Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Big_Foot484
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,337 Elo+
Solo
Ullr
Ullr
M00nWalkin
Ullr
Level 8
God Stats
2W - 1L
1,688 SR
Queue Stats
24W - 19L
1,671 Elo+
Party 1
Chang'e
Chang'e
Perfectly Minty
Chang'e
Level 89
God Stats
3W - 4L
1,301 SR
Queue Stats
521W - 485L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
TooKTheChosen
Kuzenbo
Level 13
God Stats
9W - 8L
1,440 SR
Queue Stats
171W - 175L
1,486 Elo+
Party 1
Team Averages
Level 30
1,486 SR
1,505 Elo+

VS

Team Averages
Level 16
1,599 SR
1,607 Elo+
Da Ji
Da Ji
GoEasy__onMe
Da Ji
Level 18
God Stats
8W - 8L
1,693 SR
Queue Stats
61W - 55L
1,628 Elo+
Solo
Ganesha
Ganesha
TheKillerKroc
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Pele
Pele
ThevishCeaser5
Pele
Level 24
God Stats
20W - 21L
1,510 SR
Queue Stats
47W - 44L
1,550 Elo+
Solo
Izanami
Izanami
Valtiel1906
Izanami
Level 10
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
He Bo
He Bo
tatertottrot
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
5 / 0 / 3
6,019
602
3,158
4,290
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 0
6,600
660
6,247
7,363
4,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 1
5,762
576
2,823
3,680
1,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 1
6,353
635
2,463
3,245
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
9
2 / 1 / 5
5,709
571
2,590
6,162
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,074
607
3,684
5,450
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
7
0 / 4 / 1
4,354
435
507
5,324
2,188
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 1
4,952
495
3,027
6,860
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Valtiel1906
Izanami
6
1 / 5 / 0
4,318
432
1,797
5,485
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
5,306
531
1,025
4,744
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
18
Kills
4
4
Deaths
18
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
0
3
6.5
W
3
1
0
3
L
3
1
0
3
W
5
0
1
5.5
W
3
2
1
1.75
L
Ganesha
0
4
1
0.13
L
0
3
1
0.17
W
Kuzenbo
2
1
5
4.5
L
Izanami
Valtiel1906
Izanami
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
10,040
24,740
Taken
27,863
12,503
Mitigated
9,441
8,595
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,158
618
0
1,491
4,290
2,643
209
139
4,117
22,841
2,915
W
6,247
1,236
0
3,877
7,363
4,038
388
0
7,363
0
39,289
L
3,684
1,296
0
517
5,450
1,697
0
1,358
4,016
0
33,028
W
2,823
598
0
491
3,680
1,098
298
253
3,427
0
25,606
W
2,463
362
0
1,089
3,245
901
532
513
2,666
26,651
0
L
Ganesha
507
83
0
0
5,324
2,188
0
2,596
2,728
6,855
0
L
3,027
997
0
1,156
6,860
2,648
0
0
6,860
0
24,195
W
Kuzenbo
2,590
966
0
1,647
6,162
3,823
309
502
5,635
15,347
0
L
Izanami
Valtiel1906
Izanami
1,797
1,018
0
555
5,485
1,632
0
1,611
3,874
0
16,968
L
1,025
74
0
814
4,744
1,276
0
2,340
2,241
23,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
25,004
279
Minions Killed
222
0
Camps Cleared
0
866,590
Distance Traveled
874,137
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,019
602
66
7
0
190,654
1
W
Chaac
6,600
660
81
8
0
170,747
0
L
Da Ji
6,074
607
68
7
0
198,164
2
W
Ullr
5,762
576
45
5
0
170,812
3
W
Chang'e
6,353
635
58
6
0
164,901
3
L
Ganesha
4,354
435
6
1
0
156,985
1
L
Pele
4,952
495
48
5
0
201,932
1
W
Kuzenbo
5,709
571
29
3
0
169,476
3
L
Izanami
4,318
432
44
4
0
162,956
0
L
He Bo
5,306
531
56
6
0
154,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role