Player Matchup

Heimdallr
Heimdallr
Don Dougstar
Heimdallr
Level 115
God Stats
12W - 8L
1,475 SR
Queue Stats
540W - 448L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
ItsAndrew1998
Cthulhu
Level 127
God Stats
3W - 4L
1,822 SR
Queue Stats
199W - 151L
1,607 Elo+
Party 2
Horus
Horus
Oscar790
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,455 Elo+
Solo
Cernunnos
Cernunnos
ShadowStar729
Cernunnos
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 243L
1,618 Elo+
Party 2
Cabrakan
Cabrakan
XMOUSEKATOOL
Cabrakan
Level 132
God Stats
10W - 11L
1,627 SR
Queue Stats
490W - 389L
1,585 Elo+
Party 2
Team Averages
Level 123
1,585 SR
1,563 Elo+

VS

Team Averages
Level 124
1,604 SR
1,513 Elo+
Hun Batz
Hun Batz
DummmTHICC
Hun Batz
Level 123
God Stats
3W - 2L
1,757 SR
Queue Stats
58W - 60L
1,496 Elo+
Party 1
Chang'e
Chang'e
Gortweezy
Chang'e
Level 144
God Stats
1W - 0L
1,467 SR
Queue Stats
32W - 37L
1,535 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GucciAsh-
Tsukuyomi
Level 65
God Stats
3W - 0L
1,817 SR
Queue Stats
43W - 50L
1,518 Elo+
Party 3
Poseidon
Poseidon
Papi Chulol
Poseidon
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,496 Elo+
Party 1
Serqet
Serqet
WookieNips
Serqet
Level 149
God Stats
4W - 4L
1,479 SR
Queue Stats
237W - 205L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Don Dougstar
Heimdallr
19
2 / 10 / 16
13,875
578
13,320
25,532
12,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
5 / 7 / 15
17,137
714
26,571
36,157
46,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
Oscar790
Horus
20
3 / 10 / 16
14,450
602
12,582
33,877
47,530
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
ShadowStar729
Cernunnos
20
10 / 6 / 14
17,045
710
25,527
24,897
11,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
XMOUSEKATOOL
Cabrakan
20
7 / 7 / 15
15,382
641
21,432
31,105
45,546
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DummmTHICC
Hun Batz
20
7 / 6 / 17
15,496
646
20,906
20,044
9,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Gortweezy
Chang'e
20
6 / 5 / 18
14,496
604
24,120
21,787
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
GucciAsh-
Tsukuyomi
20
9 / 7 / 24
16,884
704
32,843
30,453
14,747
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Papi Chulol
Poseidon
20
7 / 4 / 26
16,728
697
34,628
23,682
9,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
WookieNips
Serqet
20
10 / 5 / 17
17,667
736
20,747
24,034
25,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
141
27
Kills
39
40
Deaths
27
76
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Don Dougstar
Heimdallr
2
10
16
1
W
Hun Batz
DummmTHICC
Hun Batz
7
6
17
2.58
W
Chang'e
Gortweezy
Chang'e
6
5
18
3
W
Tsukuyomi
GucciAsh-
Tsukuyomi
9
7
24
3
L
Cthulhu
5
7
15
1.79
L
Horus
Oscar790
Horus
3
10
16
1.1
W
Poseidon
Papi Chulol
Poseidon
7
4
26
5
L
Cernunnos
ShadowStar729
Cernunnos
10
6
14
2.83
W
Serqet
WookieNips
Serqet
10
5
17
3.7
L
Cabrakan
XMOUSEKATOOL
Cabrakan
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,432
Damage
133,244
151,568
Taken
120,000
163,469
Mitigated
68,230
46,149
Healing
47,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Don Dougstar
Heimdallr
13,320
5,697
3,513
3,602
25,532
12,317
2,542
14,139
11,264
0
34,828
W
Hun Batz
DummmTHICC
Hun Batz
20,906
4,254
394
799
20,044
9,287
2,377
7,803
12,241
0
56,815
W
Chang'e
Gortweezy
Chang'e
24,120
437
10,254
8,009
21,787
9,106
1,384
8,034
13,753
38,082
0
W
Tsukuyomi
GucciAsh-
Tsukuyomi
32,843
9,491
1,323
9,641
30,453
14,747
1,691
14,008
16,022
0
65,289
L
Cthulhu
26,571
526
4,697
5,039
36,157
46,528
190
10,390
24,984
62,486
0
L
Horus
Oscar790
Horus
12,582
5,369
4,094
6,671
33,877
47,530
230
12,221
20,153
794
23,117
W
Poseidon
Papi Chulol
Poseidon
34,628
5,098
3,439
6,282
23,682
9,967
1,145
9,740
13,942
76,479
0
L
Cernunnos
ShadowStar729
Cernunnos
25,527
9,660
3,463
6,782
24,897
11,548
3,703
9,870
13,134
0
74,418
W
Serqet
WookieNips
Serqet
20,747
3,943
3,375
3,820
24,034
25,123
373
9,212
14,822
1,184
30,304
L
Cabrakan
XMOUSEKATOOL
Cabrakan
21,432
3,857
3,131
5,157
31,105
45,546
490
12,818
17,908
37,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,889
Gold Earned
81,271
241
Minions Killed
229
0
Camps Cleared
0
1,907,976
Distance Traveled
2,300,325
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,875
578
46
2
0
370,454
1
W
Hun Batz
15,496
646
63
3
0
444,958
0
W
Chang'e
14,496
604
30
1
0
398,273
2
W
Tsukuyomi
16,884
704
55
2
0
484,606
0
L
Cthulhu
17,137
714
62
3
0
415,791
1
L
Horus
14,450
602
13
1
0
372,898
0
W
Poseidon
16,728
697
60
3
0
486,449
1
L
Cernunnos
17,045
710
103
4
0
367,575
3
W
Serqet
17,667
736
21
1
0
486,039
2
L
Cabrakan
15,382
641
17
1
0
381,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role