Player Matchup

Cerberus
Cerberus
BlackSmith1421
Cerberus
Level 28
God Stats
1W - 0L
1,446 SR
Queue Stats
12W - 9L
1,498 Elo+
Solo
Thanatos
Thanatos
FatMuscles
Thanatos
Level 27
God Stats
10W - 14L
1,622 SR
Queue Stats
199W - 175L
1,508 Elo+
Solo
Hades
Hades
KrazyKevin34
Hades
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 38L
1,172 Elo+
Solo
Chronos
Chronos
THEHAPPYHORSE
Chronos
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
155W - 106L
1,616 Elo+
Solo
Raijin
Raijin
joker2195
Raijin
Level 24
God Stats
5W - 1L
1,532 SR
Queue Stats
149W - 138L
1,503 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,460 Elo+

VS

Team Averages
Level 17
1,485 SR
1,512 Elo+
Raijin
Raijin
Imario65
Raijin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 69L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
KatzTheCat
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Artemis
Artemis
Sluzhi
Artemis
Level 8
God Stats
0W - 1L
1,338 SR
Queue Stats
14W - 17L
1,587 Elo+
Solo
Sobek
Sobek
pimuko
Sobek
Level 15
God Stats
2W - 4L
1,462 SR
Queue Stats
148W - 126L
1,387 Elo+
Solo
Thanatos
Thanatos
xxxFIREEDGExxx
Thanatos
Level 29
God Stats
4W - 3L
1,625 SR
Queue Stats
55W - 70L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 2 / 9
10,619
559
8,269
12,616
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
FatMuscles
Thanatos
17
8 / 4 / 5
10,743
565
7,938
15,000
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 6
10,944
576
11,588
14,183
7,383
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
16
2 / 3 / 11
10,143
534
7,693
11,107
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
joker2195
Raijin
18
10 / 0 / 2
11,895
626
8,238
5,564
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Imario65
Raijin
12
1 / 7 / 2
7,569
398
3,284
13,358
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
KatzTheCat
Guan Yu
15
2 / 5 / 1
8,583
452
5,044
11,340
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Sluzhi
Artemis
14
2 / 5 / 2
8,412
443
5,878
11,391
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
pimuko
Sobek
12
1 / 5 / 3
8,072
425
1,934
12,427
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
13
3 / 6 / 0
8,370
441
5,294
12,793
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
28
Kills
9
10
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
2
9
4.25
W
Thanatos
FatMuscles
Thanatos
8
4
5
2.63
L
Raijin
Imario65
Raijin
1
7
2
0.29
L
Guan Yu
KatzTheCat
Guan Yu
2
5
1
0.5
W
4
1
6
7
L
Artemis
Sluzhi
Artemis
2
5
2
0.6
W
Chronos
2
3
11
2.5
W
Raijin
joker2195
Raijin
10
0
2
11
L
Sobek
pimuko
Sobek
1
5
3
0.5
L
Thanatos
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
21,434
58,470
Taken
61,309
29,373
Mitigated
25,283
32,114
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,269
38
732
4,550
12,616
10,614
779
3,000
9,508
47,245
0
W
Thanatos
FatMuscles
Thanatos
7,938
3,022
0
12,933
15,000
5,135
163
2,534
12,422
0
68,787
L
Raijin
Imario65
Raijin
3,284
654
0
1,723
13,358
3,952
0
6,611
6,487
33,515
0
L
Guan Yu
KatzTheCat
Guan Yu
5,044
1,103
184
3,939
11,340
7,233
298
7,114
4,170
0
38,934
W
11,588
1,793
495
9,476
14,183
7,383
573
2,723
11,376
70,578
0
L
Artemis
Sluzhi
Artemis
5,878
2,306
270
2,272
11,391
3,104
964
7,154
4,195
0
58,401
W
Chronos
7,693
2,824
0
2,307
11,107
4,022
3,078
1,566
9,493
71,201
0
W
Raijin
joker2195
Raijin
8,238
998
0
1,621
5,564
2,219
1,428
855
4,547
67,239
0
L
Sobek
pimuko
Sobek
1,934
107
0
2,615
12,427
6,961
0
7,664
4,721
23,763
0
L
Thanatos
5,294
1,055
0
6,634
12,793
4,033
0
6,745
5,948
0
49,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,344
Gold Earned
41,006
582
Minions Killed
387
0
Camps Cleared
0
1,800,046
Distance Traveled
1,636,855
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,619
559
111
6
0
371,508
0
W
Thanatos
10,743
565
109
6
0
398,012
0
L
Raijin
7,569
398
71
4
0
295,026
0
L
Guan Yu
8,583
452
75
4
0
343,637
2
W
Hades
10,944
576
119
6
0
310,656
1
L
Artemis
8,412
443
101
5
0
305,783
1
W
Chronos
10,143
534
111
6
0
345,268
1
W
Raijin
11,895
626
132
7
0
374,602
4
L
Sobek
8,072
425
38
2
0
355,700
12
L
Thanatos
8,370
441
102
5
0
336,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role