Player Matchup

Da Ji
Da Ji
Cheezymilker
Da Ji
Level 18
God Stats
4W - 5L
1,297 SR
Queue Stats
69W - 74L
1,350 Elo+
Party 2
Anubis
Anubis
FordlerX
Anubis
Level 8
God Stats
18W - 16L
1,322 SR
Queue Stats
32W - 30L
1,341 Elo+
Party 2
Loki
Loki
GN Altra Evo
Loki
Level 11
God Stats
16W - 28L
1,251 SR
Queue Stats
22W - 37L
1,220 Elo+
Party 2
Bakasura
Bakasura
GrimlyCrimson
Bakasura
Level 27
God Stats
18W - 27L
1,408 SR
Queue Stats
36W - 88L
1,315 Elo+
Solo
Ra
Ra
SicEmDawgs2202
Ra
Level 15
God Stats
20W - 21L
1,452 SR
Queue Stats
42W - 48L
1,315 Elo+
Party 2
Team Averages
Level 16
1,346 SR
1,308 Elo+

VS

Team Averages
Level 8
1,299 SR
1,287 Elo+
Bakasura
Bakasura
CorbinFett
Bakasura
Level 7
God Stats
1W - 6L
1,108 SR
Queue Stats
25W - 29L
1,206 Elo+
Party 1
Set
Set
Hue Jass4808
Set
Level 17
God Stats
7W - 3L
1,329 SR
Queue Stats
33W - 40L
1,273 Elo+
Party 1
Fenrir
Fenrir
SealStomper4
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,097 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TeChniCalGameR6
Tsukuyomi
Level 9
God Stats
7W - 9L
1,057 SR
Queue Stats
21W - 29L
1,236 Elo+
Party 1
Ymir
Ymir
ThixcyNicky
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 7 / 20
16,987
1,416
26,044
19,205
8,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
FordlerX
Anubis
20
17 / 7 / 24
16,942
1,412
35,589
19,344
10,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 15
12,427
1,036
7,615
13,213
5,146
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
GrimlyCrimson
Bakasura
19
7 / 11 / 18
12,576
1,048
15,033
19,672
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 24
12,292
1,024
12,229
11,986
7,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CorbinFett
Bakasura
20
12 / 13 / 13
15,322
1,277
20,539
23,727
8,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 3 / 17
14,653
1,221
19,593
15,937
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
4 / 11 / 21
13,090
1,091
16,653
24,810
12,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
TeChniCalGameR6
Tsukuyomi
18
6 / 10 / 8
13,063
1,089
9,593
17,782
5,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
1 / 13 / 18
12,003
1,000
7,679
24,451
21,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
109
50
Kills
32
32
Deaths
50
101
Assists
77
Player
Kills
Deaths
Assists
KDA
W
21
7
20
4.43
L
Bakasura
CorbinFett
Bakasura
12
13
13
1.42
W
Anubis
FordlerX
Anubis
17
7
24
4.14
W
3
4
15
2.63
W
Bakasura
GrimlyCrimson
Bakasura
7
11
18
1.45
L
9
3
17
5.83
L
Fenrir
4
11
21
1.32
W
2
3
24
4.67
L
Tsukuyomi
TeChniCalGameR6
Tsukuyomi
6
10
8
1
L
1
13
18
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,510
Damage
74,057
83,420
Taken
106,707
40,036
Mitigated
55,895
14,033
Healing
9,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,044
8,365
0
1,122
19,205
8,759
0
1,761
16,571
0
33,199
L
Bakasura
CorbinFett
Bakasura
20,539
16,957
0
2,904
23,727
8,858
0
11,431
12,186
0
34,112
W
Anubis
FordlerX
Anubis
35,589
959
0
6,670
19,344
10,789
0
1,769
17,160
51,002
0
W
7,615
3,101
438
0
13,213
5,146
0
1,097
12,006
0
30,859
W
Bakasura
GrimlyCrimson
Bakasura
15,033
12,590
307
1,950
19,672
8,115
0
1,575
17,572
0
29,940
L
19,593
7,184
0
2,628
15,937
7,263
0
7,924
8,013
0
37,115
L
Fenrir
16,653
8,054
0
3,013
24,810
12,387
0
11,785
12,186
0
27,924
W
12,229
1,810
1,157
2,389
11,986
7,227
0
1,477
10,439
29,866
0
L
Tsukuyomi
TeChniCalGameR6
Tsukuyomi
9,593
2,413
0
873
17,782
5,865
0
5,333
11,963
0
39,479
L
7,679
918
0
126
24,451
21,522
0
11,345
12,803
16,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,224
Gold Earned
68,131
169
Minions Killed
172
3
Camps Cleared
7
982,956
Distance Traveled
1,082,604
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,987
1,416
5
0
1
219,126
0
L
Bakasura
15,322
1,277
46
4
3
229,966
3
W
Anubis
16,942
1,412
35
3
1
189,172
0
W
Loki
12,427
1,036
49
4
0
198,025
0
W
Bakasura
12,576
1,048
32
3
0
140,468
0
L
Set
14,653
1,221
42
4
0
236,707
0
L
Fenrir
13,090
1,091
20
2
1
205,737
0
W
Ra
12,292
1,024
48
4
1
236,165
4
L
Tsukuyomi
13,063
1,089
48
4
3
227,613
1
L
Ymir
12,003
1,000
16
1
0
182,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role