,636
63,146
1,541
22,144
24,303
70,067
0
W
31,732
8,960
0
18,168
53,965
61,626
3,730
21,533
32,252
0
155,976
W
Pele
16,874
3,768
0
8,370
42,722
19,838
282
10,239
31,880
0
158,397
L
49,496
223
0
7,451
34,819
12,699
2,149
18,710
15,745
229,994
0
L
Chaac
Skellten
Chaac
40,594
5,556
0
20,846
58,479
74,512
1,957
24,600
33,415
3,917
209,435
W
Cernunnos
Timmichangas
Cernunnos
30,117
21,450
0
18,108
39,807
23,834
4,153
14,207
25,360
0
230,475
L
Gilgamesh
bloodbath66647
Gilgamesh
40,006
9,247
946
3,850
46,932
45,307
3,592
12,619
34,217
0
150,328
W
75,468
22,047
0
25,865
41,072
25,892
4,101
16,356
24,510
227,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,699
Gold Earned
120,276
1,036
Minions Killed
1,011
0
Camps Cleared
0
4,056,879
Distance Traveled
4,377,550
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
22,484
478
134
3
0
893,283
11
L
Ah Muzen Cab
18,266
389
202
4
0
773,152
13
L
Cthulhu
17,697
377
104
2
0
778,083
1
W
Chaac
23,025
490
207
4
0
905,158
12
W
Pele
21,568
459
167
4
0
879,813
0
L
Janus
22,403
477
295
6
0
861,649
1
L
Chaac
23,455
499
234
5
0
884,895
1
W
Cernunnos
24,382
519
264
6
0
745,721
3
L
Gilgamesh
20,878
444
201
4
0
759,100
2
W
Chronos
28,817
613
239
5
0
953,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role