Player Matchup

Cthulhu
Cthulhu
Platinum V
Mutekki
Cthulhu
Platinum V
Level 123
God Stats
26W - 23L
1,723 SR
Queue Stats
365W - 378L
1,806 MMR
Solo
Da Ji
Da Ji
Platinum II
SnipDaTip
Da Ji
Platinum II
Level 153
God Stats
106W - 95L
1,684 SR
Queue Stats
834W - 820L
1,807 MMR
Solo
Ullr
Ullr
Gold V
SpaceYammyn
Ullr
Gold V
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,628 MMR
Party 2
Janus
Janus
Platinum IV
Stoned Shield
Janus
Platinum IV
Level 42
God Stats
2W - 1L
1,730 SR
Queue Stats
22W - 6L
1,994 MMR
Party 2
Sobek
Sobek
Gold I
oi EpIcViRuZ io
Sobek
Gold I
Level 47
God Stats
16W - 11L
1,350 SR
Queue Stats
114W - 92L
1,754 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 80
1,597 SR
1,798 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,665 SR
1,800 MMR
Cernunnos
Cernunnos
Platinum II
D1n0tr0n
Cernunnos
Platinum II
Level 108
God Stats
2W - 1L
1,894 SR
Queue Stats
84W - 71L
1,738 MMR
Solo
Hercules
Hercules
Gold IV
M8WITAB8
Hercules
Gold IV
Level 159
God Stats
0W - 1L
1,470 SR
Queue Stats
14W - 9L
1,795 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
MrPnutButtaCups
Sun Wukong
Platinum IV
Level 158
God Stats
22W - 22L
1,668 SR
Queue Stats
125W - 126L
1,800 MMR
Solo
Kukulkan
Kukulkan
Platinum III
So Surprised
Kukulkan
Platinum III
Level 146
God Stats
7W - 2L
1,578 SR
Queue Stats
81W - 76L
1,942 MMR
Party 1
Bastet
Bastet
Platinum IV
xAzaLuna
Bastet
Platinum IV
Level 141
God Stats
15W - 7L
1,717 SR
Queue Stats
43W - 46L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mutekki
Cthulhu
20
6 / 5 / 12
16,455
567
23,152
27,840
39,213
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
SnipDaTip
Da Ji
20
20 / 3 / 10
19,330
667
38,873
28,573
21,821
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 5 / 8
18,422
635
17,789
23,135
10,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 11
18,177
627
10,460
20,208
8,166
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 7 / 21
16,041
553
20,864
34,895
39,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetAthenaTiamatGilgameshAnhur

VS

Bans
ScyllaKing ArthurKhepriCu ChulainnGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D1n0tr0n
Cernunnos
20
0 / 10 / 4
13,395
462
9,927
23,169
8,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
M8WITAB8
Hercules
20
6 / 8 / 11
14,582
503
12,453
35,676
43,183
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
MrPnutButtaCups
Sun Wukong
20
2 / 8 / 9
13,798
476
17,010
33,536
31,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
So Surprised
Kukulkan
20
4 / 9 / 8
14,084
486
21,264
17,208
7,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
xAzaLuna
Bastet
20
12 / 8 / 7
17,241
595
26,174
28,280
11,357
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
63
43
Kills
24
24
Deaths
43
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
D1n0tr0n
Cernunnos
0
10
4
0.2
L
Hercules
M8WITAB8
Hercules
6
8
11
1.44
L
Sun Wukong
MrPnutButtaCups
Sun Wukong
2
8
9
0.81
W
Cthulhu
Mutekki
Cthulhu
6
5
12
2.4
W
Da Ji
SnipDaTip
Da Ji
20
3
10
8.33
L
Kukulkan
So Surprised
Kukulkan
4
9
8
0.89
W
7
5
8
2.2
W
7
4
11
3.13
W
3
7
21
1.93
L
Bastet
xAzaLuna
Bastet
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,138
Damage
86,828
134,651
Taken
137,869
118,930
Mitigated
102,110
40,214
Healing
26,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
D1n0tr0n
Cernunnos
9,927
3,137
0
1,851
23,169
8,896
0
3,855
18,959
0
117,854
L
Hercules
M8WITAB8
Hercules
12,453
3,909
0
7,876
35,676
43,183
42
14,310
19,435
0
47,215
L
Sun Wukong
MrPnutButtaCups
Sun Wukong
17,010
3,376
0
9,952
33,536
31,409
0
13,709
18,888
0
94,350
W
Cthulhu
Mutekki
Cthulhu
23,152
1,646
2,160
5,669
27,840
39,213
1,745
6,282
21,558
93,207
0
W
Da Ji
SnipDaTip
Da Ji
38,873
15,502
0
9,718
28,573
21,821
361
3,109
25,464
0
159,920
L
Kukulkan
So Surprised
Kukulkan
21,264
1,267
0
1,278
17,208
7,265
0
9,965
6,935
112,149
0
W
17,789
7,323
0
4,030
23,135
10,214
6,823
3,053
20,082
0
151,767
W
10,460
408
778
6,536
20,208
8,166
1,502
3,599
16,609
160,450
0
W
20,864
1,048
0
11,323
34,895
39,516
820
6,887
28,008
67,005
0
L
Bastet
xAzaLuna
Bastet
26,174
6,757
0
5,126
28,280
11,357
0
9,751
17,896
0
129,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,425
Gold Earned
73,100
906
Minions Killed
787
0
Camps Cleared
0
2,870,027
Distance Traveled
2,665,129
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,395
462
181
6
0
490,688
1
L
Hercules
14,582
503
56
2
0
541,761
3
L
Sun Wukong
13,798
476
179
6
0
537,637
6
W
Cthulhu
16,455
567
161
6
0
542,623
8
W
Da Ji
19,330
667
168
6
0
618,678
2
L
Kukulkan
14,084
486
201
7
0
509,813
9
W
Ullr
18,422
635
236
8
0
497,084
10
W
Janus
18,177
627
276
10
0
616,055
13
W
Sobek
16,041
553
65
2
0
595,587
5
L
Bastet
17,241
595
170
6
0
585,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role